📄 f000_flashutils.c
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//-----------------------------------------------------------------------------
// F000_FlashUtils.c
//-----------------------------------------------------------------------------
// Copyright 2004 Silicon Laboratories, Inc.
//
// This program contains several useful utilities for writing and updating
// FLASH memory.
//
// AUTH: BW & GP
// DATE: 21 JUL 04
//
// Target: C8051F0xx
// Tool chain: KEIL C51 7.06
//
// Release 1.0
//
//-----------------------------------------------------------------------------
// Includes
//-----------------------------------------------------------------------------
#include "F000_FlashPrimitives.h"
#include "F000_FlashUtils.h"
//-----------------------------------------------------------------------------
// Structures, Unions, Enumerations, and Type Definitions
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Global Constants
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Function Prototypes
//-----------------------------------------------------------------------------
// FLASH read/write/erase routines
void FLASH_Write (FLADDR dest, char *src, unsigned numbytes);
char * FLASH_Read (char *dest, FLADDR src, unsigned numbytes);
void FLASH_Clear (FLADDR addr, unsigned numbytes);
// FLASH update/copy routines
void FLASH_Update (FLADDR dest, char *src, unsigned numbytes);
void FLASH_Copy (FLADDR dest, FLADDR src, unsigned numbytes);
// FLASH test routines
void FLASH_Fill (FLADDR addr, ULONG length, UCHAR fill);
//-----------------------------------------------------------------------------
// Global Variables
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// FLASH Routines
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// FLASH_Clear
//-----------------------------------------------------------------------------
//
// This routine erases <numbytes> starting from the FLASH addressed by
// <dest> by performing a read-modify-write operation using <FLASH_TEMP> as
// a temporary holding area. This function accepts <numbytes> up to
// <FLASH_PAGESIZE>.
//
void FLASH_Clear (FLADDR dest, unsigned numbytes)
{
FLADDR dest_1_page_start; // first address in 1st page
// containing <dest>
FLADDR dest_1_page_end; // last address in 1st page
// containing <dest>
FLADDR dest_2_page_start; // first address in 2nd page
// containing <dest>
FLADDR dest_2_page_end; // last address in 2nd page
// containing <dest>
unsigned numbytes_remainder; // when crossing page boundary,
// number of <src> bytes on 2nd page
unsigned FLASH_pagesize; // size of FLASH page to update
FLADDR wptr; // write address
FLADDR rptr; // read address
unsigned length;
FLASH_pagesize = FLASH_PAGESIZE;
dest_1_page_start = dest & ~(FLASH_pagesize - 1);
dest_1_page_end = dest_1_page_start + FLASH_pagesize - 1;
dest_2_page_start = (dest + numbytes) & ~(FLASH_pagesize - 1);
dest_2_page_end = dest_2_page_start + FLASH_pagesize - 1;
if (dest_1_page_end == dest_2_page_end) {
// 1. Erase Scratch page
FLASH_PageErase (FLASH_TEMP);
// 2. Copy bytes from first byte of dest page to dest-1 to Scratch page
wptr = FLASH_TEMP;
rptr = dest_1_page_start;
length = dest - dest_1_page_start;
FLASH_Copy (wptr, rptr, length);
// 3. Copy from (dest+numbytes) to dest_page_end to Scratch page
wptr = FLASH_TEMP + dest - dest_1_page_start + numbytes;
rptr = dest + numbytes;
length = dest_1_page_end - dest - numbytes + 1;
FLASH_Copy (wptr, rptr, length);
// 4. Erase destination page
FLASH_PageErase (dest_1_page_start);
// 5. Copy Scratch page to destination page
wptr = dest_1_page_start;
rptr = FLASH_TEMP;
length = FLASH_pagesize;
FLASH_Copy (wptr, rptr, length);
} else { // value crosses page boundary
// 1. Erase Scratch page
FLASH_PageErase (FLASH_TEMP);
// 2. Copy bytes from first byte of dest page to dest-1 to Scratch page
wptr = FLASH_TEMP;
rptr = dest_1_page_start;
length = dest - dest_1_page_start;
FLASH_Copy (wptr, rptr, length);
// 3. Erase destination page 1
FLASH_PageErase (dest_1_page_start);
// 4. Copy Scratch page to destination page 1
wptr = dest_1_page_start;
rptr = FLASH_TEMP;
length = FLASH_pagesize;
FLASH_Copy (wptr, rptr, length);
// now handle 2nd page
// 5. Erase Scratch page
FLASH_PageErase (FLASH_TEMP);
// 6. Copy bytes from numbytes remaining to dest-2_page_end to Scratch page
numbytes_remainder = numbytes - (dest_1_page_end - dest + 1);
wptr = FLASH_TEMP + numbytes_remainder;
rptr = dest_2_page_start + numbytes_remainder;
length = FLASH_pagesize - numbytes_remainder;
FLASH_Copy (wptr, rptr, length);
// 7. Erase destination page 2
FLASH_PageErase (dest_2_page_start);
// 8. Copy Scratch page to destination page 2
wptr = dest_2_page_start;
rptr = FLASH_TEMP;
length = FLASH_pagesize;
FLASH_Copy (wptr, rptr, length);
}
}
//-----------------------------------------------------------------------------
// FLASH_Update
//-----------------------------------------------------------------------------
//
// This routine replaces <numbytes> from <src> to the FLASH addressed by
// <dest>. This function calls FLASH_Clear() to handle the dirty work of
// initializing all <dest> bytes to 0xff's prior to copying the bytes from
// <src> to <dest>. This function accepts <numbytes> up to <FLASH_PAGESIZE>.
//
void FLASH_Update (FLADDR dest, char *src, unsigned numbytes)
{
// 1. Erase <numbytes> starting from <dest>
FLASH_Clear (dest, numbytes);
// 2. Write <numbytes> from <src> to <dest>
FLASH_Write (dest, src, numbytes);
}
//-----------------------------------------------------------------------------
// FLASH_Write
//-----------------------------------------------------------------------------
//
// This routine copies <numbytes> from <src> to the linear FLASH address
// <dest>.
//
void FLASH_Write (FLADDR dest, char *src, unsigned numbytes)
{
FLADDR i;
for (i = dest; i < dest+numbytes; i++) {
FLASH_ByteWrite (i, *src++);
}
}
//-----------------------------------------------------------------------------
// FLASH_Read
//-----------------------------------------------------------------------------
//
// This routine copies <numbytes> from the linear FLASH address <src> to
// <dest>.
//
char * FLASH_Read (char *dest, FLADDR src, unsigned numbytes)
{
FLADDR i;
for (i = 0; i < numbytes; i++) {
*dest++ = FLASH_ByteRead (src+i);
}
return dest;
}
//-----------------------------------------------------------------------------
// FLASH_Copy
//-----------------------------------------------------------------------------
//
// This routine copies <numbytes> from <src> to the linear FLASH address
// <dest>.
//
void FLASH_Copy (FLADDR dest, FLADDR src, unsigned numbytes)
{
FLADDR i;
for (i = 0; i < numbytes; i++) {
FLASH_ByteWrite ((FLADDR) dest+i, FLASH_ByteRead((FLADDR) src+i));
}
}
//-----------------------------------------------------------------------------
// FLASH_Fill
//-----------------------------------------------------------------------------
//
// This routine fills the FLASH beginning at <addr> with <lenght> bytes.
//
void FLASH_Fill (FLADDR addr, ULONG length, UCHAR fill)
{
FLADDR i;
for (i = 0; i < length; i++) {
FLASH_ByteWrite (addr+i, fill);
}
}
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