⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 mainfrm.cpp

📁 一款用C++编写的网络版中国象棋对弈程序源代码
💻 CPP
字号:
// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "chineseqi.h"

#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__;
#endif


UINT RWM_POSITIONCHANGED = ::RegisterWindowMessage(TEXT("rwm_positionchanged"));
UINT RWM_PLAYEDOFF = ::RegisterWindowMessage(TEXT("rwm_playedoff"));
 
/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
	//{{AFX_MSG_MAP(CMainFrame)
	ON_WM_CREATE()
	ON_COMMAND(RENSHU, OnRENSHU)
	ON_COMMAND(CHINESE, OnCHINESE)
	ON_COMMAND(ENGLISH, OnENGLISH)
	ON_COMMAND(MIDIPLAY, OnMIDIPLAY)
	ON_UPDATE_COMMAND_UI(MIDIPLAY, OnUpdateMIDIPLAY)
	ON_WM_SETFOCUS()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	englishmenu.LoadMenu(MENUEN);
	chinesemenu.LoadMenu(IDR_MAINFRAME);
	midiplay=TRUE;
	m_bAutoMenuEnable=FALSE;
}

CMainFrame::~CMainFrame()
{
	quit=TRUE;
	WaitForSingleObject(nowthread,INFINITE);
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}
	DWORD style;
	style=GetWindowLong(this->m_hWnd,GWL_STYLE);
	SetWindowLong(this->m_hWnd,GWL_STYLE,style &~WS_SIZEBOX);
	memp=CreateSemaphore(NULL,10,1000,"");
	pausemem=CreateSemaphore(NULL,10,1000,"");
	// Load the music from the resource and prepare it for playback
	//VERIFY(m_midiMusic.Create(IDR_Unforgiven));
	bkmidi.SetOwner(this);
	VERIFY(bkmidi.Create(BKMIDI));
	bkmidi.Play(TRUE);
	quit=FALSE;
	//nowthread=CreateThread(NULL,0,(unsigned long(_stdcall*)(void*))myproc,this,0,&threadid);
//	englishmenu.EnableMenuItem(REGRET, MF_GRAYED|MF_BYCOMMAND);
//	chinesemenu.EnableMenuItem (REGRET, MF_GRAYED|MF_BYCOMMAND);
	if(GetACP()!=950)
	{
		SetMenu(&englishmenu);
	}
	GetMenu()->EnableMenuItem(REGRET, MF_BYCOMMAND|MF_GRAYED);
	return 0;
}
UINT CMainFrame::myproc(LPVOID param)
{
	return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CFrameWnd::Dump(dc);
}

#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers


void CMainFrame::OnRENSHU() 
{
	// TODO: Add your command handler code here
}

void CMainFrame::OnCHINESE() 
{
	// TODO: Add your command handler code here
	UINT createstate,regreststate,joinstate;
	createstate=GetMenu()->GetMenuState(CREATE,MF_BYCOMMAND);
	regreststate=GetMenu()->GetMenuState(REGRET,MF_BYCOMMAND);
	joinstate=GetMenu()->GetMenuState(JOIN,MF_BYCOMMAND);
	SetMenu(&chinesemenu);
	GetMenu()->EnableMenuItem(CREATE,createstate);
	GetMenu()->EnableMenuItem(REGRET,regreststate);
	GetMenu()->EnableMenuItem(JOIN,joinstate);
}

void CMainFrame::OnENGLISH() 
{
	// TODO: Add your command handler code here
	UINT createstate,regreststate,joinstate;
	createstate=GetMenu()->GetMenuState(CREATE,MF_BYCOMMAND);
	regreststate=GetMenu()->GetMenuState(REGRET,MF_BYCOMMAND);
	joinstate=GetMenu()->GetMenuState(JOIN,MF_BYCOMMAND);
	SetMenu(&englishmenu);
	GetMenu()->EnableMenuItem(CREATE,createstate);
	GetMenu()->EnableMenuItem(REGRET,regreststate);
	GetMenu()->EnableMenuItem(JOIN,joinstate);
}

//void CMainFrame::OnUpdateMIDI(CCmdUI* pCmdUI) 
//{
	// TODO: Add your command update UI handler code here
	//pCmdUI->SetCheck(midiplay);
	
//}

//void CMainFrame::OnMIDI() 
//{
	// TODO: Add your command handler code here
	/*midiplay=!midiplay;
	if(!midiplay)
	{
		bkmidi.Pause();
	}
	else
	{
		bkmidi.Play(TRUE);
	}*/
//}

void CMainFrame::OnMIDIPLAY() 
{
	// TODO: Add your command handler code here
	midiplay=!midiplay;
	if(!midiplay)
	{
		bkmidi.Pause();
	}
	else
	{
		bkmidi.Play(TRUE);
	}
}

void CMainFrame::OnUpdateMIDIPLAY(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	pCmdUI->SetCheck(midiplay);
	//pCmdUI->Enable(FALSE);

}

void CMainFrame::OnSetFocus(CWnd* pOldWnd) 
{
	CFrameWnd::OnSetFocus(pOldWnd);
	
	// TODO: Add your message handler code here

}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -