📄 bowling3d.mak
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$(HEXTOOL) $(TARGET).$(EXETYPE) $(BINFORMAT) $(TARGET).$(MODULE)
$(TARGET).$(EXETYPE) : $(APP_OBJS)
@echo ---------------------------------------------------------------
@echo TARGET $@
$(LD) $(LINK_CMD) $(TARGET).$(EXETYPE) $(LFLAGS) $(APP_OBJS) $(LINK_ORDER)
#----------------------------------------------------------------------------
# Applet Specific Rules
#----------------------------------------------------------------------------
RULE1 = ..\..\Source\Brew\System
{$(RULE1)}.cpp.o:
@echo ---------------------------------------------------------------
@echo OBJECT $(@F)
$(ARMCPP) $(CFLAGS) $(INC) $(OBJ_FILE) $(RULE1)\$(SRC_CPP_FILE)
@echo ---------------------------------------------------------------
RULE3 = ..\..\Source\Brew\game
{$(RULE3)}.cpp.o:
@echo ---------------------------------------------------------------
@echo OBJECT $(@F)
$(ARMCPP) $(CFLAGS) $(INC) $(OBJ_FILE) $(RULE3)\$(SRC_CPP_FILE)
@echo ---------------------------------------------------------------
RULE4 = ..\..\Source\Brew\3d
{$(RULE4)}.cpp.o:
@echo ---------------------------------------------------------------
@echo OBJECT $(@F)
$(ARMCPP) $(CFLAGS) $(INC) $(OBJ_FILE) $(RULE4)\$(SRC_CPP_FILE)
@echo ---------------------------------------------------------------
RULE5 = ..\..\Source\Brew
{$(RULE5)}.c.o:
@echo ---------------------------------------------------------------
@echo OBJECT $(@F)
$(ARMCC) $(CFLAGS) $(INC) $(OBJ_FILE) $(RULE5)\$(SRC_C_FILE)
@echo ---------------------------------------------------------------
RULE6 = ..\..\Source\Brew\Dynamics
{$(RULE6)}.cpp.o:
@echo ---------------------------------------------------------------
@echo OBJECT $(@F)
$(ARMCPP) $(CFLAGS) $(INC) $(OBJ_FILE) $(RULE6)\$(SRC_CPP_FILE)
@echo ---------------------------------------------------------------
# --------------------------------------------
# DEPENDENCY LIST, DO NOT EDIT BELOW THIS LINE
# --------------------------------------------
engine.o: ..\..\Source\Brew\System\engine.cpp
engine.o: $(BREW_HOME)\inc\AEE.h
engine.o: $(BREW_HOME)\inc\AEEfile.h
engine.o: $(BREW_HOME)\inc\AEEStdLib.h
engine.o: $(BREW_HOME)\inc\AEEWeb.h
engine.o: $(BREW_HOME)\inc\AEEHtmlViewer.h
engine.o: ..\..\Source\Brew\System\..\System\network.h
engine.o: ..\..\Source\Brew\System\engine.h
engine.o: ..\..\Source\Brew\System\..\game\game.h
engine.o: ..\..\Source\Brew\System\..\System\keyinput.h
engine.o: ..\..\Source\Brew\System\..\System\sound.h
engine.o: ..\..\Source\Brew\System\..\System\gfx.h
engine.o: ..\..\Source\Brew\System\..\System\font.h
engine.o: $(BREW_HOME)\inc\AEELicense.h
