📄 l_bsp_q3.c
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{
q3_dbrushsidetextured[brush->firstSide + j] = true;
continue;
} //end if
//find a face for texturing this brush
for (k = 0; k < q3_numDrawSurfaces; k++)
{
surface = &q3_drawSurfaces[k];
if (surface->surfaceType != MST_PLANAR) continue;
//
//Q3_SurfacePlane(surface, plane.normal, &plane.dist);
plane = &q3_surfaceplanes[k];
//the surface plane and the brush side plane should be pretty much the same
if (fabs(fabs(plane->dist) - fabs(q3_dplanes[brushside->planeNum].dist)) > 5) continue;
dot = DotProduct(plane->normal, q3_dplanes[brushside->planeNum].normal);
if (dot > -0.9 && dot < 0.9) continue;
//if the face is partly or totally on the brush side
if (Q3_FaceOnWinding(surface, w))
{
q3_dbrushsidetextured[brush->firstSide + j] = true;
//Log_Write("Q3_FaceOnWinding");
break;
} //end if
} //end for
FreeWinding(w);
} //end for
} //end for
qprintf("\r%6d brush sides\n", numsides);
numtextured = 0;
for (i = 0; i < q3_numbrushsides; i++)
{
if (forcesidesvisible) q3_dbrushsidetextured[i] = true;
if (q3_dbrushsidetextured[i]) numtextured++;
} //end for
Log_Print("%d brush sides textured out of %d\n", numtextured, q3_numbrushsides);
} //end of the function Q3_FindVisibleBrushSides
/*
=============
Q3_SwapBlock
If all values are 32 bits, this can be used to swap everything
=============
*/
void Q3_SwapBlock( int *block, int sizeOfBlock ) {
int i;
sizeOfBlock >>= 2;
for ( i = 0 ; i < sizeOfBlock ; i++ ) {
block[i] = LittleLong( block[i] );
}
} //end of the function Q3_SwapBlock
/*
=============
Q3_SwapBSPFile
Byte swaps all data in a bsp file.
=============
*/
void Q3_SwapBSPFile( void ) {
int i;
// models
Q3_SwapBlock( (int *)q3_dmodels, q3_nummodels * sizeof( q3_dmodels[0] ) );
// shaders (don't swap the name)
for ( i = 0 ; i < q3_numShaders ; i++ ) {
q3_dshaders[i].contentFlags = LittleLong( q3_dshaders[i].contentFlags );
q3_dshaders[i].surfaceFlags = LittleLong( q3_dshaders[i].surfaceFlags );
}
// planes
Q3_SwapBlock( (int *)q3_dplanes, q3_numplanes * sizeof( q3_dplanes[0] ) );
// nodes
Q3_SwapBlock( (int *)q3_dnodes, q3_numnodes * sizeof( q3_dnodes[0] ) );
// leafs
Q3_SwapBlock( (int *)q3_dleafs, q3_numleafs * sizeof( q3_dleafs[0] ) );
// leaffaces
Q3_SwapBlock( (int *)q3_dleafsurfaces, q3_numleafsurfaces * sizeof( q3_dleafsurfaces[0] ) );
// leafbrushes
Q3_SwapBlock( (int *)q3_dleafbrushes, q3_numleafbrushes * sizeof( q3_dleafbrushes[0] ) );
// brushes
Q3_SwapBlock( (int *)q3_dbrushes, q3_numbrushes * sizeof( q3_dbrushes[0] ) );
// brushsides
Q3_SwapBlock( (int *)q3_dbrushsides, q3_numbrushsides * sizeof( q3_dbrushsides[0] ) );
// vis
((int *)&q3_visBytes)[0] = LittleLong( ((int *)&q3_visBytes)[0] );
((int *)&q3_visBytes)[1] = LittleLong( ((int *)&q3_visBytes)[1] );
// drawverts (don't swap colors )
for ( i = 0 ; i < q3_numDrawVerts ; i++ ) {
q3_drawVerts[i].lightmap[0] = LittleFloat( q3_drawVerts[i].lightmap[0] );
q3_drawVerts[i].lightmap[1] = LittleFloat( q3_drawVerts[i].lightmap[1] );
q3_drawVerts[i].st[0] = LittleFloat( q3_drawVerts[i].st[0] );
q3_drawVerts[i].st[1] = LittleFloat( q3_drawVerts[i].st[1] );
