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📄 map_q2.c

📁 quakeIII源码这个不用我多说吧
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	// brushes that will not be visible at all will never be
	// used as bsp splitters
	if (b->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
	{
		c_clipbrushes++;
		for (i=0 ; i<b->numsides ; i++)
			b->original_sides[i].texinfo = TEXINFO_NODE;
	}

	//
	// origin brushes are removed, but they set
	// the rotation origin for the rest of the brushes
	// in the entity.  After the entire entity is parsed,
	// the planenums and texinfos will be adjusted for
	// the origin brush
	//
	if (b->contents & CONTENTS_ORIGIN)
	{
		char	string[32];
		vec3_t	origin;

		if (num_entities == 1)
		{
			Error ("Entity %i, Brush %i: origin brushes not allowed in world"
				, b->entitynum, b->brushnum);
			return;
		}

		VectorAdd (b->mins, b->maxs, origin);
		VectorScale (origin, 0.5, origin);

		sprintf (string, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
		SetKeyValue (&entities[b->entitynum], "origin", string);

		VectorCopy (origin, entities[b->entitynum].origin);

		// don't keep this brush
		b->numsides = 0;

		return;
	}

	AddBrushBevels(b);

	nummapbrushes++;
	mapent->numbrushes++;		
}

/*
================
Q2_MoveBrushesToWorld

Takes all of the brushes from the current entity and
adds them to the world's brush list.

Used by func_group and func_areaportal
================
*/
void Q2_MoveBrushesToWorld (entity_t *mapent)
{
	int			newbrushes;
	int			worldbrushes;
	mapbrush_t	*temp;
	int			i;

	// this is pretty gross, because the brushes are expected to be
	// in linear order for each entity

	newbrushes = mapent->numbrushes;
	worldbrushes = entities[0].numbrushes;

	temp = GetMemory(newbrushes*sizeof(mapbrush_t));
	memcpy (temp, mapbrushes + mapent->firstbrush, newbrushes*sizeof(mapbrush_t));

#if	0		// let them keep their original brush numbers
	for (i=0 ; i<newbrushes ; i++)
		temp[i].entitynum = 0;
#endif

	// make space to move the brushes (overlapped copy)
	memmove (mapbrushes + worldbrushes + newbrushes,
		mapbrushes + worldbrushes,
		sizeof(mapbrush_t) * (nummapbrushes - worldbrushes - newbrushes) );

	// copy the new brushes down
	memcpy (mapbrushes + worldbrushes, temp, sizeof(mapbrush_t) * newbrushes);

	// fix up indexes
	entities[0].numbrushes += newbrushes;
	for (i=1 ; i<num_entities ; i++)
		entities[i].firstbrush += newbrushes;
	FreeMemory(temp);

	mapent->numbrushes = 0;
}

/*
================
Q2_ParseMapEntity
================
*/
qboolean	Q2_ParseMapEntity(script_t *script)
{
	entity_t	*mapent;
	epair_t *e;
	side_t *s;
	int i, j;
	int startbrush, startsides;
	vec_t newdist;
	mapbrush_t *b;
	token_t token;

	if (!PS_ReadToken(script, &token)) return false;

	if (strcmp(token.string, "{") )
		Error ("ParseEntity: { not found");
	
	if (num_entities == MAX_MAP_ENTITIES)
		Error ("num_entities == MAX_MAP_ENTITIES");

	startbrush = nummapbrushes;
	startsides = nummapbrushsides;

	mapent = &entities[num_entities];
	num_entities++;
	memset (mapent, 0, sizeof(*mapent));
	mapent->firstbrush = nummapbrushes;
	mapent->numbrushes = 0;
//	mapent->portalareas[0] = -1;
//	mapent->portalareas[1] = -1;

	do
	{
		if (!PS_ReadToken(script, &token))
		{
			Error("ParseEntity: EOF without closing brace");
		} //end if
		if (!strcmp(token.string, "}")) break;
		if (!strcmp(token.string, "{"))
		{
			Q2_ParseBrush(script, mapent);
		} //end if
		else
		{
			PS_UnreadLastToken(script);
			e = ParseEpair(script);
			e->next = mapent->epairs;
			mapent->epairs = e;
		} //end else
	} while(1);

	GetVectorForKey(mapent, "origin", mapent->origin);

	//
	// if there was an origin brush, offset all of the planes and texinfo
	//
	if (mapent->origin[0] || mapent->origin[1] || mapent->origin[2])
	{
		for (i=0 ; i<mapent->numbrushes ; i++)
		{
			b = &mapbrushes[mapent->firstbrush + i];
			for (j=0 ; j<b->numsides ; j++)
			{
				s = &b->original_sides[j];
				newdist = mapplanes[s->planenum].dist -
					DotProduct (mapplanes[s->planenum].normal, mapent->origin);
				s->planenum = FindFloatPlane (mapplanes[s->planenum].normal, newdist);
				s->texinfo = TexinfoForBrushTexture (&mapplanes[s->planenum],
					&side_brushtextures[s-brushsides], mapent->origin);
			}
			MakeBrushWindings (b);
		}
	}

	// group entities are just for editor convenience
	// toss all brushes into the world entity
	if (!strcmp ("func_group", ValueForKey (mapent, "classname")))
	{
		Q2_MoveBrushesToWorld (mapent);
		mapent->numbrushes = 0;
		return true;
	}

	// areaportal entities move their brushes, but don't eliminate
	// the entity
	if (!strcmp ("func_areaportal", ValueForKey (mapent, "classname")))
	{
		char	str[128];

		if (mapent->numbrushes != 1)
			Error ("Entity %i: func_areaportal can only be a single brush", num_entities-1);

		b = &mapbrushes[nummapbrushes-1];
		b->contents = CONTENTS_AREAPORTAL;
		c_areaportals++;
		mapent->areaportalnum = c_areaportals;
		// set the portal number as "style"
		sprintf (str, "%i", c_areaportals);
		SetKeyValue (mapent, "style", str);
		Q2_MoveBrushesToWorld (mapent);
		return true;
	}

	return true;
}

//===================================================================

/*
================
LoadMapFile
================
*/
void Q2_LoadMapFile(char *filename)
{		
	int i;
	script_t *script;

	Log_Print("-- Q2_LoadMapFile --\n");
#ifdef ME
	//loaded map type
	loadedmaptype = MAPTYPE_QUAKE2;
	//reset the map loading
	ResetMapLoading();
#endif //ME

	script = LoadScriptFile(filename);
	if (!script)
	{
		Log_Print("couldn't open %s\n", filename);
		return;
	} //end if
	//white spaces and escape characters inside a string are not allowed
	SetScriptFlags(script, SCFL_NOSTRINGWHITESPACES |
									SCFL_NOSTRINGESCAPECHARS |
									SCFL_PRIMITIVE);

	nummapbrushsides = 0;
	num_entities = 0;
	
	while (Q2_ParseMapEntity(script))
	{
	}

	ClearBounds (map_mins, map_maxs);
	for (i=0 ; i<entities[0].numbrushes ; i++)
	{
		if (mapbrushes[i].mins[0] > 4096)
			continue;	// no valid points
		AddPointToBounds (mapbrushes[i].mins, map_mins, map_maxs);
		AddPointToBounds (mapbrushes[i].maxs, map_mins, map_maxs);
	} //end for

	PrintMapInfo();

	//free the script
	FreeScript(script);
//	TestExpandBrushes ();
	//
	Q2_CreateMapTexinfo();
} //end of the function Q2_LoadMapFile

#ifdef ME		//Begin MAP loading from BSP file
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void Q2_SetLeafBrushesModelNumbers(int leafnum, int modelnum)
{
	int i, brushnum;
	dleaf_t *leaf;

	leaf = &dleafs[leafnum];
	for (i = 0; i < leaf->numleafbrushes; i++)
	{
		brushnum = dleafbrushes[leaf->firstleafbrush + i];
		brushmodelnumbers[brushnum] = modelnum;
		dbrushleafnums[brushnum] = leafnum;
	} //end for
} //end of the function Q2_SetLeafBrushesModelNumbers
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void Q2_InitNodeStack(void)
{
	nodestackptr = nodestack;
	nodestacksize = 0;
} //end of the function Q2_InitNodeStack
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void Q2_PushNodeStack(int num)
{
	*nodestackptr = num;
	nodestackptr++;
	nodestacksize++;
	//
	if (nodestackptr >= &nodestack[NODESTACKSIZE])
	{
		Error("Q2_PushNodeStack: stack overflow\n");
	} //end if
} //end of the function Q2_PushNodeStack
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Q2_PopNodeStack(void)
{
	//if the stack is empty
	if (nodestackptr <= nodestack) return -1;
	//decrease stack pointer
	nodestackptr--;
	nodestacksize--;
	//return the top value from the stack
	return *nodestackptr;
} //end of the function Q2_PopNodeStack
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void Q2_SetBrushModelNumbers(entity_t *mapent)
{
	int n, pn;
	int leafnum;

	//
	Q2_InitNodeStack();
	//head node (root) of the bsp tree
	n = dmodels[mapent->modelnum].headnode;
	pn = 0;
	
	do
	{
		//if we are in a leaf (negative node number)
		if (n < 0)
		{
			//number of the leaf
			leafnum = (-n) - 1;
			//set the brush numbers
			Q2_SetLeafBrushesModelNumbers(leafnum, mapent->modelnum);
			//walk back into the tree to find a second child to continue with
			for (pn = Q2_PopNodeStack(); pn >= 0; n = pn, pn = Q2_PopNodeStack())
			{
				//if we took the first child at the parent node
				if (dnodes[pn].children[0] == n) break;
			} //end for
			//if the stack wasn't empty (if not processed whole tree)
			if (pn >= 0)
			{
				//push the parent node again
				Q2_PushNodeStack(pn);
				//we proceed with the second child of the parent node
				n = dnodes[pn].children[1];
			} //end if
		} //end if
		else
		{
			//push the current node onto the stack
			Q2_PushNodeStack(n);
			//walk forward into the tree to the first child
			n = dnodes[n].children[0];
		} //end else
	} while(pn >= 0);
} //end of the function Q2_SetBrushModelNumbers
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void Q2_BSPBrushToMapBrush(dbrush_t *bspbrush, entity_t *mapent)
{
	mapbrush_t *b;
	int i, k, n;
	side_t *side, *s2;

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