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📄 byteseq.cpp

📁 PS2游戏硬盘直灌(HDL)的Windows下VC的源代码
💻 CPP
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/* * byteseq.c * $Id: byteseq.c,v 1.2 2004/12/04 10:20:53 b081 Exp $ * * Copyright 2004 Bobi B., w1zard0f07@yahoo.com * * This file is part of hdl_dump. * * hdl_dump is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * hdl_dump is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with hdl_dump; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#include "byteseq.h"/**************************************************************/u_int32_tget_u32 (const void *buffer){  const u_int8_t *p = (const u_int8_t *)buffer;  return ((u_int32_t) p [3] << 24 |	  (u_int32_t) p [2] << 16 |	  (u_int32_t) p [1] <<  8 |	  (u_int32_t) p [0] <<  0);}/**************************************************************/voidset_u32 (void *buffer,	 u_int32_t val){  u_int8_t *p = (u_int8_t *)buffer;  p [3] = (u_int8_t) (val >> 24);  p [2] = (u_int8_t) (val >> 16);  p [1] = (u_int8_t) (val >>  8);  p [0] = (u_int8_t) (val >>  0);}/**************************************************************/u_int16_tget_u16 (const void *buffer){  const u_int8_t *p = (const u_int8_t *)buffer;  return ((u_int16_t) p [1] << 8 |	  (u_int16_t) p [0] << 0);}/**************************************************************/voidset_u16 (void *buffer,	 u_int16_t val){  u_int8_t *p = (u_int8_t *)buffer;  p [1] = (u_int8_t) (val >> 8);  p [0] = (u_int8_t) (val >> 0);}

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