📄 myfiledlg.cpp
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// myfiledlg.cpp : implementation file
//
#include "stdafx.h"
#include "chineseqi.h"
#include "myfiledlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// myfiledlg
IMPLEMENT_DYNAMIC(myfiledlg, CFileDialog)
myfiledlg::myfiledlg(BOOL bOpenFileDialog, LPCTSTR lpszDefExt, LPCTSTR lpszFileName,
DWORD dwFlags, LPCTSTR lpszFilter, CWnd* pParentWnd) :
CFileDialog(bOpenFileDialog, lpszDefExt, lpszFileName, dwFlags, lpszFilter, pParentWnd)
{
m_ofn.Flags |= (OFN_EXPLORER | OFN_ENABLETEMPLATE);
m_ofn.lpTemplateName = MAKEINTRESOURCE(PREVIEWFILE);
}
BEGIN_MESSAGE_MAP(myfiledlg, CFileDialog)
//{{AFX_MSG_MAP(myfiledlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
BOOL myfiledlg::OnInitDialog()
{
CFileDialog::OnInitDialog();
// TODO: Add extra initialization here
m_static.SubclassDlgItem(BMPREVIEW,this);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void myfiledlg::OnFileNameChange()
{
m_static.draw(GetPathName());
}
void myfiledlg::OnFolderChange()
{
m_static.clear();
}
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