📄 ddraw01.cpp
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// DDraw01.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "resource.h"
// Inserted code begin
#define INITGUID
#include <windows.h>
#include <windowsx.h>
//#include <afxwin.h>
#include <ddraw.h>
#include <stdarg.h>
#include <dinput.h>
// Inserted code end
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text
// Inserted code begin
//#define NAME "DDExample1"
//#define TITLE "Direct Draw Example 1"
#define TIMER_ID 1
#define TIMER_RATE 500
TCHAR szMsgFlip[MAX_LOADSTRING];
TCHAR szMsgFront[MAX_LOADSTRING];
TCHAR szMsgBack[MAX_LOADSTRING];
LPDIRECTDRAW lpDD; // DirectDraw object
LPDIRECTDRAWSURFACE lpDDSPrimary; // DirectDraw primary surface
LPDIRECTDRAWSURFACE lpDDSBack; // DirectDraw back surface
BOOL bActive; // is application active?
//char szMsgFlip[] = "Page Flipping Test: Press F12 to exit";
// char szMsgFront[] = "Front buffer (F12 to quit)";
// char szMsgBack[] = "Back buffer (F12 to quit)";
static void DestroyDirectDrawObjects( void );
IDirectDrawSurface * DDLoadBitmap(IDirectDraw *pdd, LPCSTR szBitmap, int dx, int dy);
HRESULT DDAttachBitmap(IDirectDrawSurface *pdds, LPCSTR szBitmap);
HRESULT DDCopyBitmap(IDirectDrawSurface *pdds, HBITMAP hbm, int x, int y, int dx, int dy);
typedef HRESULT (WINAPI *DIRECTDRAWCREATE)( GUID *, LPDIRECTDRAW *, IUnknown * );
typedef HRESULT (WINAPI *DIRECTINPUTCREATE)( HINSTANCE, DWORD, LPDIRECTINPUT *, IUnknown * );
void GetDirectXVersion(LPDWORD pdwDXVersion, LPDWORD pdwDXPlatform);
// Inserted code end
// Foward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_WNDCLASS_NAME, szWindowClass, MAX_LOADSTRING);
LoadString(hInstance, IDS_MSGFLIP, szMsgFlip, MAX_LOADSTRING);
LoadString(hInstance, IDS_MSGFRONT, szMsgFront, MAX_LOADSTRING);
LoadString(hInstance, IDS_MSGBACK, szMsgBack, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_DDRAW01);
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage is only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASS wc;
/*
* set up and register window class
*/
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon( hInstance, IDI_APPLICATION );
wc.hCursor = LoadCursor( NULL, IDC_ARROW );
wc.hbrBackground = NULL;
wc.lpszMenuName = szWindowClass;
wc.lpszClassName = szWindowClass;
return RegisterClass( &wc );
/* WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_DD1);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = (LPCSTR)IDC_DD1;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex);
*/
}
//
// FUNCTION: InitInstance(HANDLE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
/* HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
*/
HWND hwnd;
DDSURFACEDESC ddsd;
DDSCAPS ddscaps;
HRESULT ddrval;
HDC hdc;
char buf[256];
WORD *dest;
int x, y;
hInst = hInstance; // Store instance handle in our global variable
/*
* create a window
*/
hwnd = CreateWindowEx(
WS_EX_TOPMOST,
szWindowClass,
szTitle,
WS_POPUP,
0, 0,
GetSystemMetrics( SM_CXSCREEN ),
GetSystemMetrics( SM_CYSCREEN ),
NULL,
NULL,
hInstance,
NULL );
if( !hwnd )
{
return FALSE;
}
ShowWindow( hwnd, nCmdShow );
UpdateWindow( hwnd );
// Inserted code begin
// LPDWORD pdwDXVersion;
// LPDWORD pdwDXPlatform;
// GetDirectXVersion( pdwDXVersion, pdwDXPlatform);
// Inserted code end
/*
* create the main DirectDraw object
*/
ddrval = DirectDrawCreate( NULL, &lpDD, NULL );
if( ddrval == DD_OK )
{
// Get exclusive mode
ddrval = lpDD->SetCooperativeLevel( hwnd, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN );
if( ddrval == DD_OK )
{
ddrval = lpDD->SetDisplayMode( 640, 480, 8 );
if( ddrval == DD_OK )
{
// Create the primary surface with 1 back buffer
ddsd.dwSize = sizeof( ddsd );
ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
ddsd.dwBackBufferCount = 1;
ddrval = lpDD->CreateSurface( &ddsd, &lpDDSPrimary, NULL );
if( ddrval == DD_OK )
{
// Get a pointer to the back buffer
ddscaps.dwCaps = DDSCAPS_BACKBUFFER;
ddrval = lpDDSPrimary->GetAttachedSurface( &ddscaps, &lpDDSBack );
if( ddrval == DD_OK )
{
/*
// First, clear the primary surface to white using Lock and Unlock
// to directly access surface memory
// Lock the primary surface
if FAILED( lpDDSPrimary->Lock( NULL, &ddsd, DDLOCK_WAIT , NULL ) )
{
DestroyDirectDrawObjects();
OutputDebugString( "Couldn't lock the primary surface.\n" );
DestroyWindow( hwnd );
return FALSE;
}
// Clear it to white
// We are assuming: 1) we are palettized, so each
// pixel is represented by a "byte" and 2) since we are not setting
// a new palette, entry 255 should be white.
dest = (WORD *)ddsd.lpSurface;
for ( y = 0; y < ( int )ddsd.dwHeight; y++ )
{
for ( x = 0; x < (( int )ddsd.dwWidth ); x++ )
{
dest[x] = 0xFF00;
}
// lPitch contains the pitch in *bytes*
dest += ddsd.lPitch / 2;
}
// Unlock the primary surface
if FAILED( lpDDSPrimary->Unlock( NULL ) )
{
DestroyDirectDrawObjects();
OutputDebugString( "Couldn't unlock the primary surface.\n" );
DestroyWindow( hwnd );
return FALSE;
}
*/
// draw some text.
if( lpDDSPrimary->GetDC( &hdc ) == DD_OK )
{
SetBkColor( hdc, RGB( 0, 0, 255 ) );
SetTextColor( hdc, RGB( 255, 255, 0 ) );
TextOut( hdc, 0, 0, szMsgFront, lstrlen( szMsgFront ) );
lpDDSPrimary->ReleaseDC( hdc );
}
if( lpDDSBack->GetDC( &hdc ) == DD_OK )
{
SetBkColor( hdc, RGB( 0, 0, 255 ) );
SetTextColor( hdc, RGB( 255, 255, 0 ) );
TextOut( hdc, 0, 0, szMsgBack, lstrlen( szMsgBack ) );
lpDDSBack->ReleaseDC( hdc );
}
// load a bitmap into the primary surface.
ddrval = DDAttachBitmap(lpDDSPrimary, "Lake.bmp");
// load a bitmap into the back buffer.
ddrval = DDAttachBitmap(lpDDSBack, "Lake.bmp");
// Create a timer to flip the pages
if( SetTimer( hwnd, TIMER_ID, TIMER_RATE, NULL ) )
{
return TRUE;
}
}
}
}
}
}
wsprintf( buf, "Direct Draw Init Failed (%08lx)\n", ddrval );
MessageBox( hwnd, buf, "ERROR", MB_OK );
DestroyDirectDrawObjects();
DestroyWindow( hwnd );
return FALSE;
}
//
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
// Inserted code begin
RECT rc;
// CSize theSize;
SIZE size;
static BYTE phase = 0;
// Inserted code end
int wmId, wmEvent;
PAINTSTRUCT ps;
// CDC dc;
HDC hdc;
// TCHAR szHello[MAX_LOADSTRING];
// LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);
switch( message )
{
// Inserted code begin
case WM_ACTIVATEAPP:
bActive = wParam;
break;
case WM_CREATE:
break;
case WM_SETCURSOR:
SetCursor( NULL );
return TRUE;
case WM_TIMER:
// Flip surfaces
if( bActive )
{
if( lpDDSBack->GetDC( &hdc ) == DD_OK )
{
SetBkColor( hdc, RGB( 0, 0, 255 ) );
SetTextColor( hdc, RGB( 255, 255, 0 ) );
if( phase )
{
TextOut( hdc, 0, 0, szMsgFront, lstrlen( szMsgFront ) );
phase = 0;
}
else
{
TextOut( hdc, 0, 0, szMsgBack, lstrlen( szMsgBack ) );
phase = 1;
}
lpDDSBack->ReleaseDC( hdc );
}
while( 1 )
{
HRESULT ddrval;
ddrval = lpDDSPrimary->Flip( NULL, 0 );
if( ddrval == DD_OK )
{
break;
}
if( ddrval == DDERR_SURFACELOST )
{
ddrval = lpDDSPrimary->Restore();
if( ddrval != DD_OK )
{
break;
}
}
if( ddrval != DDERR_WASSTILLDRAWING )
{
break;
}
}
}
break;
case WM_KEYDOWN:
switch( wParam )
{
case VK_ESCAPE:
case VK_F12:
PostMessage( hWnd, WM_CLOSE, 0, 0 );
break;
}
break;
// Inserted code end
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
// hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
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