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📄 swb.cpp

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// swb.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "swb.h"
#include "swbDlg.h"
#include "appface.h"
#include "odbcinst.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


//_ConnectionPtr m_pConnection;

/////////////////////////////////////////////////////////////////////////////
// CSwbApp

BEGIN_MESSAGE_MAP(CSwbApp, CWinApp)
	//{{AFX_MSG_MAP(CSwbApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSwbApp construction

CSwbApp::CSwbApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CSwbApp object

CSwbApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CSwbApp initialization

BOOL CSwbApp::InitInstance()
{
	

//动态建立数据源
    CString sPath;
	GetModuleFileName(NULL,sPath.GetBufferSetLength(MAX_PATH+1),MAX_PATH);
	sPath.ReleaseBuffer ();
	int nPos;
	nPos=sPath.ReverseFind ('\\');
	sPath=sPath.Left (nPos);
	nPos=sPath.ReverseFind('\\');
    sPath=sPath.Left (nPos);
	CString lpszFile = sPath + "\\swb.mdb";
	
   
    char* szDesc;
	int mlen;
	szDesc=new char[256];
	sprintf(szDesc,"DSN=%s? DESCRIPTION=TOC support source? DBQ=%s? FIL=MicrosoftAccess? DEFAULTDIR=%s?? ","swbdb",lpszFile,sPath);
    //SQLConfigDataSource(NULL,ODBC_ADD_SYS_DSN,"Microsoft Access Driver (*.mdb)\0","DSN=TryDB\0DBQ=D:\\Database\\try.mdb\0DEFAULTDIR=D:\\DATABASE\0\0");
	



	mlen = strlen(szDesc);
    for (int i=0; i<mlen; i++)
	{
	if (szDesc[i] == '?')
	 szDesc[i] = '\0';
	}

	if (FALSE == SQLConfigDataSource(NULL,ODBC_ADD_DSN,"Microsoft Access Driver (*.mdb)\0",(LPCSTR)szDesc))
	     AfxMessageBox("SQLConfigDataSource Failed");
				





	AfxEnableControlContainer();
	::CoInitialize(NULL);


	SetDialogBkColor (RGB (140, 180, 220), RGB ( 0 ,0 , 255 ) );//设置对话框背景颜色及静态文本颜色
//	m_pConnection.CreateInstance(__uuidof(Connection));

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

    CAppFace af ;  //line 1
	af.Start(_T("IDR_MY_URF"),GTP_LOAD_RESOURCE,NULL,_T("MYRESTYPE"),NULL) ;   //line 2

	CSwbDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}
	af.Remove() ; //Line 3

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

int CSwbApp::ExitInstance() 
{
	// TODO: Add your specialized code here and/or call the base class
//	if(m_pConnection->GetState()==adStateOpen)   m_pConnection->Close();
//	m_pConnection->Release();
	::CoUninitialize();
	return CWinApp::ExitInstance();
}

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