📄 struct.h
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//----------------------------------------------------------------------------------------------------
// ID Code : Struct.h No.0000
// Update Note :
//
//----------------------------------------------------------------------------------------------------
//--------------------------------------------------
// Definitions of Color Temperature
//--------------------------------------------------
#define _CT_9300 0
#define _CT_6500 1
#define _CT_5800 2
#define _CT_SRGB 3
#define _CT_USER 4
//andy bit define
#define STATE_MUTEON 0x01
#define STATE_MUTEOFF 0x00
#define GET_MUTE_STATE() (stOsdUserData.OsdSettingFlag & STATE_MUTEON)
#define SET_MUTE_STATE(state) stOsdUserData.OsdSettingFlag = (stOsdUserData.OsdSettingFlag & (~STATE_MUTEON)) | state
#define BURNIN_ON 0x02
#define BURNIN_OFF 0x00
#define GET_BURNIN_STATE() (stOsdUserData.OsdSettingFlag & BURNIN_ON)
#define SET_BURNIN_STATE(state) stOsdUserData.OsdSettingFlag = (stOsdUserData.OsdSettingFlag & (~BURNIN_ON)) | state
#define GET_OSDCOLOR() ((stOsdUserData.OsdSettingFlag & 0x70) >> 4)
#define SET_OSDCOLOR(color) stOsdUserData.OsdSettingFlag = (stOsdUserData.OsdSettingFlag & 0x8f) | (color << 4)
#define SET_SHARPNESS(value) stSystemData.Sharpness = (stSystemData.Sharpness & 0xf0) | (value)
#define GET_SHARPNESS() (stSystemData.Sharpness & 0x0f)
#define SET_GAMMA(value) stSystemData.Sharpness = (stSystemData.Sharpness & 0x0f) | (value << 4)
#define GET_GAMMA() ((stSystemData.Sharpness & 0xf0) >> 4)
#if((_OSD_TYPE == _OSD901)||(_OSD_TYPE == _OSD903))
#define _TRANS_ON 1
#define _TRANS_OFF 0
#define SET_TRANS(value) stOsdUserData.OsdManagementFlag = (stOsdUserData.OsdManagementFlag & 0xdf) | (value << 5)
#define GET_TRANS() ((stOsdUserData.OsdManagementFlag & 0x20) >> 5)
#define _AUTO_SCANSOURCE 0
#define _NON_AUTO_SCANSOURCE 1
#define SET_AUTOSIGNAL(value) stOsdUserData.OsdManagementFlag = (stOsdUserData.OsdManagementFlag & 0xbf) | (value << 6)
#define GET_AUTOSIGNAL() ((stOsdUserData.OsdManagementFlag & 0x40) >> 6)
#endif
//--------------------------------------------------
// Struct Type
//--------------------------------------------------
typedef struct
{
BYTE PolarityFlag; //
WORD IHWidth; // Input Horizontal Width
WORD IVHeight; // Input Vertical Height
WORD IHFreq; // Input Horizontal Frequency
WORD IVFreq; // Input Vertical Frequency
BYTE IHFreqTolerance; // Input Horizontal Frequency Tolerance
BYTE IVFreqTolerance; // Input Vertical Frequency Tolerance
WORD IHTotal; // Input Horizontal Total Length
WORD IVTotal; // Input Vertical Total Length
WORD IHStartPos; // Input Horizontal Start Position
WORD IVStartPos; // Input Vertical Start Position
} ModeTableType;
typedef struct
{
WORD DHTotal; // Display Horizontal Total Length
WORD DHWidth; // Display Horizontal Width
WORD DVHeight; // Display Vertical Height
} DisplayTableType;
typedef struct
{
BYTE ModeCurr; // Input Mode
BYTE Polarity; // BIT0: H Polarity, Bit1: V Polarity
WORD IHFreq; // Input Horizontal Frequency
WORD IVFreq; // Input Vertical Frequency
WORD IHTotal; // Input Horizontal Total Length
WORD IVTotal; // Input Vertical Total Length
WORD IHWidth; // Input Horizontal Width
WORD IVHeight; // Input Vertical Height
WORD IHStartPos; // Input Horizontal Start Position
WORD IVStartPos; // Input Vertical Start Position
WORD IHCount; // Input Horizontal Count Numbers
WORD IHSyncPulseCount; // Input Horizontal Sync Pulse Count Numbers
} ModeInformationType;
typedef struct
{
BYTE PanelStyle; // Panel Style
BYTE PanelConfig; // Panel Configuration
WORD DHStartPos; // Display Horizontal Start Position
WORD DHWidth; // Display Horizontal Width
WORD DHEndPos; // Display Horizontal End Position
WORD DHTotal; // Display Horizontal Total Clock Number in One Display Line
