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📄 wizarddlg.h

📁 桌面台球3D 开发环境VC 库DIRECTX8.1以上
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#if !defined(AFX_WIZARDDLG_H__45547BFA_FAB9_4BB3_853D_8C4AA77C806E__INCLUDED_)
#define AFX_WIZARDDLG_H__45547BFA_FAB9_4BB3_853D_8C4AA77C806E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WizardDlg.h : header file
//
#include "MacButtons.h"

/////////////////////////////////////////////////////////////////////////////
// CWizardDlg dialog

class CWizardDlg : public CDialog
{
// Construction
public:
	CWizardDlg(CWnd* pParent = NULL);   // standard constructor

public:
    CMacRadioButton m_ctlRadioServer;
    CMacRadioButton m_ctlRadioClient;
    CMacRadioButton m_ctlRadioPractice;
    CBrush* m_WhiteBrush;
	CBrush* m_BlueBrush;
// Dialog Data
	//{{AFX_DATA(CWizardDlg)
	enum { IDD = IDD_DIALOG_WIZARD };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWizardDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CWizardDlg)
	afx_msg void OnRadioClient();
	afx_msg void OnRadioPractice();
	afx_msg void OnRadioServer();
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WIZARDDLG_H__45547BFA_FAB9_4BB3_853D_8C4AA77C806E__INCLUDED_)

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