myscreensaver.cpp

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CPP
66
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// MyScreensaver.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "MyScreensaver.h"
#include "MyScreensaverDlg.h"
#include "MyWnd.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMyScreensaverApp

BEGIN_MESSAGE_MAP(CMyScreensaverApp, CWinApp)
	//{{AFX_MSG_MAP(CMyScreensaverApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyScreensaverApp construction

CMyScreensaverApp::CMyScreensaverApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CMyScreensaverApp object

CMyScreensaverApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CMyScreensaverApp initialization

BOOL CMyScreensaverApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	//显示屏保窗口
	CMyWnd* pWnd = new CMyWnd;
	pWnd->Create();
	m_pMainWnd = pWnd;
	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return TRUE;
}

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