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📄 putty.h

📁 一个支持FTP,SFTP的客户端程序
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void *log_init(void *frontend, Config *cfg);
void log_free(void *logctx);
void log_reconfig(void *logctx, Config *cfg);
void logfopen(void *logctx);
void logfclose(void *logctx);
void logtraffic(void *logctx, unsigned char c, int logmode);
void logflush(void *logctx);
void log_eventlog(void *logctx, const char *string);
enum { PKT_INCOMING, PKT_OUTGOING };
enum { PKTLOG_EMIT, PKTLOG_BLANK, PKTLOG_OMIT };
struct logblank_t {
    int offset;
    int len;
    int type;
};
void log_packet(void *logctx, int direction, int type,
		char *texttype, void *data, int len,
		int n_blanks, const struct logblank_t *blanks);

/*
 * Exports from testback.c
 */

extern Backend null_backend;
extern Backend loop_backend;

/*
 * Exports from raw.c.
 */

extern Backend raw_backend;

/*
 * Exports from rlogin.c.
 */

extern Backend rlogin_backend;

/*
 * Exports from telnet.c.
 */

extern Backend telnet_backend;

/*
 * Exports from ssh.c. (NB the getline variables have to be GLOBAL
 * so that PuTTYtel will still compile - otherwise it would depend
 * on ssh.c.)
 */

GLOBAL int (*ssh_get_line) (const char *prompt, char *str, int maxlen,
			    int is_pw, int nType);
GLOBAL int ssh_getline_pw_only;
extern Backend ssh_backend;

/*
 * Exports from ldisc.c.
 */
void *ldisc_create(Config *, Terminal *, Backend *, void *, void *);
void ldisc_free(void *);
void ldisc_send(void *handle, char *buf, int len, int interactive);

/*
 * Exports from ldiscucs.c.
 */
void lpage_send(void *, int codepage, char *buf, int len, int interactive);
void luni_send(void *, wchar_t * widebuf, int len, int interactive);

/*
 * Exports from sshrand.c.
 */

void random_add_noise(void *noise, int length);
int random_byte(void);
void random_get_savedata(void **data, int *len);
extern int random_active;
/* The random number subsystem is activated if at least one other entity
 * within the program expresses an interest in it. So each SSH session
 * calls random_ref on startup and random_unref on shutdown. */
void random_ref(void);
void random_unref(void);

/*
 * Exports from pinger.c.
 */
typedef struct pinger_tag *Pinger;
Pinger pinger_new(Config *cfg, Backend *back, void *backhandle);
void pinger_reconfig(Pinger, Config *oldcfg, Config *newcfg);
void pinger_free(Pinger);

/*
 * Exports from misc.c.
 */

#include "misc.h"

/*
 * Exports from version.c.
 */
extern char ver[];

/*
 * Exports from unicode.c.
 */
#ifndef CP_UTF8
#define CP_UTF8 65001
#endif
/* void init_ucs(void); -- this is now in platform-specific headers */
int is_dbcs_leadbyte(int codepage, char byte);
int mb_to_wc(int codepage, int flags, char *mbstr, int mblen,
	     wchar_t *wcstr, int wclen);
int wc_to_mb(int codepage, int flags, wchar_t *wcstr, int wclen,
	     char *mbstr, int mblen, char *defchr, int *defused,
	     struct unicode_data *ucsdata);
wchar_t xlat_uskbd2cyrllic(int ch);
int check_compose(int first, int second);
int decode_codepage(char *cp_name);
const char *cp_enumerate (int index);
const char *cp_name(int codepage);
void get_unitab(int codepage, wchar_t * unitab, int ftype);

/*
 * Exports from wcwidth.c
 */
int wcwidth(wchar_t ucs);
int wcswidth(const wchar_t *pwcs, size_t n);

/*
 * Exports from mscrypto.c
 */
#ifdef MSCRYPTOAPI
int crypto_startup();
void crypto_wrapup();
#endif

