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📄 cm_patch.c

📁 quakeIII源码这个不用我多说吧
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/*
==================
CM_GridPlane
==================
*/
static int	CM_GridPlane( int gridPlanes[MAX_GRID_SIZE][MAX_GRID_SIZE][2], int i, int j, int tri ) {
	int		p;

	p = gridPlanes[i][j][tri];
	if ( p != -1 ) {
		return p;
	}
	p = gridPlanes[i][j][!tri];
	if ( p != -1 ) {
		return p;
	}

	// should never happen
	Com_Printf( "WARNING: CM_GridPlane unresolvable\n" );
	return -1;
}

/*
==================
CM_EdgePlaneNum
==================
*/
static int CM_EdgePlaneNum( cGrid_t *grid, int gridPlanes[MAX_GRID_SIZE][MAX_GRID_SIZE][2], int i, int j, int k ) {
	float	*p1, *p2;
	vec3_t		up;
	int			p;

	switch ( k ) {
	case 0:	// top border
		p1 = grid->points[i][j];
		p2 = grid->points[i+1][j];
		p = CM_GridPlane( gridPlanes, i, j, 0 );
		VectorMA( p1, 4, planes[ p ].plane, up );
		return CM_FindPlane( p1, p2, up );

	case 2:	// bottom border
		p1 = grid->points[i][j+1];
		p2 = grid->points[i+1][j+1];
		p = CM_GridPlane( gridPlanes, i, j, 1 );
		VectorMA( p1, 4, planes[ p ].plane, up );
		return CM_FindPlane( p2, p1, up );

	case 3: // left border
		p1 = grid->points[i][j];
		p2 = grid->points[i][j+1];
		p = CM_GridPlane( gridPlanes, i, j, 1 );
		VectorMA( p1, 4, planes[ p ].plane, up );
		return CM_FindPlane( p2, p1, up );

	case 1:	// right border
		p1 = grid->points[i+1][j];
		p2 = grid->points[i+1][j+1];
		p = CM_GridPlane( gridPlanes, i, j, 0 );
		VectorMA( p1, 4, planes[ p ].plane, up );
		return CM_FindPlane( p1, p2, up );

	case 4:	// diagonal out of triangle 0
		p1 = grid->points[i+1][j+1];
		p2 = grid->points[i][j];
		p = CM_GridPlane( gridPlanes, i, j, 0 );
		VectorMA( p1, 4, planes[ p ].plane, up );
		return CM_FindPlane( p1, p2, up );

	case 5:	// diagonal out of triangle 1
		p1 = grid->points[i][j];
		p2 = grid->points[i+1][j+1];
		p = CM_GridPlane( gridPlanes, i, j, 1 );
		VectorMA( p1, 4, planes[ p ].plane, up );
		return CM_FindPlane( p1, p2, up );

	}

	Com_Error( ERR_DROP, "CM_EdgePlaneNum: bad k" );
	return -1;
}

/*
===================
CM_SetBorderInward
===================
*/
static void CM_SetBorderInward( facet_t *facet, cGrid_t *grid, int gridPlanes[MAX_GRID_SIZE][MAX_GRID_SIZE][2],
						  int i, int j, int which ) {
	int		k, l;
	float	*points[4];
	int		numPoints;

	switch ( which ) {
	case -1:
		points[0] = grid->points[i][j];
		points[1] = grid->points[i+1][j];
		points[2] = grid->points[i+1][j+1];
		points[3] = grid->points[i][j+1];
		numPoints = 4;
		break;
	case 0:
		points[0] = grid->points[i][j];
		points[1] = grid->points[i+1][j];
		points[2] = grid->points[i+1][j+1];
		numPoints = 3;
		break;
	case 1:
		points[0] = grid->points[i+1][j+1];
		points[1] = grid->points[i][j+1];
		points[2] = grid->points[i][j];
		numPoints = 3;
		break;
	default:
		Com_Error( ERR_FATAL, "CM_SetBorderInward: bad parameter" );
		numPoints = 0;
		break;
	}

	for ( k = 0 ; k < facet->numBorders ; k++ ) {
		int		front, back;

		front = 0;
		back = 0;

		for ( l = 0 ; l < numPoints ; l++ ) {
			int		side;

			side = CM_PointOnPlaneSide( points[l], facet->borderPlanes[k] );
			if ( side == SIDE_FRONT ) {
				front++;
			} if ( side == SIDE_BACK ) {
				back++;
			}
		}

