c++游戏编程入门.txt

来自「C++游戏编程入门」· 文本 代码 · 共 33 行

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中文名称:C++游戏编程入门
英文名称:Beginning C++ Game Programming
版本:[PDF]
发行时间:2004年05月13日
地区:美国
语言:英语
简介:
感谢原发布者: FIFA2008   (verycd)
http://img.verycd.com/posts/0510/post-314445-1130156658.jpg

语 言:英语
作 者:Michael Dawson
出版社:Course Technology PTR
ISBN:1592002056

简介:
Interactivity?the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you?re ready to jump into the world of programming for games, "Beginning C++Game Programming" will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals. As you cover each programming concept, you?ll create small games that demonstrate your new skills. Wrap things up by combining each major concept to create an ambitious multiple player game. Get ready to master the basics of game programming with C++!



目录:
Table of Contents 
Introduction 
Chapter 1 - Types, Variables, and Standard I/O: Lost Fortune 
Chapter 2 - Truth, Branching, and The Game Loop: Guess My Number 
Chapter 3 - For Loops, Strings, and Arrays: Word Jumble 
Chapter 4 - The Standard Template Library: Hangman 
Chapter 5 - Functions: Mad-Lib 
Chapter 6 - References: Tic-Tac-Toe 
Chapter 7 - Pointers: Tic-Tac-Toe 2.0 
Chapter 8 - Classes: Critter Caretaker 
Chapter 9 - Advanced Classes and Dynamic Memory: Game Lobby 
Chapter 10 - Inheritance and Polymorphism: Blackjack

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