📄 setting.cs
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
namespace DFSAlgorithmMaze
{
/// <summary>
/// setting 的摘要说明。
/// </summary>
public class setting : System.Windows.Forms.Form
{
public System.Windows.Forms.CheckBox checkBox1;
public System.Windows.Forms.CheckBox checkBox2;
public System.Windows.Forms.NumericUpDown numericUpDown1;
public System.Windows.Forms.NumericUpDown numericUpDown2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public setting()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.checkBox1 = new System.Windows.Forms.CheckBox();
this.checkBox2 = new System.Windows.Forms.CheckBox();
this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
this.numericUpDown2 = new System.Windows.Forms.NumericUpDown();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit();
this.SuspendLayout();
//
// checkBox1
//
this.checkBox1.Checked = true;
this.checkBox1.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkBox1.Location = new System.Drawing.Point(40, 32);
this.checkBox1.Name = "checkBox1";
this.checkBox1.Size = new System.Drawing.Size(128, 24);
this.checkBox1.TabIndex = 0;
this.checkBox1.Text = "搜索显示延时(ms)";
this.checkBox1.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged);
//
// checkBox2
//
this.checkBox2.Checked = true;
this.checkBox2.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkBox2.Location = new System.Drawing.Point(48, 80);
this.checkBox2.Name = "checkBox2";
this.checkBox2.Size = new System.Drawing.Size(128, 40);
this.checkBox2.TabIndex = 1;
this.checkBox2.Text = "路径显示延时(ms)";
//
// numericUpDown1
//
this.numericUpDown1.Increment = new System.Decimal(new int[] {
5,
0,
0,
0});
this.numericUpDown1.Location = new System.Drawing.Point(184, 32);
this.numericUpDown1.Maximum = new System.Decimal(new int[] {
2000,
0,
0,
0});
this.numericUpDown1.Name = "numericUpDown1";
this.numericUpDown1.Size = new System.Drawing.Size(72, 21);
this.numericUpDown1.TabIndex = 2;
this.numericUpDown1.Value = new System.Decimal(new int[] {
20,
0,
0,
0});
//
// numericUpDown2
//
this.numericUpDown2.Increment = new System.Decimal(new int[] {
5,
0,
0,
0});
this.numericUpDown2.Location = new System.Drawing.Point(192, 88);
this.numericUpDown2.Maximum = new System.Decimal(new int[] {
2000,
0,
0,
0});
this.numericUpDown2.Name = "numericUpDown2";
this.numericUpDown2.Size = new System.Drawing.Size(72, 21);
this.numericUpDown2.TabIndex = 2;
this.numericUpDown2.Value = new System.Decimal(new int[] {
20,
0,
0,
0});
//
// button1
//
this.button1.DialogResult = System.Windows.Forms.DialogResult.OK;
this.button1.Location = new System.Drawing.Point(56, 152);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(64, 24);
this.button1.TabIndex = 3;
this.button1.Text = "OK";
//
// button2
//
this.button2.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button2.Location = new System.Drawing.Point(184, 152);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(64, 24);
this.button2.TabIndex = 3;
this.button2.Text = "Cancel";
//
// setting
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(320, 213);
this.Controls.Add(this.button1);
this.Controls.Add(this.numericUpDown1);
this.Controls.Add(this.checkBox2);
this.Controls.Add(this.checkBox1);
this.Controls.Add(this.numericUpDown2);
this.Controls.Add(this.button2);
this.Name = "setting";
this.Text = "setting";
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit();
this.ResumeLayout(false);
}
#endregion
private void checkBox1_CheckedChanged(object sender, System.EventArgs e)
{
}
}
}
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