q3_drawVerts[i].xyz[0] = LittleFloat( q3_drawVerts[i].xyz[0] );
q3_drawVerts[i].xyz[1] = LittleFloat( q3_drawVerts[i].xyz[1] );
q3_drawVerts[i].xyz[2] = LittleFloat( q3_drawVerts[i].xyz[2] );
q3_drawVerts[i].normal[0] = LittleFloat( q3_drawVerts[i].normal[0] );
q3_drawVerts[i].normal[1] = LittleFloat( q3_drawVerts[i].normal[1] );
q3_drawVerts[i].normal[2] = LittleFloat( q3_drawVerts[i].normal[2] );
}
// drawindexes
Q3_SwapBlock( (int *)q3_drawIndexes, q3_numDrawIndexes * sizeof( q3_drawIndexes[0] ) );
// drawsurfs
Q3_SwapBlock( (int *)q3_drawSurfaces, q3_numDrawSurfaces * sizeof( q3_drawSurfaces[0] ) );
// fogs
for ( i = 0 ; i < q3_numFogs ; i++ ) {
q3_dfogs[i].brushNum = LittleLong( q3_dfogs[i].brushNum );
}
}
/*
=============
Q3_CopyLump
=============
*/
int Q3_CopyLump( q3_dheader_t *header, int lump, void **dest, int size ) {
int length, ofs;
length = header->lumps[lump].filelen;
ofs = header->lumps[lump].fileofs;
if ( length % size ) {
Error ("Q3_LoadBSPFile: odd lump size");
}
*dest = GetMemory(length);
memcpy( *dest, (byte *)header + ofs, length );
return length / size;
}
/*
=============
CountTriangles
=============
*/
void CountTriangles( void ) {
int i, numTris, numPatchTris;
q3_dsurface_t *surface;
numTris = numPatchTris = 0;
for ( i = 0; i < q3_numDrawSurfaces; i++ ) {
surface = &q3_drawSurfaces[i];
numTris += surface->numIndexes / 3;
if ( surface->patchWidth ) {
numPatchTris += surface->patchWidth * surface->patchHeight * 2;
}
}
Log_Print( "%6d triangles\n", numTris );
Log_Print( "%6d patch tris\n", numPatchTris );
}
/*
=============
Q3_LoadBSPFile
=============
*/
void Q3_LoadBSPFile(struct quakefile_s *qf)
{
q3_dheader_t *header;
// load the file header
//LoadFile(filename, (void **)&header, offset, length);
//
LoadQuakeFile(qf, (void **)&header);
// swap the header
Q3_SwapBlock( (int *)header, sizeof(*header) );
if ( header->ident != Q3_BSP_IDENT ) {
Error( "%s is not a IBSP file", qf->filename );
}
if ( header->version != Q3_BSP_VERSION ) {
Error( "%s is version %i, not %i", qf->filename, header->version, Q3_BSP_VERSION );
}
q3_numShaders = Q3_CopyLump( header, Q3_LUMP_SHADERS, (void *) &q3_dshaders, sizeof(q3_dshader_t) );
q3_nummodels = Q3_CopyLump( header, Q3_LUMP_MODELS, (void *) &q3_dmodels, sizeof(q3_dmodel_t) );
q3_numplanes = Q3_CopyLump( header, Q3_LUMP_PLANES, (void *) &q3_dplanes, sizeof(q3_dplane_t) );
q3_numleafs = Q3_CopyLump( header, Q3_LUMP_LEAFS, (void *) &q3_dleafs, sizeof(q3_dleaf_t) );
q3_numnodes = Q3_CopyLump( header, Q3_LUMP_NODES, (void *) &q3_dnodes, sizeof(q3_dnode_t) );
q3_numleafsurfaces = Q3_CopyLump( header, Q3_LUMP_LEAFSURFACES, (void *) &q3_dleafsurfaces, sizeof(q3_dleafsurfaces[0]) );
q3_numleafbrushes = Q3_CopyLump( header, Q3_LUMP_LEAFBRUSHES, (void *) &q3_dleafbrushes, sizeof(q3_dleafbrushes[0]) );
q3_numbrushes = Q3_CopyLump( header, Q3_LUMP_BRUSHES, (void *) &q3_dbrushes, sizeof(q3_dbrush_t) );
q3_numbrushsides = Q3_CopyLump( header, Q3_LUMP_BRUSHSIDES, (void *) &q3_dbrushsides, sizeof(q3_dbrushside_t) );
q3_numDrawVerts = Q3_CopyLump( header, Q3_LUMP_DRAWVERTS, (void *) &q3_drawVerts, sizeof(q3_drawVert_t) );
