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📄 map_q3.c

📁 quakeIII源码这个不用我多说吧
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//				, b->entitynum, b->brushnum);
//			return;
//		}
//
//		VectorAdd (b->mins, b->maxs, origin);
//		VectorScale (origin, 0.5, origin);
//
//		sprintf (string, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
//		SetKeyValue (&entities[b->entitynum], "origin", string);
//
//		VectorCopy (origin, entities[b->entitynum].origin);
//
//		// don't keep this brush
//		b->numsides = 0;
//
//		return;
//	}

	//ME: the bsp brushes already have bevels, so we won't try to
	//    add them again (especially since Johny Boy's bevel adding might
	//    be crappy)
//	AddBrushBevels(b);

	nummapbrushes++;
	mapent->numbrushes++;
} //end of the function Q3_BSPBrushToMapBrush
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void Q3_ParseBSPBrushes(entity_t *mapent)
{
	int i;

	for (i = 0; i < q3_dmodels[mapent->modelnum].numBrushes; i++)
	{
		Q3_BSPBrushToMapBrush(&q3_dbrushes[q3_dmodels[mapent->modelnum].firstBrush + i], mapent);
	} //end for
} //end of the function Q3_ParseBSPBrushes
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
qboolean Q3_ParseBSPEntity(int entnum)
{
	entity_t *mapent;
	char *model;
	int startbrush, startsides;

	startbrush = nummapbrushes;
	startsides = nummapbrushsides;

	mapent = &entities[entnum];//num_entities];
	mapent->firstbrush = nummapbrushes;
	mapent->numbrushes = 0;
	mapent->modelnum = -1;	//-1 = no BSP model

	model = ValueForKey(mapent, "model");
	if (model && strlen(model))
	{
		if (*model == '*')
		{
			//get the model number of this entity (skip the leading *)
			mapent->modelnum = atoi(&model[1]);
		} //end if
	} //end if

	GetVectorForKey(mapent, "origin", mapent->origin);

	//if this is the world entity it has model number zero
	//the world entity has no model key
	if (!strcmp("worldspawn", ValueForKey(mapent, "classname")))
	{
		mapent->modelnum = 0;
	} //end if
	//if the map entity has a BSP model (a modelnum of -1 is used for
	//entities that aren't using a BSP model)
	if (mapent->modelnum >= 0)
	{
		//parse the bsp brushes
		Q3_ParseBSPBrushes(mapent);
	} //end if
	//
	//the origin of the entity is already taken into account
	//
	//func_group entities can't be in the bsp file
	//
	//check out the func_areaportal entities
	if (!strcmp ("func_areaportal", ValueForKey (mapent, "classname")))
	{
		c_areaportals++;
		mapent->areaportalnum = c_areaportals;
		return true;
	} //end if
	return true;
} //end of the function Q3_ParseBSPEntity
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
#define	MAX_PATCH_VERTS		1024

void AAS_CreateCurveBrushes(void)
{
	int i, j, n, planenum, numcurvebrushes = 0;
	q3_dsurface_t *surface;
	q3_drawVert_t *dv_p;
	vec3_t points[MAX_PATCH_VERTS];
	int width, height, c;
	patchCollide_t *pc;
	facet_t *facet;
	mapbrush_t *brush;
	side_t *side;
	entity_t *mapent;
	winding_t *winding;

	qprintf("nummapbrushsides = %d\n", nummapbrushsides);
	mapent = &entities[0];
	for (i = 0; i < q3_numDrawSurfaces; i++)
	{
		surface = &q3_drawSurfaces[i];
		if ( ! surface->patchWidth ) continue;
		// if the curve is not solid
		if (!(q3_dshaders[surface->shaderNum].contentFlags & (CONTENTS_SOLID|CONTENTS_PLAYERCLIP)))
		{
			//Log_Print("skipped non-solid curve\n");
			continue;
		} //end if
		// if this curve should not be used for AAS
		if ( q3_dshaders[surface->shaderNum].contentFlags & CONTENTS_NOBOTCLIP ) {
			continue;
		}
		//
		width = surface->patchWidth;
		height = surface->patchHeight;
		c = width * height;
		if (c > MAX_PATCH_VERTS)
		{
			Error("ParseMesh: MAX_PATCH_VERTS");
		} //end if

		dv_p = q3_drawVerts + surface->firstVert;
		for ( j = 0 ; j < c ; j++, dv_p++ )
		{
			points[j][0] = dv_p->xyz[0];
			points[j][1] = dv_p->xyz[1];
			points[j][2] = dv_p->xyz[2];
		} //end for
		// create the internal facet structure
		pc = CM_GeneratePatchCollide(width, height, points);
		//
		for (j = 0; j < pc->numFacets; j++)
		{
			facet = &pc->facets[j];
			//
			brush = &mapbrushes[nummapbrushes];
			brush->original_sides = &brushsides[nummapbrushsides];
			brush->entitynum = 0;
			brush->brushnum = nummapbrushes - mapent->firstbrush;
			//
			brush->numsides = facet->numBorders + 2;
			nummapbrushsides += brush->numsides;
			brush->contents = CONTENTS_SOLID;
			//
			//qprintf("\r%6d curve brushes", nummapbrushsides);//++numcurvebrushes);
			qprintf("\r%6d curve brushes", ++numcurvebrushes);
			//
			planenum = FindFloatPlane(pc->planes[facet->surfacePlane].plane, pc->planes[facet->surfacePlane].plane[3]);
			//
			side = &brush->original_sides[0];
			side->planenum = planenum;
			side->contents = CONTENTS_SOLID;
			side->flags |= SFL_TEXTURED|SFL_VISIBLE|SFL_CURVE;
			side->surf = 0;
			//
			side = &brush->original_sides[1];
			if (create_aas)
			{
				//the plane is expanded later so it's not a problem that
				//these first two opposite sides are coplanar
				side->planenum = planenum ^ 1;
			} //end if
			else
			{
				side->planenum = FindFloatPlane(mapplanes[planenum^1].normal, mapplanes[planenum^1].dist + 1);
				side->flags |= SFL_TEXTURED|SFL_VISIBLE;
			} //end else
			side->contents = CONTENTS_SOLID;
			side->flags |= SFL_CURVE;
			side->surf = 0;
			//
			winding = BaseWindingForPlane(mapplanes[side->planenum].normal, mapplanes[side->planenum].dist);
			for (n = 0; n < facet->numBorders; n++)
			{
				//never use the surface plane as a border
				if (facet->borderPlanes[n] == facet->surfacePlane) continue;
				//
				side = &brush->original_sides[2 + n];
				side->planenum = FindFloatPlane(pc->planes[facet->borderPlanes[n]].plane, pc->planes[facet->borderPlanes[n]].plane[3]);
				if (facet->borderInward[n]) side->planenum ^= 1;
				side->contents = CONTENTS_SOLID;
				side->flags |= SFL_TEXTURED|SFL_CURVE;
				side->surf = 0;
				//chop the winding in place
				if (winding) ChopWindingInPlace(&winding, mapplanes[side->planenum^1].normal, mapplanes[side->planenum^1].dist, 0.1); //CLIP_EPSILON);
			} //end for
			//VectorCopy(pc->bounds[0], brush->mins);
			//VectorCopy(pc->bounds[1], brush->maxs);
			if (!winding)
			{
				Log_Print("WARNING: AAS_CreateCurveBrushes: no winding\n");
				brush->numsides = 0;
				continue;
			} //end if
			brush->original_sides[0].winding = winding;
			WindingBounds(winding, brush->mins, brush->maxs);
			for (n = 0; n < 3; n++)
			{
				//IDBUG: all the indexes into the mins and maxs were zero (not using i)
				if (brush->mins[n] < -MAX_MAP_BOUNDS || brush->maxs[n] > MAX_MAP_BOUNDS)
				{
					Log_Print("entity %i, brush %i: bounds out of range\n", brush->entitynum, brush->brushnum);
					Log_Print("brush->mins[%d] = %f, brush->maxs[%d] = %f\n", n, brush->mins[n], n, brush->maxs[n]);
					brush->numsides = 0; //remove the brush
					break;
				} //end if
				if (brush->mins[n] > MAX_MAP_BOUNDS || brush->maxs[n] < -MAX_MAP_BOUNDS)
				{
					Log_Print("entity %i, brush %i: no visible sides on brush\n", brush->entitynum, brush->brushnum);
					Log_Print("brush->mins[%d] = %f, brush->maxs[%d] = %f\n", n, brush->mins[n], n, brush->maxs[n]);
					brush->numsides = 0; //remove the brush
					break;
				} //end if
			} //end for
			if (create_aas)
			{
				//NOTE: brush bevels now already added
				//AddBrushBevels(brush);
				AAS_CreateMapBrushes(brush, mapent, false);
			} //end if
			else
			{
				// create windings for sides and bounds for brush
				MakeBrushWindings(brush);
				AddBrushBevels(brush);
				nummapbrushes++;
				mapent->numbrushes++;
			} //end else
		} //end for
	} //end for
	//qprintf("\r%6d curve brushes", nummapbrushsides);//++numcurvebrushes);
	qprintf("\r%6d curve brushes\n", numcurvebrushes);
} //end of the function AAS_CreateCurveBrushes
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void AAS_ExpandMapBrush(mapbrush_t *brush, vec3_t mins, vec3_t maxs);

