📄 wizarddlg.h
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#if !defined(AFX_WIZARDDLG_H__45547BFA_FAB9_4BB3_853D_8C4AA77C806E__INCLUDED_)
#define AFX_WIZARDDLG_H__45547BFA_FAB9_4BB3_853D_8C4AA77C806E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WizardDlg.h : header file
//
#include "MacButtons.h"
/////////////////////////////////////////////////////////////////////////////
// CWizardDlg dialog
class CWizardDlg : public CDialog
{
// Construction
public:
CWizardDlg(CWnd* pParent = NULL); // standard constructor
public:
CMacRadioButton m_ctlRadioServer;
CMacRadioButton m_ctlRadioClient;
CMacRadioButton m_ctlRadioPractice;
CBrush* m_WhiteBrush;
CBrush* m_BlueBrush;
// Dialog Data
//{{AFX_DATA(CWizardDlg)
enum { IDD = IDD_DIALOG_WIZARD };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWizardDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CWizardDlg)
afx_msg void OnRadioClient();
afx_msg void OnRadioPractice();
afx_msg void OnRadioServer();
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WIZARDDLG_H__45547BFA_FAB9_4BB3_853D_8C4AA77C806E__INCLUDED_)
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