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📄 mainfrm.cpp

📁 c语言实现的遥感图像处理的一些基本操作
💻 CPP
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// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "RSImageStar.h"

#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame
CBrowseBar  CMainFrame::m_wndBrowseBar;
CLayerDlg  CMainFrame::m_wndMyDialogBar;
CPaintParambar CMainFrame::m_wndPaintParamBar;

IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
	ON_COMMAND_EX(ID_WINDOW_PENTYPECOLOR, OnBarCheck)
	ON_UPDATE_COMMAND_UI(ID_WINDOW_PENTYPECOLOR, OnUpdateControlBarMenu)
	ON_COMMAND_EX(ID_WINDOW_LAYER, OnBarCheck)
	ON_UPDATE_COMMAND_UI(ID_WINDOW_LAYER, OnUpdateControlBarMenu)
	ON_COMMAND_EX(ID_VIEW_NAVIGATION, OnBarCheck)
	ON_UPDATE_COMMAND_UI(ID_VIEW_NAVIGATION, OnUpdateControlBarMenu)
	//{{AFX_MSG_MAP(CMainFrame)
	ON_WM_CREATE()
	ON_COMMAND(ID_VIEW_RSTOOLBAR, OnViewRstoolbar)
	ON_UPDATE_COMMAND_UI(ID_VIEW_RSTOOLBAR, OnUpdateViewRstoolbar)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

static UINT BASED_CODE palette[] =
{
	// same order as in the bitmap 'palette.bmp'
	ID_PALETTESELECT,	
	ID_PALETTEMOVE,
	ID_PALETTEPEN,
	ID_PALETTEERASE,
	ID_PALETTECURVE,
	ID_PALETTESPRAY,
	ID_PALETTEPAINT,
	ID_PALETTELINE,
	ID_PALETTEEYEDROP,
	ID_IMAGEIN,
	ID_IMAGEOUT,
	ID_IMAGEBROWSE,
    ID_PALETTERECTANGLE,
	ID_PALETTEROUND,
	ID_PALETTEOVAL,
	ID_PALETTETEXT
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	flagbrowse=true;
}

CMainFrame::~CMainFrame()
{
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	if (!m_wndToolBar.Create(this) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}
	
	m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() |
		CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC | CBRS_GRIPPER | CBRS_BORDER_3D );

	ShowControlBar(&m_wndToolBar, true, FALSE);
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);

	if (!m_wndPaletteBar.Create(this) ||!m_wndPaletteBar.LoadToolBar(IDR_TOOLBAR1))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	m_wndPaletteBar.SetBarStyle(m_wndPaletteBar.GetBarStyle() |
		CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC | CBRS_GRIPPER | CBRS_BORDER_3D );

	ShowControlBar(&m_wndPaletteBar, true, FALSE);
	m_wndPaletteBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndPaletteBar);


//*********************************
	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

    CRect rFrame1;
    GetWindowRect(rFrame1);
    int x1 = rFrame1.right - 400;
    int y1 = rFrame1.top + 90;

	// CG: The following block was inserted by the 'Dialog Bar' component
	{
		// Initialize dialog bar m_wndMyDialogBar
		if (!m_wndMyDialogBar.Create(this, CG_IDD_IMAGELAYER,
			CBRS_TOP | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_HIDE_INPLACE,
			ID_WINDOW_LAYER))
		{
			TRACE0("Failed to create dialog bar m_wndMyDialogBar\n");
			return -1;		// fail to create
		}
        ShowControlBar(&m_wndMyDialogBar, false, FALSE);

        m_wndMyDialogBar.SetWindowText("图层");
        m_wndMyDialogBar.EnableDocking(0);  
        x1 = rFrame1.right - 420;
        y1 = rFrame1.top + 200;
        FloatControlBar(&m_wndMyDialogBar, CPoint(x1, y1), CBRS_ALIGN_TOP);
	}

	//*********************************
	{
		m_wndBrowseBar.Create(this, IDD_BROWSEBAR, CBRS_LEFT, ID_VIEW_NAVIGATION);
		ShowControlBar(&m_wndBrowseBar, false, FALSE);
		m_wndBrowseBar.SetWindowText("缩略图");
		m_wndBrowseBar.EnableDocking(0);  
		x1 = rFrame1.right - 280;
		y1 = rFrame1.top + 80;
		FloatControlBar(&m_wndBrowseBar, CPoint(x1, y1), CBRS_ALIGN_TOP);
	}

//********************************************
	{
		if (!m_wndPaintParamBar.Create(this, IDD_PAINTPARAM, 
			CBRS_RIGHT|CBRS_FLYBY,ID_WINDOW_PENTYPECOLOR))
		{
			TRACE0("Failed to create dialogbar m_wndPaintParamBar\n");
			return -1;		// fail to create
		}
		ShowControlBar(&m_wndPaintParamBar, false, FALSE);
		
		m_wndPaintParamBar.SetWindowText(_T("设置盒"));
		m_wndPaintParamBar.EnableDocking(0);  
		x1 = rFrame1.right - 280;
		y1 = rFrame1.top + 80;
		FloatControlBar(&m_wndPaintParamBar, CPoint(x1, y1), CBRS_ALIGN_TOP);
	}
	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
    cs.x=cs.y=0;
	cs.cx=GetSystemMetrics(SM_CXSCREEN);
	cs.cy=GetSystemMetrics(SM_CYSCREEN);
	if( !CMDIFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CMDIFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CMDIFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers



BOOL CMainFrame::CreatePaletteBar()
{
	if (!m_wndPaletteBar.Create(this, WS_CHILD | WS_VISIBLE | CBRS_SIZE_FIXED |
		CBRS_TOP | CBRS_TOOLTIPS|CBRS_FLYBY, ID_VIEW_RSTOOLBAR) ||
		!m_wndPaletteBar.LoadToolBar(IDR_TOOLBAR1) ||
		!m_wndPaletteBar.SetButtons(palette,
		  sizeof(palette)/sizeof(UINT)))
	{
		TRACE0("Failed to create toolbar\n");
		return FALSE;       // fail to create
	}

//	m_wndPaletteBar.SetWindowText(_T("编辑栏"));
	m_wndPaletteBar.EnableDocking(0);

	// Create the Palette.  We are using hardcoded numbers for ease here
	// normally the location would be read in from an ini file.
	CPoint pt(GetSystemMetrics(SM_CXSCREEN) - 100,
		GetSystemMetrics(SM_CYSCREEN) / 3);

	m_wndPaletteBar.SetColumns(2);
	FloatControlBar(&m_wndPaletteBar, pt);

	return TRUE;
}



void CMainFrame::OnViewRstoolbar() 
{
	// TODO: Add your command handler code here
	BOOL bVisible = ((m_wndPaletteBar.GetStyle() & WS_VISIBLE) != 0);

	ShowControlBar(&m_wndPaletteBar, !bVisible, FALSE);
	RecalcLayout();	
}

void CMainFrame::OnUpdateViewRstoolbar(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	BOOL bVisible = ((m_wndPaletteBar.GetStyle() & WS_VISIBLE) != 0);
	pCmdUI->SetCheck(bVisible);	
}

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