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📄 cameratest.cpp

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// CameraTest.cpp : Defines the entry point for the application.
//

#include "stdafx.h"
#include "CameraTest.h"
#include <commctrl.h>

#define MAX_LOADSTRING 100

// Global Variables:
HINSTANCE			hInst;			// The current instance
HWND				hwndCB;			// The command bar handle

// Forward declarations of functions included in this code module:
ATOM				MyRegisterClass	(HINSTANCE, LPTSTR);
BOOL				InitInstance	(HINSTANCE, int);
LRESULT CALLBACK	WndProc			(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK	About			(HWND, UINT, WPARAM, LPARAM);

PVOID VirtualAllocCopy(unsigned size,char *str,PVOID pVirtualAddress);

#define QUERYESCSUPPORT				8
// OEM escape code base
#define ESCAPECODEBASE			100000
#define DISPLAYPAGE				(ESCAPECODEBASE + 1)
#define GETPALETTERAMPHYSICAL	(ESCAPECODEBASE + 2)
#define VERTICALBLANKINTERRUPT	(ESCAPECODEBASE + 3)
#define OS_SCREENACCESS			(ESCAPECODEBASE + 4)
#define SCROLL					(ESCAPECODEBASE + 5)
#define OVERLAY2_ENABLE			(ESCAPECODEBASE + 6)
#define OVERLAY2_DISABLE		(ESCAPECODEBASE + 7)
#define OVERLAY1_ENABLE			(ESCAPECODEBASE + 8)
#define OVERLAY1_DISABLE		(ESCAPECODEBASE + 9)
#define GET_OVERLAY1_ADDRESS	(ESCAPECODEBASE + 10)
#define GET_OVERLAY2_ADDRESS	(ESCAPECODEBASE + 11)
#define CAMERA_INITIALIZE		(ESCAPECODEBASE + 12)
#define CAMERA_START_VIDEO_CAPTURE	(ESCAPECODEBASE + 13)
#define CAMERA_STOP_VIDEO_CAPTURE	(ESCAPECODEBASE + 14)
#define CAMERA_RELEASE_FRAME	(ESCAPECODEBASE + 15)

// Use the following for configuring YUV overlay format
#define FORMAT_RGB			0x0
#define FORMAT_PACKED_444	0x1
#define FORMAT_PLANAR_444	0x2
#define FORMAT_PLANAR_422	0x3
#define FORMAT_PLANAR_420	0x4

#define CAMERA_EVENT_NAME  _T("CameraFrameComplete")

typedef struct
{
	unsigned long OverlayHeight;	// app fills this in
	unsigned long OverlayWidth;		// app fills this in
	unsigned long X_Position;		// app fills this in
	unsigned long Y_Position;		// app fills this in
	unsigned long Format;			// app fills this in
	unsigned long DegradeBaseFrame; // app fills this in
	unsigned long CH2_Y;			// driver fills this in
	unsigned long CH3_Cb;			// driver fills this in
	unsigned long CH4_Cr;			// driver fills this in
	unsigned long OverlayBPP;		// driver fills this in
	unsigned long TmpBPP;			// driver fills this in
	unsigned long ch2_size;			// driver fills this in
	unsigned long ch3_size;			// driver fills this in
	unsigned long ch4_size;			// driver fills this in
} XLLP_OVERLAY_T, *P_XLLP_OVERLAY_T;

#define MAX_FRAMES 3

typedef struct
{
	unsigned long VideoWidth;		// app fills this in
	unsigned long VideoHeight;		// app fills this in
	unsigned long StillWidth;		// app fills this in
	unsigned long StillHeight;		// app fills this in
	unsigned long CaptureFormat;	// app fills this in
	unsigned long FrameRate;		// app fills this in
	void *ring_buffer_address[MAX_FRAMES]; // driver fills this in
	BOOL	 bFrame_available;		// driver maintains this
} CAMERA_APP_T, *P_CAMERA_APP_T;

XLLP_OVERLAY_T XllpOverlay;
CAMERA_APP_T CameraApp;

BOOL bDegraded=FALSE;
BOOL bCapturingVideo = FALSE;
unsigned char *fbpY;
unsigned char *fbpCr;
unsigned char *fbpCb;
PBYTE	pOverlay2_Y = NULL;
PBYTE	pOverlay2_Cb = NULL;
PBYTE	pOverlay2_Cr = NULL;
unsigned int frameCount = 0;

void *ring_buffer_address[MAX_FRAMES];
HANDLE hEvent = NULL;

