📄 simpletexttransfer.cpp
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// SimpleTextTransfer.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "SimpleTextTransfer.h"
#include "SimpleTextTransferDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CSimpleTextTransferApp
BEGIN_MESSAGE_MAP(CSimpleTextTransferApp, CWinApp)
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
// CSimpleTextTransferApp construction
CSimpleTextTransferApp::CSimpleTextTransferApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
// The one and only CSimpleTextTransferApp object
CSimpleTextTransferApp theApp;
// CSimpleTextTransferApp initialization
BOOL CSimpleTextTransferApp::InitInstance()
{
CWinApp::InitInstance();
AfxEnableControlContainer();
CSimpleTextTransferDlg dlg;
m_pMainWnd = &dlg;
INT_PTR nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
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