		if ( front && !back ) {
			facet->borderInward[k] = qtrue;
		} else if ( back && !front ) {
			facet->borderInward[k] = qfalse;
		} else if ( !front && !back ) {
			// flat side border
			facet->borderPlanes[k] = -1;
		} else {
			// bisecting side border
			Com_DPrintf( "WARNING: CM_SetBorderInward: mixed plane sides\n" );
			facet->borderInward[k] = qfalse;
			if ( !debugBlock ) {
				debugBlock = qtrue;
				VectorCopy( grid->points[i][j], debugBlockPoints[0] );
				VectorCopy( grid->points[i+1][j], debugBlockPoints[1] );
				VectorCopy( grid->points[i+1][j+1], debugBlockPoints[2] );
				VectorCopy( grid->points[i][j+1], debugBlockPoints[3] );
			}
		}
	}
}

/*
==================
CM_ValidateFacet

If the facet isn't bounded by its borders, we screwed up.
==================
*/
static qboolean CM_ValidateFacet( facet_t *facet ) {
	float		plane[4];
	int			j;
	winding_t	*w;
	vec3_t		bounds[2];

	if ( facet->surfacePlane == -1 ) {
		return qfalse;
	}

	Vector4Copy( planes[ facet->surfacePlane ].plane, plane );
	w = BaseWindingForPlane( plane,  plane[3] );
	for ( j = 0 ; j < facet->numBorders && w ; j++ ) {
		if ( facet->borderPlanes[j] == -1 ) {
			return qfalse;
		}
		Vector4Copy( planes[ facet->borderPlanes[j] ].plane, plane );
		if ( !facet->borderInward[j] ) {
			VectorSubtract( vec3_origin, plane, plane );
			plane[3] = -plane[3];
		}
		ChopWindingInPlace( &w, plane, plane[3], 0.1f );
	}

	if ( !w ) {
		return qfalse;		// winding was completely chopped away
	}

	// see if the facet is unreasonably large
	WindingBounds( w, bounds[0], bounds[1] );
	FreeWinding( w );
	
	for ( j = 0 ; j < 3 ; j++ ) {
		if ( bounds[1][j] - bounds[0][j] > MAX_MAP_BOUNDS ) {
			return qfalse;		// we must be missing a plane
		}
		if ( bounds[0][j] >= MAX_MAP_BOUNDS ) {
			return qfalse;
		}
		if ( bounds[1][j] <= -MAX_MAP_BOUNDS ) {
			return qfalse;
		}
	}
	return qtrue;		// winding is fine
}

/*
==================
CM_AddFacetBevels
==================
*/
void CM_AddFacetBevels( facet_t *facet ) {

	int i, j, k, l;
	int axis, dir, order, flipped;
	float plane[4], d, newplane[4];
	winding_t *w, *w2;
	vec3_t mins, maxs, vec, vec2;

	Vector4Copy( planes[ facet->surfacePlane ].plane, plane );

	w = BaseWindingForPlane( plane,  plane[3] );
	for ( j = 0 ; j < facet->numBorders && w ; j++ ) {
		if (facet->borderPlanes[j] == facet->surfacePlane) continue;
		Vector4Copy( planes[ facet->borderPlanes[j] ].plane, plane );

		if ( !facet->borderInward[j] ) {
			VectorSubtract( vec3_origin, plane, plane );
			plane[3] = -plane[3];
		}

		ChopWindingInPlace( &w, plane, plane[3], 0.1f );
	}
	if ( !w ) {
		return;
	}

	WindingBounds(w, mins, maxs);

	// add the axial planes
	order = 0;
	for ( axis = 0 ; axis < 3 ; axis++ )
	{
		for ( dir = -1 ; dir <= 1 ; dir += 2, order++ )
		{
			VectorClear(plane);
			plane[axis] = dir;
			if (dir == 1) {
				plane[3] = maxs[axis];
			}
			else {
				plane[3] = -mins[axis];
			}
			//if it's the surface plane
			if (CM_PlaneEqual(&planes[facet->surfacePlane], plane, &flipped)) {
				continue;
			}
			// see if the plane is allready present
			for ( i = 0 ; i < facet->numBorders ; i++ ) {
				if (CM_PlaneEqual(&planes[facet->borderPlanes[i]], plane, &flipped))
					break;
			}

			if ( i == facet->numBorders ) {
				if (facet->numBorders > 4 + 6 + 16) Com_Printf("ERROR: too many bevels\n");
				facet->borderPlanes[facet->numBorders] = CM_FindPlane2(plane, &flipped);
				facet->borderNoAdjust[facet->numBorders] = 0;
				facet->borderInward[facet->numBorders] = flipped;
				facet->numBorders++;
			}
		}
	}
	//
	// add the edge bevels
	//
	// test the non-axial plane edges
	for ( j = 0 ; j < w->numpoints ; j++ )
	{
		k = (j+1)%w->numpoints;
		VectorSubtract (w->p[j], w->p[k], vec);
		//if it's a degenerate edge
		if (VectorNormalize (vec) < 0.5)
			continue;
		CM_SnapVector(vec);
		for ( k = 0; k < 3 ; k++ )
			if ( vec[k] == -1 || vec[k] == 1 )
				break;	// axial
		if ( k < 3 )
			continue;	// only test non-axial edges

		// try the six possible slanted axials from this edge
		for ( axis = 0 ; axis < 3 ; axis++ )
		{
			for ( dir = -1 ; dir <= 1 ; dir += 2 )
			{
				// construct a plane
				VectorClear (vec2);
				vec2[axis] = dir;
				CrossProduct (vec, vec2, plane);
				if (VectorNormalize (plane) < 0.5)
					continue;
				plane[3] = DotProduct (w->p[j], plane);

				// if all the points of the facet winding are
				// behind this plane, it is a proper edge bevel
				for ( l = 0 ; l < w->numpoints ; l++ )
				{
					d = DotProduct (w->p[l], plane) - plane[3];
					if (d > 0.1)
						break;	// point in front
				}
				if ( l < w->numpoints )
					continue;

				//if it's the surface plane
				if (CM_PlaneEqual(&planes[facet->surfacePlane], plane, &flipped)) {
					continue;
				}
				// see if the plane is allready present
				for ( i = 0 ; i < facet->numBorders ; i++ ) {
					if (CM_PlaneEqual(&planes[facet->borderPlanes[i]], plane, &flipped)) {
							break;
					}
				}

				if ( i == facet->numBorders ) {
					if (facet->numBorders > 4 + 6 + 16) Com_Printf("ERROR: too many bevels\n");
					facet->borderPlanes[facet->numBorders] = CM_FindPlane2(plane, &flipped);

					for ( k = 0 ; k < facet->numBorders ; k++ ) {
						if (facet->borderPlanes[facet->numBorders] ==
							facet->borderPlanes[k]) Com_Printf("WARNING: bevel plane already used\n");
					}

					facet->borderNoAdjust[facet->numBorders] = 0;
					facet->borderInward[facet->numBorders] = flipped;
					//
					w2 = CopyWinding(w);
					Vector4Copy(planes[facet->borderPlanes[facet->numBorders]].plane, newplane);
					if (!facet->borderInward[facet->numBorders])
					{
						VectorNegate(newplane, newplane);
						newplane[3] = -newplane[3];
					} //end if
					ChopWindingInPlace( &w2, newplane, newplane[3], 0.1f );
					if (!w2) {
						Com_DPrintf("WARNING: CM_AddFacetBevels... invalid bevel\n");
						continue;
					}
					else {
						FreeWinding(w2);
					}
					//
					facet->numBorders++;
					//already got a bevel
//					break;
				}
			}
		}
	}
	FreeWinding( w );

#ifndef BSPC
	//add opposite plane
	facet->borderPlanes[facet->numBorders] = facet->surfacePlane;
	facet->borderNoAdjust[facet->numBorders] = 0;
	facet->borderInward[facet->numBorders] = qtrue;
	facet->numBorders++;
#endif //BSPC

}

typedef enum {
	EN_TOP,
	EN_RIGHT,
	EN_BOTTOM,
	EN_LEFT
} edgeName_t;

/*
==================
CM_PatchCollideFromGrid
==================
*/
static void CM_PatchCollideFromGrid( cGrid_t *grid, patchCollide_t *pf ) {
	int				i, j;
	float			*p1, *p2, *p3;
	MAC_STATIC int				gridPlanes[MAX_GRID_SIZE][MAX_GRID_SIZE][2];
	facet_t			*facet;
	int				borders[4];
	int				noAdjust[4];

	numPlanes = 0;
	numFacets = 0;

	// find the planes for each triangle of the grid
	for ( i = 0 ; i < grid->width - 1 ; i++ ) {
		for ( j = 0 ; j < grid->height - 1 ; j++ ) {
			p1 = grid->points[i][j];
			p2 = grid->points[i+1][j];
			p3 = grid->points[i+1][j+1];
			gridPlanes[i][j][0] = CM_FindPlane( p1, p2, p3 );

			p1 = grid->points[i+1][j+1];
			p2 = grid->points[i][j+1];
			p3 = grid->points[i][j];
			gridPlanes[i][j][1] = CM_FindPlane( p1, p2, p3 );
		}
	}

	// create the borders for each facet
	for ( i = 0 ; i < grid->width - 1 ; i++ ) {
		for ( j = 0 ; j < grid->height - 1 ; j++ ) {
			 
			borders[EN_TOP] = -1;
			if ( j > 0 ) {
				borders[EN_TOP] = gridPlanes[i][j-1][1];
			} else if ( grid->wrapHeight ) {
				borders[EN_TOP] = gridPlanes[i][grid->height-2][1];
			} 
			noAdjust[EN_TOP] = ( borders[EN_TOP] == gridPlanes[i][j][0] );
			if ( borders[EN_TOP] == -1 || noAdjust[EN_TOP] ) {
				borders[EN_TOP] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 0 );
			}

			borders[EN_BOTTOM] = -1;
			if ( j < grid->height - 2 ) {
				borders[EN_BOTTOM] = gridPlanes[i][j+1][0];
			} else if ( grid->wrapHeight ) {
				borders[EN_BOTTOM] = gridPlanes[i][0][0];
			}
			noAdjust[EN_BOTTOM] = ( borders[EN_BOTTOM] == gridPlanes[i][j][1] );
			if ( borders[EN_BOTTOM] == -1 || noAdjust[EN_BOTTOM] ) {
				borders[EN_BOTTOM] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 2 );
			}

			borders[EN_LEFT] = -1;
			if ( i > 0 ) {
				borders[EN_LEFT] = gridPlanes[i-1][j][0];
			} else if ( grid->wrapWidth ) {
				borders[EN_LEFT] = gridPlanes[grid->width-2][j][0];
			}
			noAdjust[EN_LEFT] = ( borders[EN_LEFT] == gridPlanes[i][j][1] );
			if ( borders[EN_LEFT] == -1 || noAdjust[EN_LEFT] ) {
				borders[EN_LEFT] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 3 );
			}

			borders[EN_RIGHT] = -1;
			if ( i < grid->width - 2 ) {
				borders[EN_RIGHT] = gridPlanes[i+1][j][1];
			} else if ( grid->wrapWidth ) {
				borders[EN_RIGHT] = gridPlanes[0][j][1];
			}
			noAdjust[EN_RIGHT] = ( borders[EN_RIGHT] == gridPlanes[i][j][0] );
			if ( borders[EN_RIGHT] == -1 || noAdjust[EN_RIGHT] ) {
				borders[EN_RIGHT] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 1 );
			}

			if ( numFacets == MAX_FACETS ) {
				Com_Error( ERR_DROP, "MAX_FACETS" );
			}
			facet = &facets[numFacets];
			Com_Memset( facet, 0, sizeof( *facet ) );