engine.o: ..\..\Source\Brew\System\..\System\simplememory.h
engine.o: ..\..\Source\Brew\System\..\System\ResFile.h
engine.o: $(BREW_HOME)\inc\aeeappgen.h
engine.o: ..\..\Source\Brew\System\Sysdef.h
Font.o: ..\..\Source\Brew\System\Font.cpp
Font.o: ..\..\Source\Brew\System\Font.h
Font.o: ..\..\Source\Brew\System\gfx.h
Font.o: ..\..\Source\Brew\System\engine.h
FSqrt.o: ..\..\Source\Brew\System\FSqrt.cpp
FSqrt.o: ..\..\Source\Brew\System\FSqrt.h
FSqrt.o: ..\..\Source\Brew\System\Sysdef.h
Gfx.o: ..\..\Source\Brew\System\Gfx.cpp
Gfx.o: ..\..\Source\Brew\System\gfx.h
Gfx.o: ..\..\Source\Brew\System\engine.h
Gfx.o: ..\..\Source\Brew\System\simplememory.h
Gfx.o: ..\..\Source\Brew\System\resfile.h
Gfx.o: ..\..\Source\Brew\System\Sysdef.h
Gfx.o: ..\..\Source\Brew\System\imath.h
IMath.o: ..\..\Source\Brew\System\IMath.cpp
IMath.o: ..\..\Source\Brew\System\Sysdef.h
IMath.o: ..\..\Source\Brew\System\imath.h
IMath.o: ..\..\Source\Brew\System\fsqrt.h
KeyInput.o: ..\..\Source\Brew\System\KeyInput.cpp
KeyInput.o: ..\..\Source\Brew\System\keyinput.h
KeyInput.o: ..\..\Source\Brew\System\engine.h
KeyInput.o: $(BREW_HOME)\inc\AEE.h
KeyInput.o: $(BREW_HOME)\inc\AEEVCodes.h
longcopy2.o: ..\..\Source\Brew\System\longcopy2.cpp
ResFile.o: ..\..\Source\Brew\System\ResFile.cpp
ResFile.o: $(BREW_HOME)\inc\aeefile.h
ResFile.o: $(BREW_HOME)\inc\AEEStdlib.h
ResFile.o: ..\..\Source\Brew\System\engine.h
ResFile.o: ..\..\Source\Brew\System\simplememory.h
ResFile.o: ..\..\Source\Brew\System\resfile.h
ResFile.o: ..\..\Source\Brew\System\gfx.h
SimpleMemory.o: ..\..\Source\Brew\System\SimpleMemory.cpp
SimpleMemory.o: ..\..\Source\Brew\System\simplememory.h
SimpleMemory.o: ..\..\Source\Brew\System\Sysdef.h
SimpleMemory.o: $(BREW_HOME)\inc\AEEStdlib.h
Sound.o: ..\..\Source\Brew\System\Sound.cpp
Sound.o: ..\..\Source\Brew\System\engine.h
Sound.o: ..\..\Source\Brew\System\Sysdef.h
Sound.o: ..\..\Source\Brew\System\simplememory.h
Sound.o: ..\..\Source\Brew\System\Sound.h
Sound.o: ..\..\Source\Brew\System\Sysdef.h
Sound.o: ..\..\Source\Brew\System\resfile.h
Sound.o: $(BREW_HOME)\inc\AEEMediaUtil.h
Sound.o: $(BREW_HOME)\inc\AEEMedia.h
Bowling3D.o: ..\..\Source\Brew\game\Bowling3D.cpp
Bowling3D.o: $(BREW_HOME)\inc\AEESound.h
Bowling3D.o: $(BREW_HOME)\inc\AEEAppGen.h
Bowling3D.o: $(BREW_HOME)\inc\AEEShell.h
Bowling3D.o: $(BREW_HOME)\inc\AEEFile.h
Bowling3D.o: ..\..\Program\LGVX8000\bowling3d.bid
Bowling3D.o: ..\..\Source\Brew\System\engine.h
Bowling3D.o: ..\..\Source\Brew\System\Sysdef.h
Bowling3D.o: ..\..\Source\Brew\System\gfx.h
Bowling3D.o: ..\..\Source\Brew\System\bufreader.h
Bowling3D.o: ..\..\Source\Brew\System\simplememory.h
Bowling3D.o: ..\..\Source\Brew\System\keyinput.h
Bowling3D.o: ..\..\Source\Brew\game\def.h
Bowling3D.o: ..\..\Source\Brew\game\Game.h
CBall.o: ..\..\Source\Brew\game\CBall.cpp
CBall.o: ..\..\Source\Brew\game\CBall.h
CBall.o: ..\..\Source\Brew\game\def.h
CBall.o: ..\..\Source\Brew\game\Object.h
CBall.o: ..\..\Source\Brew\3d\Render3d.h
CBall.o: ..\..\Source\Brew\3d\mesh.h
CBall.o: ..\..\Source\Brew\3d\Vector.h
CBall.o: ..\..\Source\Brew\3d\define.h
CBall.o: ..\..\Source\Brew\3d\Matrix.h
CBall.o: ..\..\Source\Brew\3d\rendertarget.h
CBall.o: ..\..\Source\Brew\3d\graphics3d.h
CBall.o: ..\..\Source\Brew\System\Sysdef.h
CBall.o: ..\..\Source\Brew\System\IMath.h
CBall.o: ..\..\Source\Brew\System\bufReader.h
CBall.o: ..\..\Source\Brew\System\engine.h
CBall.o: ..\..\Source\Brew\System\simplememory.h
CPlayer.o: ..\..\Source\Brew\game\CPlayer.cpp
CPlayer.o: ..\..\Source\Brew\game\CPlayer.h
CPlayer.o: ..\..\Source\Brew\game\def.h
CPlayer.o: ..\..\Source\Brew\game\Object.h
CPlayer.o: ..\..\Source\Brew\3d\Render3d.h
CPlayer.o: ..\..\Source\Brew\3d\mesh.h
CPlayer.o: ..\..\Source\Brew\3d\Vector.h
CPlayer.o: ..\..\Source\Brew\3d\define.h
CPlayer.o: ..\..\Source\Brew\3d\Matrix.h
CPlayer.o: ..\..\Source\Brew\3d\rendertarget.h
CPlayer.o: ..\..\Source\Brew\3d\graphics3d.h
CPlayer.o: ..\..\Source\Brew\System\bufReader.h
CPlayer.o: ..\..\Source\Brew\System\engine.h
CPlayer.o: ..\..\Source\Brew\System\Sysdef.h
CPlayer.o: ..\..\Source\Brew\System\simplememory.h
CPlayer.o: ..\..\Source\Brew\System\IMath.h
CPlayer.o: ..\..\Source\Brew\game\def.h
CScene.o: ..\..\Source\Brew\game\CScene.cpp
CScene.o: ..\..\Source\Brew\game\CScene.h
CScene.o: ..\..\Source\Brew\System\Sysdef.h
CScene.o: ..\..\Source\Brew\System\IMath.h
CScene.o: ..\..\Source\Brew\System\bufReader.h
CScene.o: ..\..\Source\Brew\System\engine.h
CScene.o: ..\..\Source\Brew\System\simplememory.h
CScene.o: ..\..\Source\Brew\3d\graphics3d.h
CScene.o: ..\..\Source\Brew\3d\define.h
CScene.o: ..\..\Source\Brew\3d\Matrix.h
CScene.o: ..\..\Source\Brew\3d\Vector.h
CScene.o: ..\..\Source\Brew\3d\rendertarget.h
CScene.o: ..\..\Source\Brew\3d\render3d.h
CScene.o: ..\..\Source\Brew\3d\mesh.h
CScene.o: ..\..\Source\Brew\game\Object.h
CScene.o: ..\..\Source\Brew\game\def.h
CScene.o: ..\..\Source\Brew\game\CBall.h
CScene.o: ..\..\Source\Brew\game\CTenpin.h
CScene.o: ..\..\Source\Brew\game\CPlayer.h
CScene.o: ..\..\Source\Brew\game\CCameraControl.h
CTenpin.o: ..\..\Source\Brew\game\CTenpin.cpp
CTenpin.o: ..\..\Source\Brew\game\CTenpin.h
CTenpin.o: ..\..\Source\Brew\3d\Render3d.h
CTenpin.o: ..\..\Source\Brew\3d\mesh.h
CTenpin.o: ..\..\Source\Brew\3d\Matrix.h
CTenpin.o: ..\..\Source\Brew\3d\Vector.h
