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📄 dvsuser.cpp

📁 MPEG4网络视频服务器客户端图象监控软件
💻 CPP
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// DvsUser.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "DvsUser.h"
#include "DvsUserDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDvsUserApp
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
VOID ErrorMsg(DWORD id)
{
	LPVOID lpMsgBuf;
	FormatMessage( 
		FORMAT_MESSAGE_ALLOCATE_BUFFER | 
		FORMAT_MESSAGE_FROM_SYSTEM | 
		FORMAT_MESSAGE_IGNORE_INSERTS,
		NULL,
		GetLastError(),
		MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
		(LPTSTR) &lpMsgBuf,
		0,
		NULL 
	);

	char	buf[64];
	_strtime(buf);
	
	TRACE(_TEXT("%s 在线程 0x%X 发生错误: %s\n"), buf, id, (LPTSTR)lpMsgBuf);
	LocalFree( lpMsgBuf );

}
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
DWORD SetGUID(CString strGUID)
{
	int nLen = strGUID.GetLength();
	if(nLen < 4) return 0xffffffff;
	char c1  = strGUID.GetAt(nLen-1);
	char c2  = strGUID.GetAt(nLen-2);
	char c3  = strGUID.GetAt(nLen-3);
	char c4  = strGUID.GetAt(nLen-4);

	return mmioFOURCC(c1, c2, c3, c4);
}
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
BEGIN_MESSAGE_MAP(CDvsUserApp, CWinApp)
	//{{AFX_MSG_MAP(CDvsUserApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDvsUserApp construction
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
CDvsUserApp::CDvsUserApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
/////////////////////////////////////////////////////////////////////////////
// The one and only CDvsUserApp object
CDvsUserApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CDvsUserApp initialization
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------
BOOL CDvsUserApp::InitInstance()
{
	CBlockSocket::InitSocket();

	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CDvsUserDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}
//------------------------------------------------------------
//
//
//
//------------------------------------------------------------

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