WORD DHTotalMax; // Maxinum Display Horizontal Total Clock Number in One Display Line
WORD DHTotalMin; // Mininum Display Horizontal Total Clock Number in One Display Line
WORD DVStartPos; // Display Vertical Start Position
WORD DVHeight; // Display Vertical Height
WORD DVEndPos; // Display Vertical End Position
WORD DVTotal; // Display Vertical Total Line Number in One Frame
WORD DVTotalMax; // Maxinum Display Vertical Total Line Number in One Frame
WORD DVTotalMin; // Mininum Display Vertical Total Line Number in One Frame
BYTE DHSyncWidth; // Display H Sync Width
BYTE DVSyncHeight; // Display V Sync Height
WORD PixelClock; // Typical Pixel Clock in MHz
WORD PixelClockMax; // Maxinum Pixel Clock in MHz
WORD PixelClockMin; // Mininum Pixel Clock in MHz
} PanelType;
typedef struct
{
BYTE FirstAuto; // First Auto
WORD HPosition; // Horizontal Position
WORD VPosition; // Vertical Position
WORD Clock; // Clock Adjust
BYTE Phase; // Phase Adjust
} StructModeUserDataType;
typedef struct
{
BYTE ModeNum; // Mode Number
WORD IHFreq; // Input Horizontal Frequency
WORD IVFreq; // Input Vertical Frequency
} StructModeUserFIFODataType;
typedef struct
{
WORD CenterHPos; // Horizontal Position
WORD CenterVPos; // Vertical Position
WORD CenterClock; // Clock Adjust
} StructModeUserCenterDataType;
typedef struct
{
BYTE MonitorFlag; // Bit 7: Monitor Power Status
// Bit 6: Blue background // eric 0513
// 0: Off
// 1: On
// Bit 5: Reserved
// Bit 4: Reserved
// Bit 3: Reserved
// Bit 2~Bit 0: Auto power down, if use auto power down,else not uset thisbit
// 0: Auto ower down off
// 1: 15 Minute
// 2: 30 Minute
// 3: 45 Minute
// 4: 60 Minute
BYTE InputSource;
BYTE BackLight;
BYTE ColorTemp;
BYTE Sharpness;
BYTE UserFIFOMode;
} StructSystemDataType;
typedef struct
{
BYTE OsdSettingFlag; // Bit 7: Reserved
// Bit 6~4: OSD COLOR TYPE
// Bit 3~Bit 2: Input channel state(Only for tv,if not tv,this bit Reserved)
// 00: Input one channel -
// 01: Input two channel --
// 02: Input three channel ---
// Bit 1: BURN IN 1 : ON 0 : OFF
// Bit 0: MUTE 1 : ON 0 : OFF
BYTE OsdManagementFlag; // Bit 7: Reserved
// Bit 6: AUTOSIGNAL
// Bit 5: Transpa
// Bit 4: Reserved
// Bit 3: Reserved
// Bit 2: Reserved
// Bit 1: Reserved
// Bit 0: Reserved
BYTE OsdHPos;
BYTE OsdVPos;
BYTE Language;
BYTE OsdTimeout;
BYTE Volume;
} StructOsdUserDataType;
typedef struct
{
BYTE AdcGain[3];
BYTE AdcOffset[3];
} StructAdcDataType;
typedef struct
{
BYTE Brightness;
BYTE Contrast;
} StructColorProc0DataType;
typedef struct
{
BYTE ColorTemp[3];
} StructColorProc1DataType;
typedef struct
{
BYTE ColorTemp9300Red;
BYTE ColorTemp9300Green;
BYTE ColorTemp9300Blue;
BYTE ColorTemp6500Red;
BYTE ColorTemp6500Green;
BYTE ColorTemp6500Blue;
BYTE ColorTemp5800Red;
BYTE ColorTemp5800Green;
BYTE ColorTemp5800Blue;
BYTE ColorTempsRGBRed;
BYTE ColorTempsRGBGreen;
BYTE ColorTempsRGBBlue;
BYTE ColorTempUserRed;
BYTE ColorTempUserGreen;
BYTE ColorTempUserBlue;
} StructColorTempDataType;
typedef struct
{
BYTE Hue; // Andy Add
BYTE Saturation; // Andy Add
}StructVDCColor;
//--------------------------------------------------
// Timer Struct
//--------------------------------------------------
struct CTimerEventTable
{
WORD Time;
void (*Event)(void);
};
//--------------------------------------------------
// Extern Global Struct Variables
//--------------------------------------------------
extern StructModeUserDataType idata stModeUserData;
extern StructModeUserCenterDataType idata stModeUserCenterData;
extern StructSystemDataType idata stSystemData;
extern StructOsdUserDataType idata stOsdUserData;
extern StructAdcDataType idata stAdcData;
extern StructColorProc0DataType idata stConBriData;
extern StructColorProc1DataType idata stColorTempData;
extern ModeInformationType idata stModeInfo;
extern DisplayTableType idata stDisplayInfo;
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