sendsm.h

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// SendSM.h : main header file for the SENDSM application
//

#if !defined(AFX_SENDSM_H__3D634D19_3B09_4966_8AE4_8329F3B435CA__INCLUDED_)
#define AFX_SENDSM_H__3D634D19_3B09_4966_8AE4_8329F3B435CA__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CSendSMApp:
// See SendSM.cpp for the implementation of this class
//

class CSendSMApp : public CWinApp
{
public:
	bool m_bExitFlag;
	void AddToList(CString m_Msg);
	void Logout();
	bool Login();
	dpl_status_t submit_value_set(cmppe_submit *cs,CString m_Sur_Adr,CString m_Dst_adr,CString m_Msg);
	dpl_status_t login_value_set(cmppe_login *cl);
	CSendSMApp();	
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSendSMApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

	conn_desc		conn;
	cmppe_submit	cs;
	cmppe_login		cl;
	cmppe_packet	cp;
	dpl_status_t	stat;
// Implementation

	//{{AFX_MSG(CSendSMApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SENDSM_H__3D634D19_3B09_4966_8AE4_8329F3B435CA__INCLUDED_)

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