⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 be_aas_cluster.c

📁 quakeIII源码这个不用我多说吧
💻 C
📖 第 1 页 / 共 4 页
字号:
//===========================================================================
int AAS_FindClusters(void)
{
	int i;
	aas_cluster_t *cluster;

	AAS_RemoveClusterAreas();
	//
	for (i = 1; i < aasworld.numareas; i++)
	{
		//if the area is already part of a cluster
		if (aasworld.areasettings[i].cluster)
			continue;
		// if not flooding through faces only use areas that have reachabilities
		if (nofaceflood)
		{
			if (!aasworld.areasettings[i].numreachableareas)
				continue;
		} //end if
		//if the area is a cluster portal
		if (aasworld.areasettings[i].contents & AREACONTENTS_CLUSTERPORTAL)
			continue;
		if (aasworld.numclusters >= AAS_MAX_CLUSTERS)
		{
			AAS_Error("AAS_MAX_CLUSTERS");
			return qfalse;
		} //end if
		cluster = &aasworld.clusters[aasworld.numclusters];
		cluster->numareas = 0;
		cluster->numreachabilityareas = 0;
		cluster->firstportal = aasworld.portalindexsize;
		cluster->numportals = 0;
		//flood the areas in this cluster
		if (!AAS_FloodClusterAreas_r(i, aasworld.numclusters))
			return qfalse;
		if (!AAS_FloodClusterAreasUsingReachabilities(aasworld.numclusters))
			return qfalse;
		//number the cluster areas
		//AAS_NumberClusterPortals(aasworld.numclusters);
		AAS_NumberClusterAreas(aasworld.numclusters);
		//Log_Write("cluster %d has %d areas\r\n", aasworld.numclusters, cluster->numareas);
		aasworld.numclusters++;
	} //end for
	return qtrue;
} //end of the function AAS_FindClusters
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_CreatePortals(void)
{
	int i;
	aas_portal_t *portal;

	for (i = 1; i < aasworld.numareas; i++)
	{
		//if the area is a cluster portal
		if (aasworld.areasettings[i].contents & AREACONTENTS_CLUSTERPORTAL)
		{
			if (aasworld.numportals >= AAS_MAX_PORTALS)
			{
				AAS_Error("AAS_MAX_PORTALS");
				return;
			} //end if
			portal = &aasworld.portals[aasworld.numportals];
			portal->areanum = i;
			portal->frontcluster = 0;
			portal->backcluster = 0;
			aasworld.numportals++;
		} //end if
	} //end for
} //end of the function AAS_CreatePortals
/*
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_MapContainsTeleporters(void)
{
	bsp_entity_t *entities, *ent;
	char *classname;

	entities = AAS_ParseBSPEntities();

	for (ent = entities; ent; ent = ent->next)
	{
		classname = AAS_ValueForBSPEpairKey(ent, "classname");
		if (classname && !strcmp(classname, "misc_teleporter"))
		{
			AAS_FreeBSPEntities(entities);
			return qtrue;
		} //end if
	} //end for
	return qfalse;
} //end of the function AAS_MapContainsTeleporters
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_NonConvexFaces(aas_face_t *face1, aas_face_t *face2, int side1, int side2)
{
	int i, j, edgenum;
	aas_plane_t *plane1, *plane2;
	aas_edge_t *edge;
	

	plane1 = &aasworld.planes[face1->planenum ^ side1];
	plane2 = &aasworld.planes[face2->planenum ^ side2];

	//check if one of the points of face1 is at the back of the plane of face2
	for (i = 0; i < face1->numedges; i++)
	{
		edgenum = abs(aasworld.edgeindex[face1->firstedge + i]);
		edge = &aasworld.edges[edgenum];
		for (j = 0; j < 2; j++)
		{
			if (DotProduct(plane2->normal, aasworld.vertexes[edge->v[j]]) -
							plane2->dist < -0.01) return qtrue;
		} //end for
	} //end for
	for (i = 0; i < face2->numedges; i++)
	{
		edgenum = abs(aasworld.edgeindex[face2->firstedge + i]);
		edge = &aasworld.edges[edgenum];
		for (j = 0; j < 2; j++)
		{
			if (DotProduct(plane1->normal, aasworld.vertexes[edge->v[j]]) -
							plane1->dist < -0.01) return qtrue;
		} //end for
	} //end for

	return qfalse;
} //end of the function AAS_NonConvexFaces
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean AAS_CanMergeAreas(int *areanums, int numareas)
{
	int i, j, s, face1num, face2num, side1, side2, fn1, fn2;
	aas_face_t *face1, *face2;
	aas_area_t *area1, *area2;

	for (i = 0; i < numareas; i++)
	{
		area1 = &aasworld.areas[areanums[i]];
		for (fn1 = 0; fn1 < area1->numfaces; fn1++)
		{
			face1num = abs(aasworld.faceindex[area1->firstface + fn1]);
			face1 = &aasworld.faces[face1num];
			side1 = face1->frontarea != areanums[i];
			//check if the face isn't a shared one with one of the other areas
			for (s = 0; s < numareas; s++)
			{
				if (s == i) continue;
				if (face1->frontarea == s || face1->backarea == s) break;
			} //end for
			//if the face was a shared one
			if (s != numareas) continue;
			//
			for (j = 0; j < numareas; j++)
			{
				if (j == i) continue;
				area2 = &aasworld.areas[areanums[j]];
				for (fn2 = 0; fn2 < area2->numfaces; fn2++)
				{
					face2num = abs(aasworld.faceindex[area2->firstface + fn2]);
					face2 = &aasworld.faces[face2num];
					side2 = face2->frontarea != areanums[j];
					//check if the face isn't a shared one with one of the other areas
					for (s = 0; s < numareas; s++)
					{
						if (s == j) continue;
						if (face2->frontarea == s || face2->backarea == s) break;
					} //end for
					//if the face was a shared one
					if (s != numareas) continue;
					//
					if (AAS_NonConvexFaces(face1, face2, side1, side2)) return qfalse;
				} //end for
			} //end for
		} //end for
	} //end for
	return qtrue;
} //end of the function AAS_CanMergeAreas
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean AAS_NonConvexEdges(aas_edge_t *edge1, aas_edge_t *edge2, int side1, int side2, int planenum)
{
	int i;
	vec3_t edgevec1, edgevec2, normal1, normal2;
	float dist1, dist2;
	aas_plane_t *plane;

	plane = &aasworld.planes[planenum];
	VectorSubtract(aasworld.vertexes[edge1->v[1]], aasworld.vertexes[edge1->v[0]], edgevec1);
	VectorSubtract(aasworld.vertexes[edge2->v[1]], aasworld.vertexes[edge2->v[0]], edgevec2);
	if (side1) VectorInverse(edgevec1);
	if (side2) VectorInverse(edgevec2);
	//
	CrossProduct(edgevec1, plane->normal, normal1);
	dist1 = DotProduct(normal1, aasworld.vertexes[edge1->v[0]]);
	CrossProduct(edgevec2, plane->normal, normal2);
	dist2 = DotProduct(normal2, aasworld.vertexes[edge2->v[0]]);

	for (i = 0; i < 2; i++)
	{
		if (DotProduct(aasworld.vertexes[edge1->v[i]], normal2) - dist2 < -0.01) return qfalse;
	} //end for
	for (i = 0; i < 2; i++)
	{
		if (DotProduct(aasworld.vertexes[edge2->v[i]], normal1) - dist1 < -0.01) return qfalse;
	} //end for
	return qtrue;
} //end of the function AAS_NonConvexEdges
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean AAS_CanMergeFaces(int *facenums, int numfaces, int planenum)
{
	int i, j, s, edgenum1, edgenum2, side1, side2, en1, en2, ens;
	aas_face_t *face1, *face2, *otherface;
	aas_edge_t *edge1, *edge2;

	for (i = 0; i < numfaces; i++)
	{
		face1 = &aasworld.faces[facenums[i]];
		for (en1 = 0; en1 < face1->numedges; en1++)
		{
			edgenum1 = aasworld.edgeindex[face1->firstedge + en1];
			side1 = (edgenum1 < 0) ^ (face1->planenum != planenum);
			edgenum1 = abs(edgenum1);
			edge1 = &aasworld.edges[edgenum1];
			//check if the edge is shared with another face
			for (s = 0; s < numfaces; s++)
			{
				if (s == i) continue;
				otherface = &aasworld.faces[facenums[s]];
				for (ens = 0; ens < otherface->numedges; ens++)
				{
					if (edgenum1 == abs(aasworld.edgeindex[otherface->firstedge + ens])) break;
				} //end for
				if (ens != otherface->numedges) break;
			} //end for
			//if the edge was shared
			if (s != numfaces) continue;
			//
			for (j = 0; j < numfaces; j++)
			{
				if (j == i) continue;
				face2 = &aasworld.faces[facenums[j]];
				for (en2 = 0; en2 < face2->numedges; en2++)
				{
					edgenum2 = aasworld.edgeindex[face2->firstedge + en2];
					side2 = (edgenum2 < 0) ^ (face2->planenum != planenum);
					edgenum2 = abs(edgenum2);
					edge2 = &aasworld.edges[edgenum2];
					//check if the edge is shared with another face
					for (s = 0; s < numfaces; s++)
					{
						if (s == i) continue;
						otherface = &aasworld.faces[facenums[s]];
						for (ens = 0; ens < otherface->numedges; ens++)
						{
							if (edgenum2 == abs(aasworld.edgeindex[otherface->firstedge + ens])) break;
						} //end for
						if (ens != otherface->numedges) break;
					} //end for
					//if the edge was shared
					if (s != numfaces) continue;
					//
					if (AAS_NonConvexEdges(edge1, edge2, side1, side2, planenum)) return qfalse;
				} //end for
			} //end for
		} //end for
	} //end for
	return qtrue;
} //end of the function AAS_CanMergeFaces*/
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_ConnectedAreas_r(int *areanums, int numareas, int *connectedareas, int curarea)
{
	int i, j, otherareanum, facenum;
	aas_area_t *area;
	aas_face_t *face;

	connectedareas[curarea] = qtrue;
	area = &aasworld.areas[areanums[curarea]];
	for (i = 0; i < area->numfaces; i++)
	{
		facenum = abs(aasworld.faceindex[area->firstface + i]);
		face = &aasworld.faces[facenum];
		//if the face is solid
		if (face->faceflags & FACE_SOLID) continue;
		//get the area at the other side of the face
		if (face->frontarea != areanums[curarea]) otherareanum = face->frontarea;
		else otherareanum = face->backarea;
		//check if the face is leading to one of the other areas
		for (j = 0; j < numareas; j++)
		{
			if (areanums[j] == otherareanum) break;
		} //end for
		//if the face isn't leading to one of the other areas
		if (j == numareas) continue;
		//if the other area is already connected
		if (connectedareas[j]) continue;
		//recursively proceed with the other area
		AAS_ConnectedAreas_r(areanums, numareas, connectedareas, j);
	} //end for
} //end of the function AAS_ConnectedAreas_r
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean AAS_ConnectedAreas(int *areanums, int numareas)
{
	int connectedareas[MAX_PORTALAREAS], i;

	Com_Memset(connectedareas, 0, sizeof(connectedareas));
	if (numareas < 1) return qfalse;
	if (numareas == 1) return qtrue;
	AAS_ConnectedAreas_r(areanums, numareas, connectedareas, 0);
	for (i = 0; i < numareas; i++)
	{
		if (!connectedareas[i]) return qfalse;
	} //end for
	return qtrue;
} //end of the function AAS_ConnectedAreas
//===========================================================================
// gets adjacent areas with less presence types recursively
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_GetAdjacentAreasWithLessPresenceTypes_r(int *areanums, int numareas, int curareanum)
{
	int i, j, presencetype, otherpresencetype, otherareanum, facenum;
	aas_area_t *area;
	aas_face_t *face;

	areanums[numareas++] = curareanum;
	area = &aasworld.areas[curareanum];
	presencetype = aasworld.areasettings[curareanum].presencetype;
	for (i = 0; i < area->numfaces; i++)
	{
		facenum = abs(aasworld.faceindex[area->firstface + i]);
		face = &aasworld.faces[facenum];
		//if the face is solid
		if (face->faceflags & FACE_SOLID) continue;
		//the area at the other side of the face
		if (face->frontarea != curareanum) otherareanum = face->frontarea;
		else otherareanum = face->backarea;
		//
		otherpresencetype = aasworld.areasettings[otherareanum].presencetype;
		//if the other area has less presence types
		if ((presencetype & ~otherpresencetype) &&
				!(otherpresencetype & ~presencetype))
		{
			//check if the other area isn't already in the list
			for (j = 0; j < numareas; j++)
			{
				if (otherareanum == areanums[j]) break;
			} //end for
			//if the other area isn't already in the list
			if (j == numareas)

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -