⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 bowling3d.vcproj

📁 一个3D的保龄球的源代码
💻 VCPROJ
📖 第 1 页 / 共 3 页
字号:
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\Brew\System\ResFile.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\Brew\System\SimpleMemory.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\Brew\System\Sound.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
			</Filter>
			<Filter
				Name="game spec"
				Filter="">
				<File
					RelativePath="..\..\Source\Brew\game\Animation.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\Brew\game\Bowling3D.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\Brew\game\CBall.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\brew\game\CCameraControl.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\Brew\game\CPlayer.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\Brew\game\CScene.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\Brew\game\CTenpin.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\brew\game\DataManager.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\Brew\game\Game.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\brew\game\Match.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\brew\game\Menu.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\brew\game\Object.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;ON_EMULATOR;TIME_STASTIC;LG;$(NoInherit)"
							BasicRuntimeChecks="3"
							BrowseInformation="1"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="..\..\Source\brew\game\UI.cpp">
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="2"
							AdditionalIncludeDirectories=""
							PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;AEE_SIMULATOR;$(NoInherit)"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							Optimization="0"

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -