📄 student.h
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// student.h
#ifndef _INSIDE_VISUAL_CPP_STUDENT
#define _INSIDE_VISUAL_CPP_STUDENT
class CStudent : public CObject
{
DECLARE_DYNAMIC(CStudent)
public:
CString m_strName;
int m_nGrade;
CStudent()
{
m_nGrade = 0;
}
CStudent(const char* szName, int nGrade) : m_strName(szName)
{
m_nGrade = nGrade;
}
CStudent(const CStudent& s) : m_strName(s.m_strName)
{
// copy constructor
m_nGrade = s.m_nGrade;
}
const CStudent& operator =(const CStudent& s)
{
m_strName = s.m_strName;
m_nGrade = s.m_nGrade;
return *this;
}
BOOL operator ==(const CStudent& s) const
{
if ((m_strName == s.m_strName) && (m_nGrade == s.m_nGrade)) {
return TRUE;
}
else {
return FALSE;
}
}
BOOL operator !=(const CStudent& s) const
{
// Let抯 make use of the operator we just defined!
return !(*this == s);
}
#ifdef _DEBUG
void Dump(CDumpContext& dc) const;
#endif // _DEBUG
};
#endif // _INSIDE_VISUAL_CPP_STUDENT
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