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📄 g_cmds.c

📁 quakeIII源码这个不用我多说吧
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		// praise a team mate who just got a reward
		for(i = 0; i < MAX_CLIENTS; i++) {
			who = g_entities + i;
			if (who->client && who != ent && who->client->sess.sessionTeam == ent->client->sess.sessionTeam) {
				if (who->client->rewardTime > level.time) {
					if (!(who->r.svFlags & SVF_BOT)) {
						G_Voice( ent, who, SAY_TELL, VOICECHAT_PRAISE, qfalse );
					}
					if (!(ent->r.svFlags & SVF_BOT)) {
						G_Voice( ent, ent, SAY_TELL, VOICECHAT_PRAISE, qfalse );
					}
					return;
				}
			}
		}
	}

	// just say something
	G_Voice( ent, NULL, SAY_ALL, VOICECHAT_TAUNT, qfalse );
}



static char	*gc_orders[] = {
	"hold your position",
	"hold this position",
	"come here",
	"cover me",
	"guard location",
	"search and destroy",
	"report"
};

void Cmd_GameCommand_f( gentity_t *ent ) {
	int		player;
	int		order;
	char	str[MAX_TOKEN_CHARS];

	trap_Argv( 1, str, sizeof( str ) );
	player = atoi( str );
	trap_Argv( 2, str, sizeof( str ) );
	order = atoi( str );

	if ( player < 0 || player >= MAX_CLIENTS ) {
		return;
	}
	if ( order < 0 || order > sizeof(gc_orders)/sizeof(char *) ) {
		return;
	}
	G_Say( ent, &g_entities[player], SAY_TELL, gc_orders[order] );
	G_Say( ent, ent, SAY_TELL, gc_orders[order] );
}

/*
==================
Cmd_Where_f
==================
*/
void Cmd_Where_f( gentity_t *ent ) {
	trap_SendServerCommand( ent-g_entities, va("print \"%s\n\"", vtos( ent->s.origin ) ) );
}

static const char *gameNames[] = {
	"Free For All",
	"Tournament",
	"Single Player",
	"Team Deathmatch",
	"Capture the Flag",
	"One Flag CTF",
	"Overload",
	"Harvester"
};

/*
==================
Cmd_CallVote_f
==================
*/
void Cmd_CallVote_f( gentity_t *ent ) {
	int		i;
	char	arg1[MAX_STRING_TOKENS];
	char	arg2[MAX_STRING_TOKENS];

	if ( !g_allowVote.integer ) {
		trap_SendServerCommand( ent-g_entities, "print \"Voting not allowed here.\n\"" );
		return;
	}

	if ( level.voteTime ) {
		trap_SendServerCommand( ent-g_entities, "print \"A vote is already in progress.\n\"" );
		return;
	}
	if ( ent->client->pers.voteCount >= MAX_VOTE_COUNT ) {
		trap_SendServerCommand( ent-g_entities, "print \"You have called the maximum number of votes.\n\"" );
		return;
	}
	if ( ent->client->sess.sessionTeam == TEAM_SPECTATOR ) {
		trap_SendServerCommand( ent-g_entities, "print \"Not allowed to call a vote as spectator.\n\"" );
		return;
	}

	// make sure it is a valid command to vote on
	trap_Argv( 1, arg1, sizeof( arg1 ) );
	trap_Argv( 2, arg2, sizeof( arg2 ) );

	if( strchr( arg1, ';' ) || strchr( arg2, ';' ) ) {
		trap_SendServerCommand( ent-g_entities, "print \"Invalid vote string.\n\"" );
		return;
	}

	if ( !Q_stricmp( arg1, "map_restart" ) ) {
	} else if ( !Q_stricmp( arg1, "nextmap" ) ) {
	} else if ( !Q_stricmp( arg1, "map" ) ) {
	} else if ( !Q_stricmp( arg1, "g_gametype" ) ) {
	} else if ( !Q_stricmp( arg1, "kick" ) ) {
	} else if ( !Q_stricmp( arg1, "clientkick" ) ) {
	} else if ( !Q_stricmp( arg1, "g_doWarmup" ) ) {
	} else if ( !Q_stricmp( arg1, "timelimit" ) ) {
	} else if ( !Q_stricmp( arg1, "fraglimit" ) ) {
	} else {
		trap_SendServerCommand( ent-g_entities, "print \"Invalid vote string.\n\"" );
		trap_SendServerCommand( ent-g_entities, "print \"Vote commands are: map_restart, nextmap, map <mapname>, g_gametype <n>, kick <player>, clientkick <clientnum>, g_doWarmup, timelimit <time>, fraglimit <frags>.\n\"" );
		return;
	}

