📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by LoaMapEditSrc.rc
//
#define IDR_MAIN 101
#define IDD_GET_INT_VALUE 102
#define IDC_CURSOR 103
#define IDD_DIALOG1 104
#define IDD_GET_ID 104
#define IDI_ICON 106
#define IDR_ACC 107
#define IDD_SET_TILE_DATA 109
#define IDD_EDIT_MAP_INFO 110
#define IDC_EDIT1 1000
#define IDC_EDIT_INPUT1 1001
#define IDC_EDIT2 1003
#define IDC_EDIT_INPUT2 1004
#define IDC_LIST_MAPNAME 1007
#define IDC_POS_X 1009
#define IDC_POS_Y 1010
#define IDC_LIST_BOX_NAME 1011
#define IDC_TILE_DATA 1012
#define IDC_MAP_INFO 1013
#define IDC_GET_ID 1014
#define IDM_NEW 40001
#define IDM_LOAD 40002
#define IDM_SAVE 40003
#define IDM_EXIT 40004
#define IDM_EDIT_OBJ_1 40005
#define IDM_TILE_1 40006
#define IDM_TILE_2 40007
#define IDM_TILE_3 40008
#define IDM_TILE_4 40009
#define IDM_TILE_5 40010
#define IDM_TILE_6 40011
#define IDM_TILE_7 40012
#define IDM_TILE_8 40013
#define IDM_TILE_9 40014
#define IDM_TILE_10 40015
#define IDM_SHOW_OBJ_1 40016
#define IDM_SHOW_OBJ_2 40017
#define IDM_SHOW_GROUND 40018
#define IDM_SHOW_GRID 40019
#define IDM_ABOUT 40020
#define IDM_SET_BLOCK 40022
#define IDM_SHOW_BLOCK_SIGN 40023
#define IDM_EDIT_OBJ_2 40025
#define IDM_EDIT_GROUND 40026
#define IDM_SET_LAYER 40027
#define IDM_DEL 40033
#define IDM_SET_CHANGE_MAP 40034
#define IDM_SET_SCRIPT 40035
#define IDM_EDIT_ABOUT 40036
#define IDM_SET_ID 40037
#define IDM_SET_RANDOM_BATTLE 40038
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 111
#define _APS_NEXT_COMMAND_VALUE 40039
#define _APS_NEXT_CONTROL_VALUE 1015
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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