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📄 unit_bflbform.h

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//---------------------------------------------------------------------------

#ifndef Unit_BFLBFormH
#define Unit_BFLBFormH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <ExtCtrls.hpp>
#include <jpeg.hpp>
#include <ComCtrls.hpp>
#include <vector>
#include <string>
#include "unit_Homeform.h"

/*#include "unit_xbxzform.h"
#include "unit_bflbform.h"
#include "unit_gdxzform.h"*/
using namespace std;
//---------------------------------------------------------------------------
class TfrmBFLB : public TForm
{
__published:	// IDE-managed Components
        TListBox *lstGD;
        TImage *imgBack;
        TEdit *edtPages;
        TLabel *Label1;
        TLabel *lblHome;
        TLabel *lblBack;
        TImage *imgPageUp;
        TImage *imgPageDown;
        TImage *imgEnter;
        TImage *imgDelete;
        TImage *imgNext;
        TImage *imgMute;
        TImage *imgDVol;
        TImage *imgRepeat;
        TImage *imgAVol;
        TImage *imgPause;
        TImage *imgStream;
        TTrackBar *TrackBar1;
        void __fastcall imgDeleteMouseDown(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgDeleteMouseUp(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgRepeatMouseDown(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgRepeatMouseUp(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgAVolMouseDown(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgAVolMouseUp(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgDVolMouseUp(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgDVolMouseDown(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgNextMouseDown(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgNextMouseUp(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgStreamMouseDown(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgStreamMouseUp(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgPageDownMouseUp(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgPageDownMouseDown(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgEnterMouseDown(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgEnterMouseUp(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgPageUpMouseUp(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall imgPageUpMouseDown(TObject *Sender,
          TMouseButton Button, TShiftState Shift, int X, int Y);
        void __fastcall lblHomeClick(TObject *Sender);
        void __fastcall lblBackClick(TObject *Sender);
        void __fastcall FormActivate(TObject *Sender);
        void __fastcall imgDeleteClick(TObject *Sender);
        void __fastcall imgPageDownClick(TObject *Sender);
        void __fastcall imgPageUpClick(TObject *Sender);
        void __fastcall Pause(TObject *Sender);
        void __fastcall Next(TObject *Sender);
        void __fastcall imgStreamClick(TObject *Sender);
        void __fastcall DVol(TObject *Sender);
        void __fastcall AVol(TObject *Sender);
        void __fastcall Mute(TObject *Sender);
        void __fastcall imgRepeatClick(TObject *Sender);

private:	// User declarations
public:		// User declarations
        __fastcall TfrmBFLB(TComponent* Owner);
        void __fastcall RePlay(TObject *Sender);
        void PlayMode(AnsiString mode);
        void InitPages(int value);
        void InitList(int begin, int last);
        int Count, Pages, curPages, Others;
        vector<AnsiString> vecTemp;
        int status;
        bool Muted;
        AnsiString bc, yc;
};
//---------------------------------------------------------------------------
extern PACKAGE TfrmBFLB *frmBFLB;
//---------------------------------------------------------------------------
#endif

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