q3_numDrawSurfaces = Q3_CopyLump( header, Q3_LUMP_SURFACES, (void *) &q3_drawSurfaces, sizeof(q3_dsurface_t) );
q3_numFogs = Q3_CopyLump( header, Q3_LUMP_FOGS, (void *) &q3_dfogs, sizeof(q3_dfog_t) );
q3_numDrawIndexes = Q3_CopyLump( header, Q3_LUMP_DRAWINDEXES, (void *) &q3_drawIndexes, sizeof(q3_drawIndexes[0]) );
q3_numVisBytes = Q3_CopyLump( header, Q3_LUMP_VISIBILITY, (void *) &q3_visBytes, 1 );
q3_numLightBytes = Q3_CopyLump( header, Q3_LUMP_LIGHTMAPS, (void *) &q3_lightBytes, 1 );
q3_entdatasize = Q3_CopyLump( header, Q3_LUMP_ENTITIES, (void *) &q3_dentdata, 1);
q3_numGridPoints = Q3_CopyLump( header, Q3_LUMP_LIGHTGRID, (void *) &q3_gridData, 8 );
CountTriangles();
FreeMemory( header ); // everything has been copied out
// swap everything
Q3_SwapBSPFile();
Q3_FindVisibleBrushSides();
//Q3_PrintBSPFileSizes();
}
//============================================================================
/*
=============
Q3_AddLump
=============
*/
void Q3_AddLump( FILE *bspfile, q3_dheader_t *header, int lumpnum, void *data, int len ) {
q3_lump_t *lump;
lump = &header->lumps[lumpnum];
lump->fileofs = LittleLong( ftell(bspfile) );
lump->filelen = LittleLong( len );
SafeWrite( bspfile, data, (len+3)&~3 );
}
/*
=============
Q3_WriteBSPFile
Swaps the bsp file in place, so it should not be referenced again
=============
*/
void Q3_WriteBSPFile( char *filename )
{
q3_dheader_t outheader, *header;
FILE *bspfile;
header = &outheader;
memset( header, 0, sizeof(q3_dheader_t) );
Q3_SwapBSPFile();
header->ident = LittleLong( Q3_BSP_IDENT );
header->version = LittleLong( Q3_BSP_VERSION );
bspfile = SafeOpenWrite( filename );
SafeWrite( bspfile, header, sizeof(q3_dheader_t) ); // overwritten later
Q3_AddLump( bspfile, header, Q3_LUMP_SHADERS, q3_dshaders, q3_numShaders*sizeof(q3_dshader_t) );
Q3_AddLump( bspfile, header, Q3_LUMP_PLANES, q3_dplanes, q3_numplanes*sizeof(q3_dplane_t) );
Q3_AddLump( bspfile, header, Q3_LUMP_LEAFS, q3_dleafs, q3_numleafs*sizeof(q3_dleaf_t) );
Q3_AddLump( bspfile, header, Q3_LUMP_NODES, q3_dnodes, q3_numnodes*sizeof(q3_dnode_t) );
Q3_AddLump( bspfile, header, Q3_LUMP_BRUSHES, q3_dbrushes, q3_numbrushes*sizeof(q3_dbrush_t) );
Q3_AddLump( bspfile, header, Q3_LUMP_BRUSHSIDES, q3_dbrushsides, q3_numbrushsides*sizeof(q3_dbrushside_t) );
Q3_AddLump( bspfile, header, Q3_LUMP_LEAFSURFACES, q3_dleafsurfaces, q3_numleafsurfaces*sizeof(q3_dleafsurfaces[0]) );
Q3_AddLump( bspfile, header, Q3_LUMP_LEAFBRUSHES, q3_dleafbrushes, q3_numleafbrushes*sizeof(q3_dleafbrushes[0]) );
Q3_AddLump( bspfile, header, Q3_LUMP_MODELS, q3_dmodels, q3_nummodels*sizeof(q3_dmodel_t) );
Q3_AddLump( bspfile, header, Q3_LUMP_DRAWVERTS, q3_drawVerts, q3_numDrawVerts*sizeof(q3_drawVert_t) );
Q3_AddLump( bspfile, header, Q3_LUMP_SURFACES, q3_drawSurfaces, q3_numDrawSurfaces*sizeof(q3_dsurface_t) );
Q3_AddLump( bspfile, header, Q3_LUMP_VISIBILITY, q3_visBytes, q3_numVisBytes );
Q3_AddLump( bspfile, header, Q3_LUMP_LIGHTMAPS, q3_lightBytes, q3_numLightBytes );
Q3_AddLump( bspfile, header, Q3_LUMP_LIGHTGRID, q3_gridData, 8 * q3_numGridPoints );
Q3_AddLump( bspfile, header, Q3_LUMP_ENTITIES, q3_dentdata, q3_entdatasize );
Q3_AddLump( bspfile, header, Q3_LUMP_FOGS, q3_dfogs, q3_numFogs * sizeof(q3_dfog_t) );