CTenpin.o: ..\..\Source\Brew\3d\graphics3d.h
CTenpin.o: ..\..\Source\Brew\3d\define.h
CTenpin.o: ..\..\Source\Brew\3d\rendertarget.h
CTenpin.o: ..\..\Source\Brew\System\Sysdef.h
CTenpin.o: ..\..\Source\Brew\System\bufReader.h
CTenpin.o: ..\..\Source\Brew\System\engine.h
CTenpin.o: ..\..\Source\Brew\System\simplememory.h
CTenpin.o: ..\..\Source\Brew\System\IMath.h
CTenpin.o: ..\..\Source\Brew\game\def.h
CTenpin.o: ..\..\Source\Brew\game\Object.h
CTenpin.o: ..\..\Source\Brew\game\Object.h
CTenpin.o: ..\..\Source\Brew\game\CTenpin.h
CTenpin.o: ..\..\Source\Brew\game\CBall.h
CTenpin.o: ..\..\Source\Brew\game\CPlayer.h
CTenpin.o: ..\..\Source\Brew\game\CScene.h
Game.o: ..\..\Source\Brew\System\network.h
Game.o: ..\..\Source\Brew\game\Game.cpp
Game.o: ..\..\Source\Brew\game\Game.h
Game.o: ..\..\Source\Brew\System\gfx.h
Game.o: ..\..\Source\Brew\System\engine.h
Game.o: ..\..\Source\Brew\System\Sysdef.h
Game.o: ..\..\Source\Brew\System\bufreader.h
Game.o: ..\..\Source\Brew\System\simplememory.h
Game.o: ..\..\Source\Brew\System\resfile.h
Game.o: ..\..\Source\Brew\System\Gfx.h
Game.o: ..\..\Source\Brew\System\keyinput.h
Game.o: ..\..\Source\Brew\System\imath.h
Game.o: ..\..\Source\Brew\System\sound.h
Game.o: ..\..\Source\Brew\System\font.h
Game.o: ..\..\Source\Brew\System\gfx.h
Game.o: ..\..\Source\Brew\3d\Vector.h
Game.o: ..\..\Source\Brew\3d\mesh.h
Game.o: ..\..\Source\Brew\3d\graphics3d.h
Game.o: ..\..\Source\Brew\3d\Render3d.h
Game.o: ..\..\Source\Brew\3d\define.h
Game.o: ..\..\Source\Brew\3d\Matrix.h
Game.o: ..\..\Source\Brew\3d\rendertarget.h
Game.o: ..\..\Source\Brew\3d\Texture.h
Game.o: ..\..\Source\Brew\System\File.h
Game.o: ..\..\Source\Brew\game\def.h
Game.o: ..\..\Source\Brew\game\Object.h
Game.o: ..\..\Source\Brew\game\CPlayer.h
Game.o: ..\..\Source\Brew\game\CTenpin.h
Game.o: ..\..\Source\Brew\game\CBall.h
Game.o: ..\..\Source\Brew\game\CScene.h
Datamanager.o: ..\..\Source\Brew\game\Datamanager.cpp
Datamanager.o: ..\..\Source\Brew\game\Datamanager.h
Datamanager.o: ..\..\Source\Brew\System\engine.h
Datamanager.o: ..\..\Source\Brew\System\resfile.h
Datamanager.o: ..\..\Source\Brew\System\simplememory.h
Datamanager.o: ..\..\Source\Brew\System\keyinput.h
Datamanager.o: ..\..\Source\Brew\System\imath.h
Datamanager.o: ..\..\Source\Brew\System\sound.h
Datamanager.o: ..\..\Source\Brew\System\bufReader.h
Datamanager.o: ..\..\Source\Brew\System\Sysdef.h
Datamanager.o: ..\..\Source\Brew\System\font.h
Datamanager.o: ..\..\Source\Brew\System\gfx.h
Datamanager.o: ..\..\Source\Brew\System\imath.h
Datamanager.o: ..\..\Source\Brew\System\File.h
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