void Q3_LoadMapFromBSP(struct quakefile_s *qf)
{
	int i;
	vec3_t mins = {-1,-1,-1}, maxs = {1, 1, 1};

	Log_Print("-- Q3_LoadMapFromBSP --\n");
	//loaded map type
	loadedmaptype = MAPTYPE_QUAKE3;

	Log_Print("Loading map from %s...\n", qf->filename);
	//load the bsp file
	Q3_LoadBSPFile(qf);

	//create an index from bsp planes to map planes
	//DPlanes2MapPlanes();
	//clear brush model numbers
	for (i = 0; i < MAX_MAPFILE_BRUSHES; i++)
		brushmodelnumbers[i] = -1;

	nummapbrushsides = 0;
	num_entities = 0;

	Q3_ParseEntities();
	//
	for (i = 0; i < num_entities; i++)
	{
		Q3_ParseBSPEntity(i);
	} //end for

	AAS_CreateCurveBrushes();
	//get the map mins and maxs from the world model
	ClearBounds(map_mins, map_maxs);
	for (i = 0; i < entities[0].numbrushes; i++)
	{
		if (mapbrushes[i].numsides <= 0)
			continue;
		AddPointToBounds (mapbrushes[i].mins, map_mins, map_maxs);
		AddPointToBounds (mapbrushes[i].maxs, map_mins, map_maxs);
	} //end for
	/*/
	for (i = 0; i < nummapbrushes; i++)
	{
		//if (!mapbrushes[i].original_sides) continue;
		//AddBrushBevels(&mapbrushes[i]);
		//AAS_ExpandMapBrush(&mapbrushes[i], mins, maxs);
	} //end for*/
	/*
	for (i = 0; i < nummapbrushsides; i++)
	{
		Log_Write("side %d flags = %d", i, brushsides[i].flags);
	} //end for
	for (i = 0; i < nummapbrushes; i++)
	{
		Log_Write("brush contents: ");
		PrintContents(mapbrushes[i].contents);
		Log_Print("\n");
	} //end for*/
} //end of the function Q3_LoadMapFromBSP
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void Q3_ResetMapLoading(void)
{
	//reset for map loading from bsp
	memset(nodestack, 0, NODESTACKSIZE * sizeof(int));
	nodestackptr = NULL;
	nodestacksize = 0;
	memset(brushmodelnumbers, 0, MAX_MAPFILE_BRUSHES * sizeof(int));
} //end of the function Q3_ResetMapLoading

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