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📄 backgammonconnection.java

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💻 JAVA
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// Copyright (c) 2005 Sony Ericsson Mobile Communications AB
//
// This software is provided "AS IS," without a warranty of any kind. 
// ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, 
// INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A 
// PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. 
//
// THIS SOFTWARE IS COMPLEMENTARY OF JAYWAY AB (www.jayway.se)

package bluegammon.io;

import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;

import javax.microedition.io.StreamConnection;

/**
 * This interface defines needed methods for connecting to 
 * another device on a remote backgammon game.
 * @author Peter Andersson
 */
public interface BackgammonConnection
{
  /**
   * Opens a server and waits for client. This method should block
   * until a client connects or an IOException is thrown.
   * @throws IOException
   */
  public void waitForClient() throws IOException;
  /**
   * Returns true if this connection is awaiting a client already.
   * @return	True if awaiting client, false otherwise.
   */
  public boolean isAwaitingClient();
  /**
   * Connects a client to a server.
   * @param serverInfo		Any info needed to connect to the server.
   * @return				True if client connects successfully, false otherwise.
   * @throws IOException
   */
  public boolean connectClient(Object serverInfo) throws IOException;
  /**
   * If server has got a client or client is connected to a server,
   * this method returns the connection. Otherwise it returns null.
   * @return	The stream connection or null.
   * @throws IOException
   */
  public StreamConnection getConnection() throws IOException;
  /**
   * If server has got a client or client is connected to a server,
   * this method returns the input stream. Otherwise it returns null.
   * @return the input stream or null.
   */
  public DataInputStream getInput();
  /**
   * If server has got a client or client is connected to a server,
   * this method returns the output stream. Otherwise it returns null.
   * @return the output stream or null.
   */
  public DataOutputStream getOutput();
  /**
   * Closes all resources opened in this connection.
   * @throws IOException
   */
  public void close() throws IOException;
  /**
   * Returns if this connection has been closed or not.
   * @return true if closed, false otherwise.
   */
  public boolean isClosed();
}

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