📄 dvsuser.cpp
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// DvsUser.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "DvsUser.h"
#include "DvsUserDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDvsUserApp
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
VOID ErrorMsg(DWORD id)
{
LPVOID lpMsgBuf;
FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
(LPTSTR) &lpMsgBuf,
0,
NULL
);
char buf[64];
_strtime(buf);
TRACE(_TEXT("%s 在线程 0x%X 发生错误: %s\n"), buf, id, (LPTSTR)lpMsgBuf);
LocalFree( lpMsgBuf );
}
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
DWORD SetGUID(CString strGUID)
{
int nLen = strGUID.GetLength();
if(nLen < 4) return 0xffffffff;
char c1 = strGUID.GetAt(nLen-1);
char c2 = strGUID.GetAt(nLen-2);
char c3 = strGUID.GetAt(nLen-3);
char c4 = strGUID.GetAt(nLen-4);
return mmioFOURCC(c1, c2, c3, c4);
}
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
BEGIN_MESSAGE_MAP(CDvsUserApp, CWinApp)
//{{AFX_MSG_MAP(CDvsUserApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDvsUserApp construction
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
CDvsUserApp::CDvsUserApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
/////////////////////////////////////////////////////////////////////////////
// The one and only CDvsUserApp object
CDvsUserApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CDvsUserApp initialization
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
BOOL CDvsUserApp::InitInstance()
{
CBlockSocket::InitSocket();
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CDvsUserDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
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