📄 cm_polylib.c
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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// this is only used for visualization tools in cm_ debug functions
#include "cm_local.h"
// counters are only bumped when running single threaded,
// because they are an awefull coherence problem
int c_active_windings;
int c_peak_windings;
int c_winding_allocs;
int c_winding_points;
void pw(winding_t *w)
{
int i;
for (i=0 ; i<w->numpoints ; i++)
printf ("(%5.1f, %5.1f, %5.1f)\n",w->p[i][0], w->p[i][1],w->p[i][2]);
}
/*
=============
AllocWinding
=============
*/
winding_t *AllocWinding (int points)
{
winding_t *w;
int s;
c_winding_allocs++;
c_winding_points += points;
c_active_windings++;
if (c_active_windings > c_peak_windings)
c_peak_windings = c_active_windings;
s = sizeof(vec_t)*3*points + sizeof(int);
w = Z_Malloc (s);
Com_Memset (w, 0, s);
return w;
}
void FreeWinding (winding_t *w)
{
if (*(unsigned *)w == 0xdeaddead)
Com_Error (ERR_FATAL, "FreeWinding: freed a freed winding");
*(unsigned *)w = 0xdeaddead;
c_active_windings--;
Z_Free (w);
}
/*
============
RemoveColinearPoints
============
*/
int c_removed;
void RemoveColinearPoints (winding_t *w)
{
int i, j, k;
vec3_t v1, v2;
int nump;
vec3_t p[MAX_POINTS_ON_WINDING];
nump = 0;
for (i=0 ; i<w->numpoints ; i++)
{
j = (i+1)%w->numpoints;
k = (i+w->numpoints-1)%w->numpoints;
VectorSubtract (w->p[j], w->p[i], v1);
VectorSubtract (w->p[i], w->p[k], v2);
VectorNormalize2(v1,v1);
VectorNormalize2(v2,v2);
if (DotProduct(v1, v2) < 0.999)
{
VectorCopy (w->p[i], p[nump]);
nump++;
}
}
if (nump == w->numpoints)
return;
c_removed += w->numpoints - nump;
w->numpoints = nump;
Com_Memcpy (w->p, p, nump*sizeof(p[0]));
}
/*
============
WindingPlane
============
*/
void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist)
{
vec3_t v1, v2;
VectorSubtract (w->p[1], w->p[0], v1);
VectorSubtract (w->p[2], w->p[0], v2);
CrossProduct (v2, v1, normal);
VectorNormalize2(normal, normal);
*dist = DotProduct (w->p[0], normal);
}
/*
=============
WindingArea
=============
*/
vec_t WindingArea (winding_t *w)
{
int i;
vec3_t d1, d2, cross;
vec_t total;
total = 0;
for (i=2 ; i<w->numpoints ; i++)
{
VectorSubtract (w->p[i-1], w->p[0], d1);
VectorSubtract (w->p[i], w->p[0], d2);
CrossProduct (d1, d2, cross);
total += 0.5 * VectorLength ( cross );
}
return total;
}
/*
=============
WindingBounds
=============
*/
void WindingBounds (winding_t *w, vec3_t mins, vec3_t maxs)
{
vec_t v;
int i,j;
mins[0] = mins[1] = mins[2] = MAX_MAP_BOUNDS;
maxs[0] = maxs[1] = maxs[2] = -MAX_MAP_BOUNDS;
for (i=0 ; i<w->numpoints ; i++)
{
for (j=0 ; j<3 ; j++)
{
v = w->p[i][j];
if (v < mins[j])
mins[j] = v;
if (v > maxs[j])
maxs[j] = v;
}
}
}
/*
=============
WindingCenter
=============
*/
void WindingCenter (winding_t *w, vec3_t center)
{
int i;
float scale;
VectorCopy (vec3_origin, center);
for (i=0 ; i<w->numpoints ; i++)
VectorAdd (w->p[i], center, center);
