⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 mvvtp.h

📁 http://gams.cam.nist.gov/acmd/Staff/RPozo/sparselib++.html
💻 H
字号:
/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++*//*                                                                           *//*                                                                           *//*                   MV++ Numerical Matrix/Vector C++ Library                *//*                             MV++ Version 1.5                              *//*                                                                           *//*                                  R. Pozo                                  *//*               National Institute of Standards and Technology              *//*                                                                           *//*                                  NOTICE                                   *//*                                                                           *//* Permission to use, copy, modify, and distribute this software and         *//* its documentation for any purpose and without fee is hereby granted       *//* provided that this permission notice appear in all copies and             *//* supporting documentation.                                                 *//*                                                                           *//* Neither the Institution (National Institute of Standards and Technology)  *//* nor the author makes any representations about the suitability of this    *//* software for any purpose.  This software is provided ``as is''without     *//* expressed or implied warranty.                                            *//*                                                                           *//*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++*/////      mvvtp.h     Basic templated vector class//#ifndef _MV_VECTOR_TPL_H_#define _MV_VECTOR_TPL_H_    #include <stdlib.h>#ifdef MV_VECTOR_BOUNDS_CHECK#   include <assert.h>#endif#include "mvvind.h"#include "mvvrf.h"template <class TYPE>class MV_Vector{                                                                          protected:                                                                      TYPE *p_;            int dim_;           int ref_;  // 0 or 1; does this own its own memory space?    public:                                                                    /*::::::::::::::::::::::::::*/                                         /* Constructors/Destructors */                                         /*::::::::::::::::::::::::::*/                                                                                                            MV_Vector();                                 MV_Vector( int);                                 MV_Vector( int, const TYPE&);                                              MV_Vector(TYPE*,  int);         MV_Vector(const TYPE*,  int);               // reference of an exisiting data structure    //    MV_Vector(TYPE*,  int, MV_Vector_::ref_type i);     MV_Vector(const MV_Vector<TYPE>&);     ~MV_Vector();                                                                                                             /*::::::::::::::::::::::::::::::::*/                                   /*  Indices and access operations */                                   /*::::::::::::::::::::::::::::::::*/                                                                                                      inline            TYPE&     operator()( int i)                  {#                   ifdef MV_VECTOR_BOUNDS_CHECK                    assert(i < dim_);#                   endif                    return p_[i];                  }    inline  const  TYPE&    operator()( int i) const                   {#                   ifdef MV_VECTOR_BOUNDS_CHECK                    assert(i < dim_);#                   endif                    return p_[i];                  }    inline        TYPE&     operator[]( int i)                  {#                   ifdef MV_VECTOR_BOUNDS_CHECK                    assert(i < dim_);#                   endif                    return p_[i];                  }    inline      const  TYPE&    operator[]( int i) const                   {#                   ifdef MV_VECTOR_BOUNDS_CHECK                    assert(i < dim_);#                   endif                    return p_[i];                  }    inline MV_Vector<TYPE> operator()(const MV_VecIndex &I) ;    inline MV_Vector<TYPE> operator()(void);    inline const MV_Vector<TYPE> operator()(void) const;    inline const MV_Vector<TYPE> operator()(const MV_VecIndex &I) const;    inline  int             size() const { return dim_;}    inline int                      ref() const { return  ref_;}    inline int                      null() const {return dim_== 0;}            //            // Create a new *uninitalized* vector of size N            MV_Vector<TYPE> & newsize( int );                                                                               /*::::::::::::::*/                                                     /*  Assignment  */                                                     /*::::::::::::::*/                                                                                                                                MV_Vector<TYPE> & operator=(const MV_Vector<TYPE>&);            MV_Vector<TYPE> & operator=(const TYPE&);};                                                                         template <class TYPE>MV_Vector<TYPE>::MV_Vector()  : p_(0), dim_(0) , ref_(0){};template <class TYPE>MV_Vector<TYPE>::MV_Vector( int n) : p_(new TYPE[n]), dim_(n),             ref_(0){    if (p_ == NULL)    {        cerr << "Error: NULL pointer in MV_Vector(int) constructor " << endl;        cerr << "       Most likely out of memory... " << endl;        exit(1);    }}template <class TYPE>MV_Vector<TYPE>::MV_Vector( int n, const TYPE& v) :         p_(new TYPE[n]), dim_(n), ref_(0){    if (p_ == NULL)    {        cerr << "Error: NULL pointer in MV_Vector(int) constructor " << endl;        cerr << "       Most likely out of memory... " << endl;        exit(1);    }    for (int i=0; i<n; i++)        p_[i] = v;}// operators and member functions//template <class TYPE>MV_Vector<TYPE>& MV_Vector<TYPE>::operator=(const TYPE & m) {#ifdef TRACE_VEC    cout << "> MV_Vector<TYPE>::operator=(const TYPE & m)  " << endl;#endif    // unroll loops to depth of length 4    int N = size();    int Nminus4 = N-4;    int i;    for (i=0; i<Nminus4; )    {        p_[i++] = m;        p_[i++] = m;        p_[i++] = m;        p_[i++] = m;    }    for (; i<N; p_[i++] = m);   // finish off last piece...#ifdef TRACE_VEC    cout << "< MV_Vector<TYPE>::operator=(const TYPE & m)  " << endl;#endif    return *this;}template <class TYPE>MV_Vector<TYPE>& MV_Vector<TYPE>::newsize( int n){#ifdef TRACE_VEC    cout << "> MV_Vector<TYPE>::newsize( int n) " << endl;#endif    if (ref_ )                  // is this structure just a pointer?    {        {            cerr << "MV_Vector::newsize can't operator on references.\n";            exit(1);        }    }    else    if (dim_ != n )                     // only delete and new if    {                                   // the size of memory is really        if (p_) delete [] p_;           // changing, otherwise just        p_ = new TYPE[n];               // copy in place.        if (p_ == NULL)        {            cerr << "Error : NULL pointer in operator= " << endl;            exit(1);        }        dim_ = n;    }#ifdef TRACE_VEC    cout << "< MV_Vector<TYPE>::newsize( int n) " << endl;#endif    return *this;}    template <class TYPE>MV_Vector<TYPE>& MV_Vector<TYPE>::operator=(const MV_Vector<TYPE> & m) {    int N = m.dim_;    int i;    if (ref_ )                  // is this structure just a pointer?    {        if (dim_ != m.dim_)     // check conformance,        {            cerr << "MV_VectorRef::operator=  non-conformant assignment.\n";            exit(1);        }        // handle overlapping matrix references        if ((m.p_ + m.dim_) >= p_)        {            // overlap case, copy backwards to avoid overwriting results            for (i= N-1; i>=0; i--)                p_[i] = m.p_[i];        }        else        {            for (i=0; i<N; i++)                p_[i] = m.p_[i];        }                    }    else    {        newsize(N);        // no need to test for overlap, since this region is new        for (i =0; i< N; i++)       // careful not to use bcopy()            p_[i] = m.p_[i];                // here, but TYPE::operator= TYPE.    }    return *this;   }template <class TYPE>MV_Vector<TYPE>::MV_Vector(const MV_Vector<TYPE> & m) : p_(new TYPE[m.dim_]),     dim_(m.dim_) , ref_(0){    if (p_ == NULL)    {        cerr << "Error:  Null pointer in MV_Vector(const MV_Vector&); " << endl;        exit(1);    }    int N = m.dim_;    for (int i=0; i<N; i++)        p_[i] = m.p_[i];}// note that ref() is initalized with i rather than 1.// this is so compilers will not generate a warning that i was// not used in the construction.  (MV_Vector::ref_type is an enum that// can *only* have the value of 1.//template <class TYPE>MV_Vector<TYPE>::MV_Vector(TYPE* d,  int n, MV_Vector_::ref_type i) :         p_(d), dim_(n) , ref_(i) {}template <class TYPE>MV_Vector<TYPE>::MV_Vector(TYPE* d,  int n) : p_(new TYPE[n]),       dim_(n) , ref_(0){    if (p_ == NULL)    {        cerr << "Error: Null pointer in MV_Vector(TYPE*, int) " << endl;        exit(1);    }    for (int i=0; i<n; i++)        p_[i] = d[i];}template <class TYPE>MV_Vector<TYPE>::MV_Vector(const TYPE* d,  int n) : p_(new TYPE[n]),       dim_(n) , ref_(0){    if (p_ == NULL)    {        cerr << "Error: Null pointer in MV_Vector(TYPE*, int) " << endl;        exit(1);    }    for (int i=0; i<n; i++)        p_[i] = d[i];}template <class TYPE>MV_Vector<TYPE> MV_Vector<TYPE>::operator()(void){    return MV_Vector<TYPE>(p_, dim_, MV_Vector_::ref);}template <class TYPE>const MV_Vector<TYPE> MV_Vector<TYPE>::operator()(void) const{    return MV_Vector<TYPE>(p_, dim_, MV_Vector_::ref);}template <class TYPE>MV_Vector<TYPE> MV_Vector<TYPE>::operator()(const MV_VecIndex &I) {    // default parameters    if (I.all())        return MV_Vector<TYPE>(p_, dim_, MV_Vector_::ref);    else    {    // check that index is not out of bounds    //        if ( I.end() >= dim_)        {            cerr << "MV_VecIndex: (" << I.start() << ":" << I.end() <<                 ") too big for matrix (0:" << dim_ - 1 << ") " << endl;            exit(1);        }        return MV_Vector<TYPE>(p_+ I.start(), I.end() - I.start() + 1,            MV_Vector_::ref);    }}template <class TYPE>const MV_Vector<TYPE> MV_Vector<TYPE>::operator()(const MV_VecIndex &I) const{    // check that index is not out of bounds    //    if ( I.end() >= dim_)    {        cerr << "MV_VecIndex: (" << I.start() << ":" << I.end() <<                 ") too big for matrix (0:" << dim_ - 1 << ") " << endl;        exit(1);    }    return MV_Vector<TYPE>(p_+ I.start(), I.end() - I.start() + 1,            MV_Vector_::ref);}template <class TYPE>MV_Vector<TYPE>::~MV_Vector(){        if (p_ && !ref_ ) delete [] p_;}template <class TYPE>class FMV_Vector : public MV_Vector<TYPE>{                                                                          public:                                                                    FMV_Vector( int n) : MV_Vector<TYPE>(n) {}        FMV_Vector<TYPE>& operator=(const FMV_Vector<TYPE>& m);        FMV_Vector<TYPE>& operator=(const TYPE& m);};template <class TYPE>FMV_Vector<TYPE>& FMV_Vector<TYPE>::operator=( const FMV_Vector<TYPE>& m){#ifdef TRACE_VEC    cout << "> FMV_Vector<TYPE>::operator=( const FMV_Vector<TYPE>& m)" << endl;#endif    int N = m.dim_;    if (ref_ )                  // is this structure just a pointer?    {        if (dim_ != m.dim_)     // check conformance,        {            cerr << "MV_VectorRef::operator=  non-conformant assignment.\n";            exit(1);        }    }    else if ( dim_ != m.dim_ )      // resize only if necessary        newsize(N);    memmove(p_, m.p_, N * sizeof(TYPE));#ifdef TRACE_VEC    cout << "< FMV_Vector<TYPE>::operator=( const FMV_Vector<TYPE>& m)" << endl;#endif    return *this;   }template <class TYPE>FMV_Vector<TYPE>& FMV_Vector<TYPE>::operator=(const TYPE & m) {#ifdef TRACE_VEC    cout << "> FMV_Vector<TYPE>::operator=(const TYPE & m)  " << endl;#endif    // unroll loops to depth of length 4    int N = size();    int Nminus4 = N-4;    int i;    for (i=0; i<Nminus4; )    {        p_[i++] = m;        p_[i++] = m;        p_[i++] = m;        p_[i++] = m;    }    for (; i<N; p_[i++] = m);   // finish off last piece...#ifdef TRACE_VEC    cout << "< FMV_Vector<TYPE>::operator=(const TYPE & m)  " << endl;#endif    return *this;}#include "mvblas.h"#endif // _MV_VECTOR_TPL_H_

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -