📄 scoredialog.h
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#if !defined(AFX_SCOREDIALOG_H__C80108F0_A349_470F_A5D9_22DF40BD9180__INCLUDED_)
#define AFX_SCOREDIALOG_H__C80108F0_A349_470F_A5D9_22DF40BD9180__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScoreDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScoreDialog dialog
class CScoreDialog : public CDialog
{
// Construction
public:
CScoreDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScoreDialog)
enum { IDD = IDD_SCOREDIALOG };
CListCtrl m_ListCtrl;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScoreDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
public:
int nItem;
protected:
// Generated message map functions
//{{AFX_MSG(CScoreDialog)
virtual BOOL OnInitDialog();
afx_msg void OnScoresc();
//}}AFX_MSG
afx_msg void OnScoreDblclickList(NMHDR* pNMHDR, LRESULT* pResult);
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCOREDIALOG_H__C80108F0_A349_470F_A5D9_22DF40BD9180__INCLUDED_)
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