scale = 1.0/w->numpoints;
VectorScale (center, scale, center);
}
/*
=================
BaseWindingForPlane
=================
*/
winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist)
{
int i, x;
vec_t max, v;
vec3_t org, vright, vup;
winding_t *w;
// find the major axis
max = -MAX_MAP_BOUNDS;
x = -1;
for (i=0 ; i<3; i++)
{
v = fabs(normal[i]);
if (v > max)
{
x = i;
max = v;
}
}
if (x==-1)
Com_Error (ERR_DROP, "BaseWindingForPlane: no axis found");
VectorCopy (vec3_origin, vup);
switch (x)
{
case 0:
case 1:
vup[2] = 1;
break;
case 2:
vup[0] = 1;
break;
}
v = DotProduct (vup, normal);
VectorMA (vup, -v, normal, vup);
VectorNormalize2(vup, vup);
VectorScale (normal, dist, org);
CrossProduct (vup, normal, vright);
VectorScale (vup, MAX_MAP_BOUNDS, vup);
VectorScale (vright, MAX_MAP_BOUNDS, vright);
// project a really big axis aligned box onto the plane
w = AllocWinding (4);
VectorSubtract (org, vright, w->p[0]);
VectorAdd (w->p[0], vup, w->p[0]);
VectorAdd (org, vright, w->p[1]);
VectorAdd (w->p[1], vup, w->p[1]);
VectorAdd (org, vright, w->p[2]);
VectorSubtract (w->p[2], vup, w->p[2]);
VectorSubtract (org, vright, w->p[3]);
VectorSubtract (w->p[3], vup, w->p[3]);
w->numpoints = 4;
return w;
}
/*
==================
CopyWinding
==================
*/
winding_t *CopyWinding (winding_t *w)
{
int size;
winding_t *c;
c = AllocWinding (w->numpoints);
size = (int)((winding_t *)0)->p[w->numpoints];
Com_Memcpy (c, w, size);
return c;
}
/*
==================
ReverseWinding
==================
*/
winding_t *ReverseWinding (winding_t *w)
{
int i;
winding_t *c;
c = AllocWinding (w->numpoints);
for (i=0 ; i<w->numpoints ; i++)
{
VectorCopy (w->p[w->numpoints-1-i], c->p[i]);
}
c->numpoints = w->numpoints;
return c;
}
/*
=============
ClipWindingEpsilon
=============
*/
void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist,
vec_t epsilon, winding_t **front, winding_t **back)
{
vec_t dists[MAX_POINTS_ON_WINDING+4];
int sides[MAX_POINTS_ON_WINDING+4];
int counts[3];
static vec_t dot; // VC 4.2 optimizer bug if not static
int i, j;
vec_t *p1, *p2;
vec3_t mid;
winding_t *f, *b;
int maxpts;
counts[0] = counts[1] = counts[2] = 0;
// determine sides for each point
for (i=0 ; i<in->numpoints ; i++)
{
dot = DotProduct (in->p[i], normal);
dot -= dist;
dists[i] = dot;
if (dot > epsilon)
sides[i] = SIDE_FRONT;
else if (dot < -epsilon)
sides[i] = SIDE_BACK;
else
{
sides[i] = SIDE_ON;
}
counts[sides[i]]++;
}
sides[i] = sides[0];
dists[i] = dists[0];
*front = *back = NULL;
if (!counts[0])
{
*back = CopyWinding (in);
return;
}
if (!counts[1])
{
*front = CopyWinding (in);
return;
}
maxpts = in->numpoints+4; // cant use counts[0]+2 because
// of fp grouping errors
*front = f = AllocWinding (maxpts);
*back = b = AllocWinding (maxpts);
for (i=0 ; i<in->numpoints ; i++)
{
p1 = in->p[i];
if (sides[i] == SIDE_ON)
{
VectorCopy (p1, f->p[f->numpoints]);
f->numpoints++;
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