📄 reviewstatic.h
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#if !defined(AFX_REVIEWSTATIC_H__FBB234C1_6255_11D5_8E58_0050BA1AACA1__INCLUDED_)
#define AFX_REVIEWSTATIC_H__FBB234C1_6255_11D5_8E58_0050BA1AACA1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// reviewstatic.h : header file
//
#define PU 1
#define ST 2
#define CENTER 3
/////////////////////////////////////////////////////////////////////////////
// reviewstatic window
class reviewstatic : public CStatic
{
// Construction
public:
reviewstatic();
CBitmap drawbmp;
void draw(CString name);
void draw(UINT nid);
void drawbody();
void clear();
int mode;
HCURSOR handcur;
int width;
int height;
int drawtop;
int drawleft;
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(reviewstatic)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~reviewstatic();
// Generated message map functions
protected:
//{{AFX_MSG(reviewstatic)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnPaint();
//afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_REVIEWSTATIC_H__FBB234C1_6255_11D5_8E58_0050BA1AACA1__INCLUDED_)
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