Q3_AddLump( bspfile, header, Q3_LUMP_DRAWINDEXES, q3_drawIndexes, q3_numDrawIndexes * sizeof(q3_drawIndexes[0]) );
fseek (bspfile, 0, SEEK_SET);
SafeWrite (bspfile, header, sizeof(q3_dheader_t));
fclose (bspfile);
}
//============================================================================
/*
=============
Q3_PrintBSPFileSizes
Dumps info about current file
=============
*/
void Q3_PrintBSPFileSizes( void )
{
if ( !num_entities )
{
Q3_ParseEntities();
}
Log_Print ("%6i models %7i\n"
,q3_nummodels, (int)(q3_nummodels*sizeof(q3_dmodel_t)));
Log_Print ("%6i shaders %7i\n"
,q3_numShaders, (int)(q3_numShaders*sizeof(q3_dshader_t)));
Log_Print ("%6i brushes %7i\n"
,q3_numbrushes, (int)(q3_numbrushes*sizeof(q3_dbrush_t)));
Log_Print ("%6i brushsides %7i\n"
,q3_numbrushsides, (int)(q3_numbrushsides*sizeof(q3_dbrushside_t)));
Log_Print ("%6i fogs %7i\n"
,q3_numFogs, (int)(q3_numFogs*sizeof(q3_dfog_t)));
Log_Print ("%6i planes %7i\n"
,q3_numplanes, (int)(q3_numplanes*sizeof(q3_dplane_t)));
Log_Print ("%6i entdata %7i\n", num_entities, q3_entdatasize);
Log_Print ("\n");
Log_Print ("%6i nodes %7i\n"
,q3_numnodes, (int)(q3_numnodes*sizeof(q3_dnode_t)));
Log_Print ("%6i leafs %7i\n"
,q3_numleafs, (int)(q3_numleafs*sizeof(q3_dleaf_t)));
Log_Print ("%6i leafsurfaces %7i\n"
,q3_numleafsurfaces, (int)(q3_numleafsurfaces*sizeof(q3_dleafsurfaces[0])));
Log_Print ("%6i leafbrushes %7i\n"
,q3_numleafbrushes, (int)(q3_numleafbrushes*sizeof(q3_dleafbrushes[0])));
Log_Print ("%6i drawverts %7i\n"
,q3_numDrawVerts, (int)(q3_numDrawVerts*sizeof(q3_drawVerts[0])));
Log_Print ("%6i drawindexes %7i\n"
,q3_numDrawIndexes, (int)(q3_numDrawIndexes*sizeof(q3_drawIndexes[0])));
Log_Print ("%6i drawsurfaces %7i\n"
,q3_numDrawSurfaces, (int)(q3_numDrawSurfaces*sizeof(q3_drawSurfaces[0])));
Log_Print ("%6i lightmaps %7i\n"
,q3_numLightBytes / (LIGHTMAP_WIDTH*LIGHTMAP_HEIGHT*3), q3_numLightBytes );
Log_Print (" visibility %7i\n"
, q3_numVisBytes );
}
/*
================
Q3_ParseEntities
Parses the q3_dentdata string into entities
================
*/
void Q3_ParseEntities (void)
{
script_t *script;
num_entities = 0;
script = LoadScriptMemory(q3_dentdata, q3_entdatasize, "*Quake3 bsp file");
SetScriptFlags(script, SCFL_NOSTRINGWHITESPACES |
SCFL_NOSTRINGESCAPECHARS);
while(ParseEntity(script))
{
} //end while
FreeScript(script);
} //end of the function Q3_ParseEntities
/*
================
Q3_UnparseEntities
Generates the q3_dentdata string from all the entities
================
*/
void Q3_UnparseEntities (void)
{
char *buf, *end;
epair_t *ep;
char line[2048];
int i;
buf = q3_dentdata;
end = buf;
*end = 0;
for (i=0 ; i<num_entities ; i++)
{
ep = entities[i].epairs;
if (!ep)
continue; // ent got removed
strcat (end,"{\n");
end += 2;
for (ep = entities[i].epairs ; ep ; ep=ep->next)
{
sprintf (line, "\"%s\" \"%s\"\n", ep->key, ep->value);
strcat (end, line);
end += strlen(line);
}
strcat (end,"}\n");
end += 2;
if (end > buf + Q3_MAX_MAP_ENTSTRING)
Error ("Entity text too long");
}
q3_entdatasize = end - buf + 1;
} //end of the function Q3_UnparseEntities
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