	// if there is still a vote to be executed
	if ( level.voteExecuteTime ) {
		level.voteExecuteTime = 0;
		trap_SendConsoleCommand( EXEC_APPEND, va("%s\n", level.voteString ) );
	}

	// special case for g_gametype, check for bad values
	if ( !Q_stricmp( arg1, "g_gametype" ) ) {
		i = atoi( arg2 );
		if( i == GT_SINGLE_PLAYER || i < GT_FFA || i >= GT_MAX_GAME_TYPE) {
			trap_SendServerCommand( ent-g_entities, "print \"Invalid gametype.\n\"" );
			return;
		}

		Com_sprintf( level.voteString, sizeof( level.voteString ), "%s %d", arg1, i );
		Com_sprintf( level.voteDisplayString, sizeof( level.voteDisplayString ), "%s %s", arg1, gameNames[i] );
	} else if ( !Q_stricmp( arg1, "map" ) ) {
		// special case for map changes, we want to reset the nextmap setting
		// this allows a player to change maps, but not upset the map rotation
		char	s[MAX_STRING_CHARS];

		trap_Cvar_VariableStringBuffer( "nextmap", s, sizeof(s) );
		if (*s) {
			Com_sprintf( level.voteString, sizeof( level.voteString ), "%s %s; set nextmap \"%s\"", arg1, arg2, s );
		} else {
			Com_sprintf( level.voteString, sizeof( level.voteString ), "%s %s", arg1, arg2 );
		}
		Com_sprintf( level.voteDisplayString, sizeof( level.voteDisplayString ), "%s", level.voteString );
	} else if ( !Q_stricmp( arg1, "nextmap" ) ) {
		char	s[MAX_STRING_CHARS];

		trap_Cvar_VariableStringBuffer( "nextmap", s, sizeof(s) );
		if (!*s) {
			trap_SendServerCommand( ent-g_entities, "print \"nextmap not set.\n\"" );
			return;
		}
		Com_sprintf( level.voteString, sizeof( level.voteString ), "vstr nextmap");
		Com_sprintf( level.voteDisplayString, sizeof( level.voteDisplayString ), "%s", level.voteString );
	} else {
		Com_sprintf( level.voteString, sizeof( level.voteString ), "%s \"%s\"", arg1, arg2 );
		Com_sprintf( level.voteDisplayString, sizeof( level.voteDisplayString ), "%s", level.voteString );
	}

	trap_SendServerCommand( -1, va("print \"%s called a vote.\n\"", ent->client->pers.netname ) );

	// start the voting, the caller autoamtically votes yes
	level.voteTime = level.time;
	level.voteYes = 1;
	level.voteNo = 0;

	for ( i = 0 ; i < level.maxclients ; i++ ) {
		level.clients[i].ps.eFlags &= ~EF_VOTED;
	}
	ent->client->ps.eFlags |= EF_VOTED;

	trap_SetConfigstring( CS_VOTE_TIME, va("%i", level.voteTime ) );
	trap_SetConfigstring( CS_VOTE_STRING, level.voteDisplayString );	
	trap_SetConfigstring( CS_VOTE_YES, va("%i", level.voteYes ) );
	trap_SetConfigstring( CS_VOTE_NO, va("%i", level.voteNo ) );	
}

/*
==================
Cmd_Vote_f
==================
*/
void Cmd_Vote_f( gentity_t *ent ) {
	char		msg[64];

	if ( !level.voteTime ) {
		trap_SendServerCommand( ent-g_entities, "print \"No vote in progress.\n\"" );
		return;
	}
	if ( ent->client->ps.eFlags & EF_VOTED ) {
		trap_SendServerCommand( ent-g_entities, "print \"Vote already cast.\n\"" );
		return;
	}
	if ( ent->client->sess.sessionTeam == TEAM_SPECTATOR ) {
		trap_SendServerCommand( ent-g_entities, "print \"Not allowed to vote as spectator.\n\"" );
		return;
	}

	trap_SendServerCommand( ent-g_entities, "print \"Vote cast.\n\"" );

	ent->client->ps.eFlags |= EF_VOTED;

	trap_Argv( 1, msg, sizeof( msg ) );

	if ( msg[0] == 'y' || msg[1] == 'Y' || msg[1] == '1' ) {
		level.voteYes++;
		trap_SetConfigstring( CS_VOTE_YES, va("%i", level.voteYes ) );
	} else {
		level.voteNo++;
		trap_SetConfigstring( CS_VOTE_NO, va("%i", level.voteNo ) );	
	}

	// a majority will be determined in CheckVote, which will also account
	// for players entering or leaving
}

/*
==================
Cmd_CallTeamVote_f
==================
*/
void Cmd_CallTeamVote_f( gentity_t *ent ) {
	int		i, team, cs_offset;
	char	arg1[MAX_STRING_TOKENS];
	char	arg2[MAX_STRING_TOKENS];

	team = ent->client->sess.sessionTeam;
	if ( team == TEAM_RED )
		cs_offset = 0;
	else if ( team == TEAM_BLUE )
		cs_offset = 1;
	else
		return;

	if ( !g_allowVote.integer ) {
		trap_SendServerCommand( ent-g_entities, "print \"Voting not allowed here.\n\"" );
		return;
	}

	if ( level.teamVoteTime[cs_offset] ) {
		trap_SendServerCommand( ent-g_entities, "print \"A team vote is already in progress.\n\"" );
		return;
	}
	if ( ent->client->pers.teamVoteCount >= MAX_VOTE_COUNT ) {
		trap_SendServerCommand( ent-g_entities, "print \"You have called the maximum number of team votes.\n\"" );
		return;
	}
	if ( ent->client->sess.sessionTeam == TEAM_SPECTATOR ) {
		trap_SendServerCommand( ent-g_entities, "print \"Not allowed to call a vote as spectator.\n\"" );
		return;
	}

	// make sure it is a valid command to vote on
	trap_Argv( 1, arg1, sizeof( arg1 ) );
	arg2[0] = '\0';
	for ( i = 2; i < trap_Argc(); i++ ) {
		if (i > 2)
			strcat(arg2, " ");
		trap_Argv( i, &arg2[strlen(arg2)], sizeof( arg2 ) - strlen(arg2) );
	}

	if( strchr( arg1, ';' ) || strchr( arg2, ';' ) ) {
		trap_SendServerCommand( ent-g_entities, "print \"Invalid vote string.\n\"" );
		return;
	}

	if ( !Q_stricmp( arg1, "leader" ) ) {
		char netname[MAX_NETNAME], leader[MAX_NETNAME];

		if ( !arg2[0] ) {
			i = ent->client->ps.clientNum;
		}
		else {
			// numeric values are just slot numbers
			for (i = 0; i < 3; i++) {
				if ( !arg2[i] || arg2[i] < '0' || arg2[i] > '9' )
					break;
			}
			if ( i >= 3 || !arg2[i]) {
				i = atoi( arg2 );
				if ( i < 0 || i >= level.maxclients ) {
					trap_SendServerCommand( ent-g_entities, va("print \"Bad client slot: %i\n\"", i) );
					return;
				}

				if ( !g_entities[i].inuse ) {
					trap_SendServerCommand( ent-g_entities, va("print \"Client %i is not active\n\"", i) );
					return;
				}
			}
			else {
				Q_strncpyz(leader, arg2, sizeof(leader));
				Q_CleanStr(leader);
				for ( i = 0 ; i < level.maxclients ; i++ ) {
					if ( level.clients[i].pers.connected == CON_DISCONNECTED )
						continue;
					if (level.clients[i].sess.sessionTeam != team)
						continue;
					Q_strncpyz(netname, level.clients[i].pers.netname, sizeof(netname));
					Q_CleanStr(netname);
					if ( !Q_stricmp(netname, leader) ) {
						break;
					}
				}
				if ( i >= level.maxclients ) {
					trap_SendServerCommand( ent-g_entities, va("print \"%s is not a valid player on your team.\n\"", arg2) );
					return;
				}
			}
		}
		Com_sprintf(arg2, sizeof(arg2), "%d", i);
	} else {
		trap_SendServerCommand( ent-g_entities, "print \"Invalid vote string.\n\"" );
		trap_SendServerCommand( ent-g_entities, "print \"Team vote commands are: leader <player>.\n\"" );
		return;
	}

	Com_sprintf( level.teamVoteString[cs_offset], sizeof( level.teamVoteString[cs_offset] ), "%s %s", arg1, arg2 );

	for ( i = 0 ; i < level.maxclients ; i++ ) {
		if ( level.clients[i].pers.connected == CON_DISCONNECTED )
			continue;
		if (level.clients[i].sess.sessionTeam == team)
			trap_SendServerCommand( i, va("print \"%s called a team vote.\n\"", ent->client->pers.netname ) );
	}

	// start the voting, the caller autoamtically votes yes
	level.teamVoteTime[cs_offset] = level.time;
	level.teamVoteYes[cs_offset] = 1;
	level.teamVoteNo[cs_offset] = 0;

	for ( i = 0 ; i < level.maxclients ; i++ ) {
		if (level.clients[i].sess.sessionTeam == team)
			level.clients[i].ps.eFlags &= ~EF_TEAMVOTED;
	}
	ent->client->ps.eFlags |= EF_TEAMVOTED;

	trap_SetConfigstring( CS_TEAMVOTE_TIME + cs_offset, va("%i", level.teamVoteTime[cs_offset] ) );
	trap_SetConfigstring( CS_TEAMVOTE_STRING + cs_offset, level.teamVoteString[cs_offset] );
	trap_SetConfigstring( CS_TEAMVOTE_YES + cs_offset, va("%i", level.teamVoteYes[cs_offset] ) );
	trap_SetConfigstring( CS_TEAMVOTE_NO + cs_offset, va("%i", level.teamVoteNo[cs_offset] ) );
}

/*
==================
Cmd_TeamVote_f
==================
*/
void Cmd_TeamVote_f( gentity_t *ent ) {
	int			team, cs_offset;
	char		msg[64];

	team = ent->client->sess.sessionTeam;
	if ( team == TEAM_RED )
		cs_offset = 0;
	else if ( team == TEAM_BLUE )
		cs_offset = 1;
	else
		return;

	if ( !level.teamVoteTime[cs_offset] ) {
		trap_SendServerCommand( ent-g_entities, "print \"No team vote in progress.\n\"" );
		return;
	}
	if ( ent->client->ps.eFlags & EF_TEAMVOTED ) {
		trap_SendServerCommand( ent-g_entities, "print \"Team vote already cast.\n\"" );
		return;
	}
	if ( ent->client->sess.sessionTeam == TEAM_SPECTATOR ) {
		trap_SendServerCommand( ent-g_entities, "print \"Not allowed to vote as spectator.\n\"" );
		return;
	}

	trap_SendServerCommand( ent-g_entities, "print \"Team vote cast.\n\"" );

	ent->client->ps.eFlags |= EF_TEAMVOTED;

	trap_Argv( 1, msg, sizeof( msg ) );

	if ( msg[0] == 'y' || msg[1] == 'Y' || msg[1] == '1' ) {
		level.teamVoteYes[cs_offset]++;
		trap_SetConfigstring( CS_TEAMVOTE_YES + cs_offset, va("%i", level.teamVoteYes[cs_offset] ) );
	} else {
		level.teamVoteNo[cs_offset]++;
		trap_SetConfigstring( CS_TEAMVOTE_NO + cs_offset, va("%i", level.teamVoteNo[cs_offset] ) );	
	}

	// a majority will be determined in TeamCheckVote, which will also account
	// for players entering or leaving
}


/*
=================
Cmd_SetViewpos_f
=================
*/
void Cmd_SetViewpos_f( gentity_t *ent ) {
	vec3_t		origin, angles;
	char		buffer[MAX_TOKEN_CHARS];
	int			i;

	if ( !g_cheats.integer ) {
		trap_SendServerCommand( ent-g_entities, va("print \"Cheats are not enabled on this server.\n\""));
		return;
	}
	if ( trap_Argc() != 5 ) {
		trap_SendServerCommand( ent-g_entities, va("print \"usage: setviewpos x y z yaw\n\""));
		return;
	}

	VectorClear( angles );
	for ( i = 0 ; i < 3 ; i++ ) {
		trap_Argv( i + 1, buffer, sizeof( buffer ) );
		origin[i] = atof( buffer );
	}

	trap_Argv( 4, buffer, sizeof( buffer ) );
	angles[YAW] = atof( buffer );

	TeleportPlayer( ent, origin, angles );
}



/*
=================
Cmd_Stats_f
=================
*/
void Cmd_Stats_f( gentity_t *ent ) {
/*
	int max, n, i;

	max = trap_AAS_PointReachabilityAreaIndex( NULL );

	n = 0;
	for ( i = 0; i < max; i++ ) {
		if ( ent->client->areabits[i >> 3] & (1 << (i & 7)) )
			n++;
	}

	//trap_SendServerCommand( ent-g_entities, va("print \"visited %d of %d areas\n\"", n, max));
	trap_SendServerCommand( ent-g_entities, va("print \"%d%% level coverage\n\"", n * 100 / max));
*/
}

/*
=================
ClientCommand
=================
*/
void ClientCommand( int clientNum ) {
	gentity_t *ent;
	char	cmd[MAX_TOKEN_CHARS];

	ent = g_entities + clientNum;
	if ( !ent->client ) {
		return;		// not fully in game yet
	}


	trap_Argv( 0, cmd, sizeof( cmd ) );

	if (Q_stricmp (cmd, "say") == 0) {
		Cmd_Say_f (ent, SAY_ALL, qfalse);
		return;
	}
	if (Q_stricmp (cmd, "say_team") == 0) {
		Cmd_Say_f (ent, SAY_TEAM, qfalse);
		return;
	}
	if (Q_stricmp (cmd, "tell") == 0) {
		Cmd_Tell_f ( ent );
		return;
	}
	if (Q_stricmp (cmd, "vsay") == 0) {
		Cmd_Voice_f (ent, SAY_ALL, qfalse, qfalse);
		return;
	}
	if (Q_stricmp (cmd, "vsay_team") == 0) {
		Cmd_Voice_f (ent, SAY_TEAM, qfalse, qfalse);
		return;
	}
	if (Q_stricmp (cmd, "vtell") == 0) {
		Cmd_VoiceTell_f ( ent, qfalse );
		return;
	}
	if (Q_stricmp (cmd, "vosay") == 0) {
		Cmd_Voice_f (ent, SAY_ALL, qfalse, qtrue);
		return;
	}
	if (Q_stricmp (cmd, "vosay_team") == 0) {
		Cmd_Voice_f (ent, SAY_TEAM, qfalse, qtrue);
		return;
	}
	if (Q_stricmp (cmd, "votell") == 0) {
		Cmd_VoiceTell_f ( ent, qtrue );
		return;
	}
	if (Q_stricmp (cmd, "vtaunt") == 0) {
		Cmd_VoiceTaunt_f ( ent );
		return;
	}
	if (Q_stricmp (cmd, "score") == 0) {
		Cmd_Score_f (ent);
		return;
	}

	// ignore all other commands when at intermission
	if (level.intermissiontime) {
		Cmd_Say_f (ent, qfalse, qtrue);
		return;
	}

	if (Q_stricmp (cmd, "give") == 0)
		Cmd_Give_f (ent);
	else if (Q_stricmp (cmd, "god") == 0)
		Cmd_God_f (ent);
	else if (Q_stricmp (cmd, "notarget") == 0)
		Cmd_Notarget_f (ent);
	else if (Q_stricmp (cmd, "noclip") == 0)
		Cmd_Noclip_f (ent);
	else if (Q_stricmp (cmd, "kill") == 0)
		Cmd_Kill_f (ent);
	else if (Q_stricmp (cmd, "teamtask") == 0)
		Cmd_TeamTask_f (ent);
	else if (Q_stricmp (cmd, "levelshot") == 0)
		Cmd_LevelShot_f (ent);
	else if (Q_stricmp (cmd, "follow") == 0)
		Cmd_Follow_f (ent);
	else if (Q_stricmp (cmd, "follownext") == 0)
		Cmd_FollowCycle_f (ent, 1);
	else if (Q_stricmp (cmd, "followprev") == 0)
		Cmd_FollowCycle_f (ent, -1);
	else if (Q_stricmp (cmd, "team") == 0)
		Cmd_Team_f (ent);
	else if (Q_stricmp (cmd, "where") == 0)
		Cmd_Where_f (ent);
	else if (Q_stricmp (cmd, "callvote") == 0)
		Cmd_CallVote_f (ent);
	else if (Q_stricmp (cmd, "vote") == 0)
		Cmd_Vote_f (ent);
	else if (Q_stricmp (cmd, "callteamvote") == 0)
		Cmd_CallTeamVote_f (ent);
	else if (Q_stricmp (cmd, "teamvote") == 0)
		Cmd_TeamVote_f (ent);
	else if (Q_stricmp (cmd, "gc") == 0)
		Cmd_GameCommand_f( ent );
	else if (Q_stricmp (cmd, "setviewpos") == 0)
		Cmd_SetViewpos_f( ent );
	else if (Q_stricmp (cmd, "stats") == 0)
		Cmd_Stats_f( ent );
	else
		trap_SendServerCommand( clientNum, va("print \"unknown cmd %s\n\"", cmd ) );
}

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