📄 l_script.c
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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
/*****************************************************************************
* name: l_script.c
*
* desc: lexicographical parser
*
* $Archive: /MissionPack/code/botlib/l_script.c $
*
*****************************************************************************/
//#define SCREWUP
//#define BOTLIB
//#define MEQCC
//#define BSPC
#ifdef SCREWUP
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include <string.h>
#include <stdarg.h>
#include "l_memory.h"
#include "l_script.h"
typedef enum {qfalse, qtrue} qboolean;
#endif //SCREWUP
#ifdef BOTLIB
//include files for usage in the bot library
#include "../game/q_shared.h"
#include "../game/botlib.h"
#include "be_interface.h"
#include "l_script.h"
#include "l_memory.h"
#include "l_log.h"
#include "l_libvar.h"
#endif //BOTLIB
#ifdef MEQCC
//include files for usage in MrElusive's QuakeC Compiler
#include "qcc.h"
#include "l_script.h"
#include "l_memory.h"
#include "l_log.h"
#define qtrue true
#define qfalse false
#endif //MEQCC
#ifdef BSPC
//include files for usage in the BSP Converter
#include "../bspc/qbsp.h"
#include "../bspc/l_log.h"
#include "../bspc/l_mem.h"
#define qtrue true
#define qfalse false
#endif //BSPC
#define PUNCTABLE
//longer punctuations first
punctuation_t default_punctuations[] =
{
//binary operators
{">>=",P_RSHIFT_ASSIGN, NULL},
{"<<=",P_LSHIFT_ASSIGN, NULL},
//
{"...",P_PARMS, NULL},
//define merge operator
{"##",P_PRECOMPMERGE, NULL},
//logic operators
{"&&",P_LOGIC_AND, NULL},
{"||",P_LOGIC_OR, NULL},
{">=",P_LOGIC_GEQ, NULL},
{"<=",P_LOGIC_LEQ, NULL},
{"==",P_LOGIC_EQ, NULL},
{"!=",P_LOGIC_UNEQ, NULL},
//arithmatic operators
{"*=",P_MUL_ASSIGN, NULL},
{"/=",P_DIV_ASSIGN, NULL},
{"%=",P_MOD_ASSIGN, NULL},
{"+=",P_ADD_ASSIGN, NULL},
{"-=",P_SUB_ASSIGN, NULL},
{"++",P_INC, NULL},
{"--",P_DEC, NULL},
//binary operators
{"&=",P_BIN_AND_ASSIGN, NULL},
{"|=",P_BIN_OR_ASSIGN, NULL},
{"^=",P_BIN_XOR_ASSIGN, NULL},
{">>",P_RSHIFT, NULL},
{"<<",P_LSHIFT, NULL},
//reference operators
{"->",P_POINTERREF, NULL},
//C++
{"::",P_CPP1, NULL},
{".*",P_CPP2, NULL},
//arithmatic operators
{"*",P_MUL, NULL},
{"/",P_DIV, NULL},
{"%",P_MOD, NULL},
{"+",P_ADD, NULL},
{"-",P_SUB, NULL},
{"=",P_ASSIGN, NULL},
//binary operators
{"&",P_BIN_AND, NULL},
{"|",P_BIN_OR, NULL},
{"^",P_BIN_XOR, NULL},
{"~",P_BIN_NOT, NULL},
//logic operators
{"!",P_LOGIC_NOT, NULL},
{">",P_LOGIC_GREATER, NULL},
{"<",P_LOGIC_LESS, NULL},
//reference operator
{".",P_REF, NULL},
//seperators
{",",P_COMMA, NULL},
{";",P_SEMICOLON, NULL},
//label indication
{":",P_COLON, NULL},
//if statement
{"?",P_QUESTIONMARK, NULL},
//embracements
{"(",P_PARENTHESESOPEN, NULL},
{")",P_PARENTHESESCLOSE, NULL},
{"{",P_BRACEOPEN, NULL},
{"}",P_BRACECLOSE, NULL},
{"[",P_SQBRACKETOPEN, NULL},
{"]",P_SQBRACKETCLOSE, NULL},
//
{"\\",P_BACKSLASH, NULL},
//precompiler operator
{"#",P_PRECOMP, NULL},
#ifdef DOLLAR
{"$",P_DOLLAR, NULL},
#endif //DOLLAR
{NULL, 0}
};
#ifdef BSPC
char basefolder[MAX_PATH];
#else
char basefolder[MAX_QPATH];
#endif
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void PS_CreatePunctuationTable(script_t *script, punctuation_t *punctuations)
{
int i;
punctuation_t *p, *lastp, *newp;
//get memory for the table
if (!script->punctuationtable) script->punctuationtable = (punctuation_t **)
GetMemory(256 * sizeof(punctuation_t *));
Com_Memset(script->punctuationtable, 0, 256 * sizeof(punctuation_t *));
//add the punctuations in the list to the punctuation table
for (i = 0; punctuations[i].p; i++)
{
newp = &punctuations[i];
lastp = NULL;
//sort the punctuations in this table entry on length (longer punctuations first)
for (p = script->punctuationtable[(unsigned int) newp->p[0]]; p; p = p->next)
{
if (strlen(p->p) < strlen(newp->p))
{
newp->next = p;
if (lastp) lastp->next = newp;
else script->punctuationtable[(unsigned int) newp->p[0]] = newp;
break;
} //end if
lastp = p;
} //end for
if (!p)
{
newp->next = NULL;
if (lastp) lastp->next = newp;
else script->punctuationtable[(unsigned int) newp->p[0]] = newp;
} //end if
} //end for
} //end of the function PS_CreatePunctuationTable
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
char *PunctuationFromNum(script_t *script, int num)
{
int i;
for (i = 0; script->punctuations[i].p; i++)
{
if (script->punctuations[i].n == num) return script->punctuations[i].p;
} //end for
return "unkown punctuation";
} //end of the function PunctuationFromNum
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void QDECL ScriptError(script_t *script, char *str, ...)
{
char text[1024];
va_list ap;
if (script->flags & SCFL_NOERRORS) return;
va_start(ap, str);
vsprintf(text, str, ap);
va_end(ap);
#ifdef BOTLIB
botimport.Print(PRT_ERROR, "file %s, line %d: %s\n", script->filename, script->line, text);
#endif //BOTLIB
#ifdef MEQCC
printf("error: file %s, line %d: %s\n", script->filename, script->line, text);
#endif //MEQCC
#ifdef BSPC
Log_Print("error: file %s, line %d: %s\n", script->filename, script->line, text);
#endif //BSPC
} //end of the function ScriptError
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void QDECL ScriptWarning(script_t *script, char *str, ...)
{
char text[1024];
va_list ap;
if (script->flags & SCFL_NOWARNINGS) return;
va_start(ap, str);
vsprintf(text, str, ap);
va_end(ap);
#ifdef BOTLIB
botimport.Print(PRT_WARNING, "file %s, line %d: %s\n", script->filename, script->line, text);
#endif //BOTLIB
#ifdef MEQCC
printf("warning: file %s, line %d: %s\n", script->filename, script->line, text);
#endif //MEQCC
#ifdef BSPC
Log_Print("warning: file %s, line %d: %s\n", script->filename, script->line, text);
#endif //BSPC
} //end of the function ScriptWarning
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void SetScriptPunctuations(script_t *script, punctuation_t *p)
{
#ifdef PUNCTABLE
if (p) PS_CreatePunctuationTable(script, p);
else PS_CreatePunctuationTable(script, default_punctuations);
#endif //PUNCTABLE
if (p) script->punctuations = p;
else script->punctuations = default_punctuations;
} //end of the function SetScriptPunctuations
//============================================================================
// Reads spaces, tabs, C-like comments etc.
// When a newline character is found the scripts line counter is increased.
