📄 bowling3d.sln
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Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Bowling3D", "Bowling3D.vcproj", "{1128BAE3-42E1-4D00-9E53-39315163E1C4}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SourceCodeControl) = preSolution
SccNumberOfProjects = 2
SccProjectUniqueName0 = Bowling3D.vcproj
SccLocalPath0 = .
CanCheckoutShared = true
SccProjectName1 = \u0022$/Bowling3D/Program/LGVX8000\u0022,\u0020EHAAAAAA
SccLocalPath1 = .
SccProvider1 = MSSCCI:Microsoft\u0020Visual\u0020SourceSafe
CanCheckoutShared = true
SolutionUniqueID = {6201467A-8D52-465D-ACAA-0967E2E6136B}
EndGlobalSection
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Release = Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{1128BAE3-42E1-4D00-9E53-39315163E1C4}.Debug.ActiveCfg = Debug|Win32
{1128BAE3-42E1-4D00-9E53-39315163E1C4}.Debug.Build.0 = Debug|Win32
{1128BAE3-42E1-4D00-9E53-39315163E1C4}.Release.ActiveCfg = Release|Win32
{1128BAE3-42E1-4D00-9E53-39315163E1C4}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal
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