⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 game.vcproj

📁 quakeIII源码这个不用我多说吧
💻 VCPROJ
📖 第 1 页 / 共 5 页
字号:
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.10"
	Name="game"
	SccProjectName="&quot;$/MissionPack/code/game&quot;, CYAAAAAA"
	SccLocalPath=".">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug TA|Win32"
			OutputDirectory=".\Debug_TA"
			IntermediateDirectory=".\Debug_TA"
			ConfigurationType="2"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				OptimizeForProcessor="1"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME"
				RuntimeLibrary="1"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\Debug_TA/game.pch"
				AssemblerListingLocation=".\Debug_TA/"
				ObjectFile=".\Debug_TA/"
				ProgramDataBaseFileName=".\Debug_TA/"
				BrowseInformation="1"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib"
				OutputFile="..\Debug_TA\qagamex86.dll"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ModuleDefinitionFile=".\game.def"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\Debug_TA/qagamex86.pdb"
				GenerateMapFile="TRUE"
				MapFileName=".\Debug_TA/qagamex86.map"
				SubSystem="2"
				BaseAddress="0x20000000"
				ImportLibrary=".\Debug_TA/qagamex86.lib"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="TRUE"
				SuppressStartupBanner="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\Debug_TA/game.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory=".\Debug"
			IntermediateDirectory=".\Debug"
			ConfigurationType="2"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				OptimizeForProcessor="1"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK"
				RuntimeLibrary="1"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\Debug/game.pch"
				AssemblerListingLocation=".\Debug/"
				ObjectFile=".\Debug/"
				ProgramDataBaseFileName=".\Debug/"
				BrowseInformation="1"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib"
				OutputFile="../Debug/qagamex86.dll"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ModuleDefinitionFile=".\game.def"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\Debug/qagamex86.pdb"
				GenerateMapFile="TRUE"
				MapFileName=".\Debug/qagamex86.map"
				SubSystem="2"
				BaseAddress="0x20000000"
				ImportLibrary=".\Debug/qagamex86.lib"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="TRUE"
				SuppressStartupBanner="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\Debug/game.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release Alpha|Win32"
			OutputDirectory=".\..\ReleaseAXP"
			IntermediateDirectory=".\ReleaseAXP"
			ConfigurationType="2"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE">
			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/QA21164 "
				Optimization="2"
				InlineFunctionExpansion="1"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;C_ONLY"
				StringPooling="TRUE"
				RuntimeLibrary="4"
				EnableFunctionLevelLinking="TRUE"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\ReleaseAXP/game.pch"
				AssemblerListingLocation=".\ReleaseAXP/"
				ObjectFile=".\ReleaseAXP/"
				ProgramDataBaseFileName=".\ReleaseAXP/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="2"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib"
				OutputFile="..\ReleaseAXP/qagameaxp.dll"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ModuleDefinitionFile=".\game.def"
				ProgramDatabaseFile=".\..\ReleaseAXP/qagameaxp.pdb"
				SubSystem="2"
				BaseAddress="0x20000000"
				ImportLibrary=".\..\ReleaseAXP/qagameaxp.lib"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="TRUE"
				SuppressStartupBanner="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\..\ReleaseAXP/game.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Debug Alpha|Win32"
			OutputDirectory=".\..\DebugAxp"
			IntermediateDirectory=".\DebugAxp"
			ConfigurationType="2"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE">
			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/QA21164 /MTd "
				Optimization="0"
				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;C_ONLY"
				RuntimeLibrary="5"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\DebugAxp/game.pch"
				AssemblerListingLocation=".\DebugAxp/"
				ObjectFile=".\DebugAxp/"
				ProgramDataBaseFileName=".\DebugAxp/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib"
				OutputFile="..\DebugAxp/qagameaxp.dll"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ModuleDefinitionFile=".\game.def"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\..\DebugAxp/qagameaxp.pdb"
				SubSystem="2"
				BaseAddress="0x20000000"
				ImportLibrary=".\..\DebugAxp/qagameaxp.lib"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="TRUE"
				SuppressStartupBanner="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\..\DebugAxp/game.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory=".\Release"
			IntermediateDirectory=".\Release"
			ConfigurationType="2"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				OptimizeForProcessor="2"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK"
				StringPooling="TRUE"
				RuntimeLibrary="4"
				EnableFunctionLevelLinking="TRUE"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\Release/game.pch"
				AssemblerListingLocation=".\Release/"
				ObjectFile=".\Release/"
				ProgramDataBaseFileName=".\Release/"
				WarningLevel="4"
				SuppressStartupBanner="TRUE"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib"
				OutputFile="../Release/qagamex86.dll"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ModuleDefinitionFile=".\game.def"
				ProgramDatabaseFile=".\Release/qagamex86.pdb"
				GenerateMapFile="TRUE"
				MapFileName=".\Release/qagamex86.map"
				SubSystem="2"
				BaseAddress="0x20000000"
				ImportLibrary=".\Release/qagamex86.lib"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="TRUE"
				SuppressStartupBanner="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\Release/game.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release TA|Win32"
			OutputDirectory=".\Release_TA"
			IntermediateDirectory=".\Release_TA"
			ConfigurationType="2"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				OptimizeForProcessor="2"
				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK"
				StringPooling="TRUE"
				RuntimeLibrary="4"
				EnableFunctionLevelLinking="TRUE"
				UsePrecompiledHeader="2"
				PrecompiledHeaderFile=".\Release_TA/game.pch"
				AssemblerListingLocation=".\Release_TA/"
				ObjectFile=".\Release_TA/"
				ProgramDataBaseFileName=".\Release_TA/"
				WarningLevel="4"
				SuppressStartupBanner="TRUE"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib"
				OutputFile="../Release_TA/qagamex86.dll"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ModuleDefinitionFile=".\game.def"
				ProgramDatabaseFile=".\Release_TA/qagamex86.pdb"
				GenerateMapFile="TRUE"
				MapFileName=".\Release_TA/qagamex86.map"
				SubSystem="2"
				BaseAddress="0x20000000"
				ImportLibrary=".\Release_TA/qagamex86.lib"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="TRUE"
				SuppressStartupBanner="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\Release_TA/game.tlb"
				HeaderFileName=""/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -