📄 b_mdlg.cpp
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// B_MDlg.cpp : implementation file
//
#include "stdafx.h"
#include "B_M.h"
#include "B_MDlg.h"
#include <vector>
using namespace std;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
CString a;
int N;
int my_max(int c,int d);
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CB_MDlg dialog
CB_MDlg::CB_MDlg(CWnd* pParent /*=NULL*/)
: CDialog(CB_MDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CB_MDlg)
m_edit1 = _T("");
m_edit2 = _T("");
m_edit3 = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CB_MDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CB_MDlg)
DDX_Control(pDX, IDC_EDIT2, c_edit2);
DDX_Control(pDX, IDC_EDIT3, c_edit3);
DDX_Control(pDX, IDC_EDIT1, c_edit1);
DDX_Text(pDX, IDC_EDIT1, m_edit1);
DDX_Text(pDX, IDC_EDIT2, m_edit2);
DDX_Text(pDX, IDC_EDIT3, m_edit3);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CB_MDlg, CDialog)
//{{AFX_MSG_MAP(CB_MDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CB_MDlg message handlers
BOOL CB_MDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CB_MDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CB_MDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CB_MDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CB_MDlg::OnButton1()
{
int i=0;
int t;
UpdateData(TRUE);
c_edit1.GetWindowText(m_edit1);
while (i<m_edit1.GetLength())
{
t=m_edit1.GetAt(i)-'0';
if ((t!=0)&&(t!=1))
{
MessageBox("输入有错,每位必须是0 或 1!","错误!",MB_ICONEXCLAMATION);
c_edit1.SetFocus();
UpdateData(FALSE);
return;
}
i++;
}
a=m_edit1;
N=m_edit1.GetLength();
}
void CB_MDlg::OnButton2()
{
int n0=0;
int i,j,n;
int m=0,tm=0;
UpdateData(TRUE);
m_edit2.Empty();
m_edit3.Empty();
UpdateData(FALSE);
UpdateData(TRUE);
vector<int> d(N+1);
vector<int> fm(N+1);
vector<int> temp(N+1);
vector<int> l(N+1);
vector<int> c(N+1);
if(!N)
{
MessageBox("请按输入按钮输入序列","提示!",MB_ICONINFORMATION);
c_edit1.SetFocus();
UpdateData(FALSE);
return;
}
while(1)
{
if(a.GetAt(n0)=='0') n0++;
else break;
}
for(i=0;i<n0;i++) {d[i]=0;l[i]=0;}
d[n0]=a.GetAt(n0)-'0';
l[n0]=0;
l[n0+1]=n0+1;
c[0]=1;
for(i=1;i<n0+1;i++) {c[i]=0;fm[i]=0;}
c[n0+1]=d[n0];
n=n0+1;
fm[0]=1;
tm=n0;
while(n<N)
{
d[n]=a.GetAt(n)-'0';
for(j=1;j<=n;j++)
d[n]+=c[j]*(a.GetAt(n-j)-'0');
d[n]=d[n]%2;
if(d[n]==0) l[n+1]=l[n];
if(d[n]!=0)
{
l[n+1]=max(l[n],n+1-l[n]);
for(i=n+1;i>0;i--)
{
if(l[i]>l[i-1])
{
m=i-1;
break;
}
}
for(i=0;i<=tm;i++) temp[i]=fm[i];
if(m!=tm)
{
for(i=0;i<=m;i++)
{
fm[i]=c[i];
}
}
for(i=(n-tm);i<=n;i++)
{
c[i]=c[i]+d[n]*d[tm]*temp[i-(n-tm)];
c[i]=c[i]%2;
}
tm=m;
}
n++;
}
int tt[20];
int ll;
//c.resize(N);
// for(i=0;i<=N;i++) tt[i]=c[i];
for(i=l[N];i>=0;i--)
{
if(c[i]) { ll=i; break;}
}
/*for(j=0;j<=ll;j++)
{
m_edit3+=tt[j]+'0';
UpdateData(FALSE);
}*/
m_edit3+='1';
CString stemp;
for(j=1;j<=ll;j++)
{
if(c[j])
{m_edit3+="+x^";
//m_edit3+=j+'0';
stemp.Format("%d",j);
m_edit3+=stemp;}
UpdateData(FALSE);
}
stemp.Format("%d",l[N]);
m_edit2+=stemp;
UpdateData(FALSE);
}
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