📄 legend of atlantis.plg
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<h1>Build Log</h1>
<h3>
--------------------Configuration: legend of atlantis - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating command line "rc.exe /l 0x804 /fo"Release/LoaMapEditSrc.res" /i "LoaMapEditor" /d "NDEBUG" "I:\legend of atlantis\LoaMapEditor\LoaMapEditSrc.rc""
Creating temporary file "D:\DOCUME~1\kylinx\LOCALS~1\Temp\RSPE.tmp" with contents
[
/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Release/legend of atlantis.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
"I:\legend of atlantis\CBattle.cpp"
"I:\legend of atlantis\CBattleMenu.cpp"
"I:\legend of atlantis\CButton.cpp"
"I:\legend of atlantis\CBuyAndSell.cpp"
"I:\legend of atlantis\CCursor.cpp"
"I:\legend of atlantis\CEffect.cpp"
"I:\legend of atlantis\CError.cpp"
"I:\legend of atlantis\CFindPath.cpp"
"I:\legend of atlantis\CFont.cpp"
"I:\legend of atlantis\CGame.cpp"
"I:\legend of atlantis\CGameData.cpp"
"I:\legend of atlantis\CGoods.cpp"
"I:\legend of atlantis\CGraph.cpp"
"I:\legend of atlantis\CIniFile.cpp"
"I:\legend of atlantis\CMagic.cpp"
"I:\legend of atlantis\CMap.cpp"
"I:\legend of atlantis\CMenu.cpp"
"I:\legend of atlantis\CMessage.cpp"
"I:\legend of atlantis\CMessageBox.cpp"
"I:\legend of atlantis\CMoveRole.cpp"
"I:\legend of atlantis\CRender.cpp"
"I:\legend of atlantis\CRenderPicture.cpp"
"I:\legend of atlantis\CRole.cpp"
"I:\legend of atlantis\CScript.cpp"
"I:\legend of atlantis\CTalk.cpp"
"I:\legend of atlantis\CText.cpp"
"I:\legend of atlantis\CUserInterface.cpp"
"I:\legend of atlantis\WinMain.cpp"
"I:\legend of atlantis\Dxlib\ddutil.cpp"
"I:\legend of atlantis\Dxlib\diutil.cpp"
"I:\legend of atlantis\Dxlib\dsutil.cpp"
"I:\legend of atlantis\Dxlib\dxutil.cpp"
"I:\legend of atlantis\Dxlib\kldshow.cpp"
]
Creating command line "cl.exe @D:\DOCUME~1\kylinx\LOCALS~1\Temp\RSPE.tmp"
Creating temporary file "D:\DOCUME~1\kylinx\LOCALS~1\Temp\RSPF.tmp" with contents
[
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no /pdb:"Release/legend of atlantis.pdb" /machine:I386 /out:"Release/legend of atlantis.exe"
".\Release\CBattle.obj"
".\Release\CBattleMenu.obj"
".\Release\CButton.obj"
".\Release\CBuyAndSell.obj"
".\Release\CCursor.obj"
".\Release\CEffect.obj"
".\Release\CError.obj"
".\Release\CFindPath.obj"
".\Release\CFont.obj"
".\Release\CGame.obj"
".\Release\CGameData.obj"
".\Release\CGoods.obj"
".\Release\CGraph.obj"
".\Release\CIniFile.obj"
".\Release\CMagic.obj"
".\Release\CMap.obj"
".\Release\CMenu.obj"
".\Release\CMessage.obj"
".\Release\CMessageBox.obj"
".\Release\CMoveRole.obj"
".\Release\CRender.obj"
".\Release\CRenderPicture.obj"
".\Release\CRole.obj"
".\Release\CScript.obj"
".\Release\CTalk.obj"
".\Release\CText.obj"
".\Release\CUserInterface.obj"
".\Release\WinMain.obj"
".\Release\ddutil.obj"
".\Release\diutil.obj"
".\Release\dsutil.obj"
".\Release\dxutil.obj"
".\Release\kldshow.obj"
".\Release\LoaMapEditSrc.res"
]
Creating command line "link.exe @D:\DOCUME~1\kylinx\LOCALS~1\Temp\RSPF.tmp"
<h3>Output Window</h3>
Compiling resources...
Compiling...
CBattle.cpp
CBattleMenu.cpp
CButton.cpp
CBuyAndSell.cpp
CCursor.cpp
CEffect.cpp
CError.cpp
CFindPath.cpp
CFont.cpp
CGame.cpp
CGameData.cpp
CGoods.cpp
CGraph.cpp
CIniFile.cpp
CMagic.cpp
CMap.cpp
CMenu.cpp
CMessage.cpp
CMessageBox.cpp
CMoveRole.cpp
CRender.cpp
CRenderPicture.cpp
CRole.cpp
CScript.cpp
CTalk.cpp
CText.cpp
CUserInterface.cpp
WinMain.cpp
ddutil.cpp
diutil.cpp
dsutil.cpp
dxutil.cpp
kldshow.cpp
Linking...
LINK : warning LNK4089: all references to "ADVAPI32.dll" discarded by /OPT:REF
<h3>Results</h3>
legend of atlantis.exe - 0 error(s), 1 warning(s)
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