//
// Parameter: -
// Returns: -
// Changes Globals: -
//============================================================================
int PS_ReadWhiteSpace(script_t *script)
{
while(1)
{
//skip white space
while(*script->script_p <= ' ')
{
if (!*script->script_p) return 0;
if (*script->script_p == '\n') script->line++;
script->script_p++;
} //end while
//skip comments
if (*script->script_p == '/')
{
//comments //
if (*(script->script_p+1) == '/')
{
script->script_p++;
do
{
script->script_p++;
if (!*script->script_p) return 0;
} //end do
while(*script->script_p != '\n');
script->line++;
script->script_p++;
if (!*script->script_p) return 0;
continue;
} //end if
//comments /* */
else if (*(script->script_p+1) == '*')
{
script->script_p++;
do
{
script->script_p++;
if (!*script->script_p) return 0;
if (*script->script_p == '\n') script->line++;
} //end do
while(!(*script->script_p == '*' && *(script->script_p+1) == '/'));
script->script_p++;
if (!*script->script_p) return 0;
script->script_p++;
if (!*script->script_p) return 0;
continue;
} //end if
} //end if
break;
} //end while
return 1;
} //end of the function PS_ReadWhiteSpace
//============================================================================
// Reads an escape character.
//
// Parameter: script : script to read from
// ch : place to store the read escape character
// Returns: -
// Changes Globals: -
//============================================================================
int PS_ReadEscapeCharacter(script_t *script, char *ch)
{
int c, val, i;
//step over the leading '\\'
script->script_p++;
//determine the escape character
switch(*script->script_p)
{
case '\\': c = '\\'; break;
case 'n': c = '\n'; break;
case 'r': c = '\r'; break;
case 't': c = '\t'; break;
case 'v': c = '\v'; break;
case 'b': c = '\b'; break;
case 'f': c = '\f'; break;
case 'a': c = '\a'; break;
case '\'': c = '\''; break;
case '\"': c = '\"'; break;
case '\?': c = '\?'; break;
case 'x':
{
script->script_p++;
for (i = 0, val = 0; ; i++, script->script_p++)
{
c = *script->script_p;
if (c >= '0' && c <= '9') c = c - '0';
else if (c >= 'A' && c <= 'Z') c = c - 'A' + 10;
else if (c >= 'a' && c <= 'z') c = c - 'a' + 10;
else break;
val = (val << 4) + c;
} //end for
script->script_p--;
if (val > 0xFF)
{
ScriptWarning(script, "too large value in escape character");
val = 0xFF;
} //end if
c = val;
break;
} //end case
default: //NOTE: decimal ASCII code, NOT octal
{
if (*script->script_p < '0' || *script->script_p > '9') ScriptError(script, "unknown escape char");
for (i = 0, val = 0; ; i++, script->script_p++)
{
c = *script->script_p;
if (c >= '0' && c <= '9') c = c - '0';
else break;
val = val * 10 + c;
} //end for
script->script_p--;
if (val > 0xFF)
{
ScriptWarning(script, "too large value in escape character");
val = 0xFF;
} //end if
c = val;
break;
} //end default
} //end switch
//step over the escape character or the last digit of the number
script->script_p++;
//store the escape character
*ch = c;
//succesfully read escape character
return 1;
} //end of the function PS_ReadEscapeCharacter
//============================================================================
// Reads C-like string. Escape characters are interpretted.
// Quotes are included with the string.
// Reads two strings with a white space between them as one string.
//
// Parameter: script : script to read from
// token : buffer to store the string
// Returns: qtrue when a string was read succesfully
// Changes Globals: -
//============================================================================
int PS_ReadString(script_t *script, token_t *token, int quote)
{
int len, tmpline;
char *tmpscript_p;
if (quote == '\"') token->type = TT_STRING;
else token->type = TT_LITERAL;
len = 0;
//leading quote
token->string[len++] = *script->script_p++;
//
while(1)
{
//minus 2 because trailing double quote and zero have to be appended
if (len >= MAX_TOKEN - 2)
{
ScriptError(script, "string longer than MAX_TOKEN = %d", MAX_TOKEN);
return 0;
} //end if
//if there is an escape character and
//if escape characters inside a string are allowed
if (*script->script_p == '\\' && !(script->flags & SCFL_NOSTRINGESCAPECHARS))
{
if (!PS_ReadEscapeCharacter(script, &token->string[len]))
{
token->string[len] = 0;
return 0;
} //end if
len++;
} //end if
//if a trailing quote
else if (*script->script_p == quote)
{
//step over the double quote
script->script_p++;
//if white spaces in a string are not allowed
if (script->flags & SCFL_NOSTRINGWHITESPACES) break;
//
tmpscript_p = script->script_p;
tmpline = script->line;
//read unusefull stuff between possible two following strings
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