			if ( gridPlanes[i][j][0] == gridPlanes[i][j][1] ) {
				if ( gridPlanes[i][j][0] == -1 ) {
					continue;		// degenrate
				}
				facet->surfacePlane = gridPlanes[i][j][0];
				facet->numBorders = 4;
				facet->borderPlanes[0] = borders[EN_TOP];
				facet->borderNoAdjust[0] = noAdjust[EN_TOP];
				facet->borderPlanes[1] = borders[EN_RIGHT];
				facet->borderNoAdjust[1] = noAdjust[EN_RIGHT];
				facet->borderPlanes[2] = borders[EN_BOTTOM];
				facet->borderNoAdjust[2] = noAdjust[EN_BOTTOM];
				facet->borderPlanes[3] = borders[EN_LEFT];
				facet->borderNoAdjust[3] = noAdjust[EN_LEFT];
				CM_SetBorderInward( facet, grid, gridPlanes, i, j, -1 );
				if ( CM_ValidateFacet( facet ) ) {
					CM_AddFacetBevels( facet );
					numFacets++;
				}
			} else {
				// two seperate triangles
				facet->surfacePlane = gridPlanes[i][j][0];
				facet->numBorders = 3;
				facet->borderPlanes[0] = borders[EN_TOP];
				facet->borderNoAdjust[0] = noAdjust[EN_TOP];
				facet->borderPlanes[1] = borders[EN_RIGHT];
				facet->borderNoAdjust[1] = noAdjust[EN_RIGHT];
				facet->borderPlanes[2] = gridPlanes[i][j][1];
				if ( facet->borderPlanes[2] == -1 ) {
					facet->borderPlanes[2] = borders[EN_BOTTOM];
					if ( facet->borderPlanes[2] == -1 ) {
						facet->borderPlanes[2] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 4 );
					}
				}
 				CM_SetBorderInward( facet, grid, gridPlanes, i, j, 0 );
				if ( CM_ValidateFacet( facet ) ) {
					CM_AddFacetBevels( facet );
					numFacets++;
				}

				if ( numFacets == MAX_FACETS ) {
					Com_Error( ERR_DROP, "MAX_FACETS" );
				}
				facet = &facets[numFacets];
				Com_Memset( facet, 0, sizeof( *facet ) );

				facet->surfacePlane = gridPlanes[i][j][1];
				facet->numBorders = 3;
				facet->borderPlanes[0] = borders[EN_BOTTOM];
				facet->borderNoAdjust[0] = noAdjust[EN_BOTTOM];
				facet->borderPlanes[1] = borders[EN_LEFT];
				facet->borderNoAdjust[1] = noAdjust[EN_LEFT];
				facet->borderPlanes[2] = gridPlanes[i][j][0];
				if ( facet->borderPlanes[2] == -1 ) {
					facet->borderPlanes[2] = borders[EN_TOP];
					if ( facet->borderPlanes[2] == -1 ) {
						facet->borderPlanes[2] = CM_EdgePlaneNum( grid, gridPlanes, i, j, 5 );
					}
				}
				CM_SetBorderInward( facet, grid, gridPlanes, i, j, 1 );
				if ( CM_ValidateFacet( facet ) ) {
					CM_AddFacetBevels( facet );
					numFacets++;
				}
			}
		}
	}

	// copy the results out
	pf->numPlanes = numPlanes;
	pf->numFacets = numFacets;
	pf->facets = Hunk_Alloc( numFacets * sizeof( *pf->facets ), h_high );
	Com_Memcpy( pf->facets, facets, numFacets * sizeof( *pf->facets ) );
	pf->planes = Hunk_Alloc( numPlanes * sizeof( *pf->planes ), h_high );
	Com_Memcpy( pf->planes, planes, numPlanes * sizeof( *pf->planes ) );
}


/*
===================
CM_GeneratePatchCollide

Creates an internal structure that will be used to perform
collision detection with a patch mesh.

Points is packed as concatenated rows.
===================
*/
struct patchCollide_s	*CM_GeneratePatchCollide( int width, int height, vec3_t *points ) {
	patchCollide_t	*pf;
	MAC_STATIC cGrid_t			grid;
	int				i, j;

	if ( width <= 2 || height <= 2 || !points ) {
		Com_Error( ERR_DROP, "CM_GeneratePatchFacets: bad parameters: (%i, %i, %p)",
			width, height, points );
	}

	if ( !(width & 1) || !(height & 1) ) {
		Com_Error( ERR_DROP, "CM_GeneratePatchFacets: even sizes are invalid for quadratic meshes" );
	}

	if ( width > MAX_GRID_SIZE || height > MAX_GRID_SIZE ) {
		Com_Error( ERR_DROP, "CM_GeneratePatchFacets: source is > MAX_GRID_SIZE" );
	}

	// build a grid
	grid.width = width;
	grid.height = height;
	grid.wrapWidth = qfalse;
	grid.wrapHeight = qfalse;
	for ( i = 0 ; i < width ; i++ ) {
		for ( j = 0 ; j < height ; j++ ) {
			VectorCopy( points[j*width + i], grid.points[i][j] );
		}
	}

	// subdivide the grid
	CM_SetGridWrapWidth( &grid );
	CM_SubdivideGridColumns( &grid );
	CM_RemoveDegenerateColumns( &grid );

	CM_TransposeGrid( &grid );

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