/*
 * Exports from pageantc.c.
 * 
 * agent_query returns 1 for here's-a-response, and 0 for query-in-
 * progress. In the latter case there will be a call to `callback'
 * at some future point, passing callback_ctx as the first
 * parameter and the actual reply data as the second and third.
 * 
 * The response may be a NULL pointer (in either of the synchronous
 * or asynchronous cases), which indicates failure to receive a
 * response.
 */
int agent_query(void *in, int inlen, void **out, int *outlen,
		void (*callback)(void *, void *, int), void *callback_ctx);
int agent_exists(void);

/*
 * Exports from wildcard.c
 */
const char *wc_error(int value);
int wc_match(const char *wildcard, const char *target);
int wc_unescape(char *output, const char *wildcard);

/*
 * Exports from windlg.c
 */
void logevent(void *frontend, const char *);
/*
 * verify_ssh_host_key() can return one of three values:
 * 
 *  - +1 means `key was OK' (either already known or the user just
 *    approved it) `so continue with the connection'
 * 
 *  - 0 means `key was not OK, abandon the connection'
 * 
 *  - -1 means `I've initiated enquiries, please wait to be called
 *    back via the provided function with a result that's either 0
 *    or +1'.
 */
int verify_ssh_host_key(void *frontend, char *host, int port, char *keytype,
                        char *keystr, char *fingerprint,
                        void (*callback)(void *ctx, int result), void *ctx);
/*
 * askalg has the same set of return values as verify_ssh_host_key.
 */
int askalg(void *frontend, const char *algtype, const char *algname,
	   void (*callback)(void *ctx, int result), void *ctx);
/*
 * askappend can return four values:
 * 
 *  - 2 means overwrite the log file
 *  - 1 means append to the log file
 *  - 0 means cancel logging for this session
 *  - -1 means please wait.
 */
int askappend(void *frontend, Filename filename,
	      void (*callback)(void *ctx, int result), void *ctx);

/*
 * Exports from console.c (that aren't equivalents to things in
 * windlg.c).
 */
extern int console_batch_mode;
int console_get_line(const char *prompt, char *str, int maxlen, int is_pw, int nType);
/* Not used in FileZilla
void console_provide_logctx(void *logctx);
*/
int is_interactive(void);

/*
 * Exports from printing.c.
 */
/* Not used in FileZilla
typedef struct printer_enum_tag printer_enum;
typedef struct printer_job_tag printer_job;
printer_enum *printer_start_enum(int *nprinters);
char *printer_get_name(printer_enum *, int);
void printer_finish_enum(printer_enum *);
printer_job *printer_start_job(char *printer);
void printer_job_data(printer_job *, void *, int);
void printer_finish_job(printer_job *);
*/

/*
 * Exports from cmdline.c (and also cmdline_error(), which is
 * defined differently in various places and required _by_
 * cmdline.c).
 */
int cmdline_process_param(char *, char *, int, Config *);
void cmdline_run_saved(Config *);
void cmdline_cleanup(void);
extern char *cmdline_password;
#define TOOLTYPE_FILETRANSFER 1
#define TOOLTYPE_NONNETWORK 2
extern int cmdline_tooltype;

void cmdline_error(char *, ...);

/*
 * Exports from config.c.
 */
struct controlbox;
void setup_config_box(struct controlbox *b, struct sesslist *sesslist,
		      int midsession, int protocol, int protcfginfo);

/*
 * Exports from minibidi.c.
 */
typedef struct bidi_char {
    wchar_t origwc, wc;
    unsigned short index;
} bidi_char;
int do_bidi(bidi_char *line, int count);
int do_shape(bidi_char *line, bidi_char *to, int count);

/*
 * X11 auth mechanisms we know about.
 */
enum {
    X11_NO_AUTH,
    X11_MIT,                           /* MIT-MAGIC-COOKIE-1 */
    X11_XDM,			       /* XDM-AUTHORIZATION-1 */
    X11_NAUTHS
};
extern const char *const x11_authnames[];  /* declared in x11fwd.c */

/*
 * Miscellaneous exports from the platform-specific code.
 */
Filename filename_from_str(const char *string);
const char *filename_to_str(const Filename *fn);
int filename_equal(Filename f1, Filename f2);
int filename_is_null(Filename fn);
char *get_username(void);			/* return value needs freeing */
char *get_random_data(int bytes);	/* used in cmdgen.c	*/