HANDLE hCameraHandle ;


// "Start video capture"
void CameraCaptureThread(long *p)
{
	int cbInput, cbOutput;
	cbInput = sizeof(XLLP_OVERLAY_T);
	cbOutput = 0;

	CeSetThreadPriority(GetCurrentThread(), 1);

	bCapturingVideo = TRUE;
 
	// The driver has filled in the ring_buffer_address[] to use
	// Now we can start video capture and wait to be signalled to start processing buffers
	// The camera driver has created an event specified by CAMERA_EVENT_NAME.
	// Each time this event is signalled, that means we have at least one new frame of video to process.
	// Because the application processing of the frame is inherently asynchronous to the actual frame capture,
	// a ring buffer is used to store the video frames in order to buffer the data source from the data sink.
	// Because the image acquisition may run faster than our application's ability to process the frames,
	// we need to see if more than one frame is available to us each time we are signalled.
	if (hEvent)
	{
		// Give command to start video capture
		//ExtEscape(hDC, CAMERA_START_VIDEO_CAPTURE, cbInput, (LPCSTR)&CameraApp, cbOutput, NULL);
		DeviceIoControl(hCameraHandle,CAMERA_START_VIDEO_CAPTURE,&CameraApp,sizeof(CameraApp),NULL,0,0,NULL) ;
		while(bCapturingVideo)
		{
			WaitForSingleObject(hEvent, INFINITE);
			// Received notification that a frame is ready, let's do something with it.
			// Read out all frames that are waiting in the buffer ( while bFrame_available )
			
			do
			{
				// Copy a frame to the YCrCb overlay to display it, or MPEG compress it and stuff it out the network, or...
				//memcpy(fbpY,  ring_buffer_address[frameCount], XllpOverlay.ch2_size);
				//memcpy(fbpCb, (void *)((BYTE *)ring_buffer_address[frameCount] + XllpOverlay.ch2_size), XllpOverlay.ch3_size);
				//memcpy(fbpCr, (void *)((BYTE *)ring_buffer_address[frameCount] + XllpOverlay.ch2_size + XllpOverlay.ch3_size), XllpOverlay.ch4_size);

				memcpy(fbpY,  ring_buffer_address[frameCount], XllpOverlay.ch2_size);
				memcpy(fbpCb, (void *)((BYTE *)ring_buffer_address[frameCount] + XllpOverlay.ch2_size), XllpOverlay.ch3_size);
				memcpy(fbpCr, (void *)((BYTE *)ring_buffer_address[frameCount] + XllpOverlay.ch2_size + XllpOverlay.ch3_size), XllpOverlay.ch4_size);

				// Now release this frame back to the buffer pool.
				//ExtEscape(hDC, CAMERA_RELEASE_FRAME, cbInput, (LPCSTR)&CameraApp, cbOutput, NULL);
				DeviceIoControl(hCameraHandle,CAMERA_RELEASE_FRAME,&CameraApp,sizeof(CameraApp),NULL,0,0,NULL) ;

				// maintain the frame counter
				frameCount = (frameCount + 1) % MAX_FRAMES;

			} while(CameraApp.bFrame_available);
		}
		// call the stop capture function... bCapturingVideo set externally to this function
		//ExtEscape(hDC, CAMERA_STOP_VIDEO_CAPTURE, cbInput, (LPCSTR)&CameraApp, cbOutput, NULL);
		DeviceIoControl(hCameraHandle,CAMERA_STOP_VIDEO_CAPTURE,&CameraApp,sizeof(CameraApp),NULL,0,0,NULL) ;
	} 
}

void StartCapture()
{
	HANDLE	hthrd;

	int cbInput, cbOutput;

	cbInput = 0;
	cbOutput = 0;

	cbInput = sizeof(XLLP_OVERLAY_T);

	if (bCapturingVideo == FALSE)
	{
		//ExtEscape(hDC, OVERLAY2_ENABLE, cbInput, (LPCSTR)&XllpOverlay, cbOutput, NULL);
		DeviceIoControl(hCameraHandle,OVERLAY2_ENABLE,&XllpOverlay,sizeof(XllpOverlay),NULL,0,0,NULL) ;

		hthrd = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)CameraCaptureThread,NULL,0,NULL);
		CloseHandle(hthrd);
	}
}

void StopCapture()
{
	int cbInput, cbOutput;

	cbInput = 0;
	cbOutput = 0;

	cbInput = sizeof(XLLP_OVERLAY_T);

	// can't disable when the L clk is too high
	//ExtEscape(hDC, OVERLAY2_DISABLE, cbInput, (LPCSTR)&XllpOverlay, cbOutput, NULL);
	DeviceIoControl(hCameraHandle,OVERLAY2_DISABLE,&XllpOverlay,sizeof(XllpOverlay),NULL,0,0,NULL) ;

	bCapturingVideo = FALSE;
}

void CaptureInit()
{
	int cbInput, cbOutput, i;
	DWORD iReturn ;
	cbInput = sizeof(XLLP_OVERLAY_T);
	cbOutput = 0;

	//open the camera
	hCameraHandle = CreateFile(TEXT("CAM1:"),0,0,NULL,OPEN_EXISTING,0,NULL) ;

	if ( INVALID_HANDLE_VALUE == hCameraHandle )
	{
		RETAILMSG(1,(TEXT("error=%d\r\n"),GetLastError()));
		RETAILMSG(1,(TEXT("Open camera failed-------\r\n"))) ;
	}

	// Fill in the overlay parameters, then query for the dynamic address of the overlay channels
	XllpOverlay.OverlayWidth = 320;//224;
	XllpOverlay.OverlayHeight = 240;//240;
	XllpOverlay.X_Position = 160;//(240 - XllpOverlay.OverlayWidth) / 2;
	XllpOverlay.Y_Position = 28;
	XllpOverlay.Format = FORMAT_PLANAR_422;
	XllpOverlay.DegradeBaseFrame = bDegraded;

	//ExtEscape(hDC, GET_OVERLAY2_ADDRESS, cbInput, (LPCSTR)&XllpOverlay, cbOutput, NULL);
	BOOL bRet =DeviceIoControl(hCameraHandle,GET_OVERLAY2_ADDRESS,&XllpOverlay,sizeof(XLLP_OVERLAY_T),NULL,0,&iReturn,NULL) ;
	if ( !bRet )
	{
        RETAILMSG(1,(TEXT("error=%d\r\n"),GetLastError()));
	}

	//RETAILMSG(1,(TEXT("Data------!!!!!!!!!!!!!!!!\r\n")));
	// Copy YUV data to buffers pointed to by .CH2, .CH3, .CH4 (addresses filled in by video driver)
	pOverlay2_Y = (PBYTE)VirtualAllocCopy(320*240,"pOverlay2_Y",(PVOID)(XllpOverlay.CH2_Y));
	pOverlay2_Cb = (PBYTE)VirtualAllocCopy(320*240,"pOverlay2_Cb",(PVOID)(XllpOverlay.CH3_Cb));
	pOverlay2_Cr = (PBYTE)VirtualAllocCopy(320*240,"pOverlay2_Cr",(PVOID)(XllpOverlay.CH4_Cr));
	

	fbpY=(unsigned char  *)pOverlay2_Y;
	fbpCb=(unsigned char  *)pOverlay2_Cb;
	fbpCr=(unsigned char  *)pOverlay2_Cr;

	cbInput = sizeof(XLLP_OVERLAY_T);


	CameraApp.VideoWidth = XllpOverlay.OverlayWidth;
	CameraApp.VideoHeight = XllpOverlay.OverlayHeight;
	CameraApp.StillWidth = 640;
	CameraApp.StillHeight = 480;
	CameraApp.CaptureFormat = FORMAT_PLANAR_422;
	CameraApp.FrameRate = 0; // 0 = max frame rate available
	
	// Initialize the Camera with our settings
	cbInput = sizeof(CAMERA_APP_T);
	//ExtEscape(hDC, CAMERA_INITIALIZE, cbInput, (LPCSTR)&CameraApp, cbOutput, NULL);
	DeviceIoControl(hCameraHandle,CAMERA_INITIALIZE,&CameraApp,sizeof(CAMERA_APP_T),NULL,0,0,NULL) ;

	for (i = 0; i < MAX_FRAMES; i++)
	{
		ring_buffer_address[i] = (void *)VirtualAllocCopy(CameraApp.VideoWidth * CameraApp.VideoHeight * 2 ,(char*)TEXT("ringbuffer"),(PVOID)(CameraApp.ring_buffer_address[i]));
	}

	// capture thread waits on this event for each frame
	hEvent = CreateEvent(NULL, FALSE, FALSE, CAMERA_EVENT_NAME);
}

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