/*
 * Exports and imports from timing.c.
 *
 * schedule_timer() asks the front end to schedule a callback to a
 * timer function in a given number of ticks. The returned value is
 * the time (in ticks since an arbitrary offset) at which the
 * callback can be expected. This value will also be passed as the
 * `now' parameter to the callback function. Hence, you can (for
 * example) schedule an event at a particular time by calling
 * schedule_timer() and storing the return value in your context
 * structure as the time when that event is due. The first time a
 * callback function gives you that value or more as `now', you do
 * the thing.
 * 
 * expire_timer_context() drops all current timers associated with
 * a given value of ctx (for when you're about to free ctx).
 * 
 * run_timers() is called from the front end when it has reason to
 * think some timers have reached their moment, or when it simply
 * needs to know how long to wait next. We pass it the time we
 * think it is. It returns TRUE and places the time when the next
 * timer needs to go off in `next', or alternatively it returns
 * FALSE if there are no timers at all pending.
 * 
 * timer_change_notify() must be supplied by the front end; it
 * notifies the front end that a new timer has been added to the
 * list which is sooner than any existing ones. It provides the
 * time when that timer needs to go off.
 * 
 * *** FRONT END IMPLEMENTORS NOTE:
 * 
 * There's an important subtlety in the front-end implementation of
 * the timer interface. When a front end is given a `next' value,
 * either returned from run_timers() or via timer_change_notify(),
 * it should ensure that it really passes _that value_ as the `now'
 * parameter to its next run_timers call. It should _not_ simply
 * call GETTICKCOUNT() to get the `now' parameter when invoking
 * run_timers().
 * 
 * The reason for this is that an OS's system clock might not agree
 * exactly with the timing mechanisms it supplies to wait for a
 * given interval. I'll illustrate this by the simple example of
 * Unix Plink, which uses timeouts to select() in a way which for
 * these purposes can simply be considered to be a wait() function.
 * Suppose, for the sake of argument, that this wait() function
 * tends to return early by 1%. Then a possible sequence of actions
 * is:
 * 
 *  - run_timers() tells the front end that the next timer firing
 *    is 10000ms from now.
 *  - Front end calls wait(10000ms), but according to
 *    GETTICKCOUNT() it has only waited for 9900ms.
 *  - Front end calls run_timers() again, passing time T-100ms as
 *    `now'.
 *  - run_timers() does nothing, and says the next timer firing is
 *    still 100ms from now.
 *  - Front end calls wait(100ms), which only waits for 99ms.
 *  - Front end calls run_timers() yet again, passing time T-1ms.
 *  - run_timers() says there's still 1ms to wait.
 *  - Front end calls wait(1ms).
 * 
 * If you're _lucky_ at this point, wait(1ms) will actually wait
 * for 1ms and you'll only have woken the program up three times.
 * If you're unlucky, wait(1ms) might do nothing at all due to
 * being below some minimum threshold, and you might find your
 * program spends the whole of the last millisecond tight-looping
 * between wait() and run_timers().
 * 
 * Instead, what you should do is to _save_ the precise `next'
 * value provided by run_timers() or via timer_change_notify(), and
 * use that precise value as the input to the next run_timers()
 * call. So:
 * 
 *  - run_timers() tells the front end that the next timer firing
 *    is at time T, 10000ms from now.
 *  - Front end calls wait(10000ms).
 *  - Front end then immediately calls run_timers() and passes it
 *    time T, without stopping to check GETTICKCOUNT() at all.
 * 
 * This guarantees that the program wakes up only as many times as
 * there are actual timer actions to be taken, and that the timing
 * mechanism will never send it into a tight loop.
 * 
 * (It does also mean that the timer action in the above example
 * will occur 100ms early, but this is not generally critical. And
 * the hypothetical 1% error in wait() will be partially corrected
 * for anyway when, _after_ run_timers() returns, you call
 * GETTICKCOUNT() and compare the result with the returned `next'
 * value to find out how long you have to make your next wait().)
 */
typedef void (*timer_fn_t)(void *ctx, long now);
long schedule_timer(int ticks, timer_fn_t fn, void *ctx);
void expire_timer_context(void *ctx);
int run_timers(long now, long *next);
void timer_change_notify(long next);

#endif

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