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📄 bitmaps.txt

📁 使用AVR单片机M162制做的MP3,这是整机的代码.可做参考.
💻 TXT
字号:
For easy bitmaps loading - connect yampp7 to USB, power on,
and run "upload.bat" file. Before this, setup the COM port number
inside "upload.bat" file. Now the ylink create "Datas.bin" file
from set of bitmaps, and download it to yampp.

In some cases you must copy the "lcd_layout.h" file provided inside
skin folder to firmware folder, then recompile and reload firmware.

-------------------------------------------------------------------
Here is functions of bitmaps and icons:

-bmp0	- Startup state and stop state (the STOP text may be
          overvritten by dynamically displayed texsts).
-bmp1	- Playing state
-bmp2	- Menu state
-bmp3	- Song selection state
-bmp4	- Goodbye screen
-bmp5	- Contrast setting screen

-icon00 - Special icon with teksts and bars colour definitions
-icon01	- Random OFF
-icon02	- Random ON
-icon03	- Repeat mode, stop after end of playlist
-icon04	- Repeat mode, next playlist after end of playlist
-icon05	- Repeat mode, repeat one playlist
-icon06	- Repeat mode, repeat one song
-icon07	- Keys Locked
-icon08	- Keys UnLocked and Autolock OFF
-icon09	- Battery good
-icon10	- Battery empty
-icon11	- Battery charge icon 1 (animation)
-icon12	- Battery charge icon 2 (animation)
-icon13	- Loudness OFF
-icon14	- Loudness mode 1
-icon15	- Loudness mode 2
......
-icon24	- Loudness mode 11
-icon25	- Loudness mode 12

-icon26 - Autolock timer icon 1 (animation start)
-icon27 - Autolock timer icon 2 (animation)
......
-icon32 - Autolock timer icon 7 (animation)
-icon33 - Autolock timer icon 8 (animation end)
-icon34 - free (not used)

-------------------------------------------------------------------
Special Icon00 layout:

This is special bitmap for providing way to setup colors for
objects that yampp display dynamically thus texts and bars.
Any object have two colors: background and foreground. Background
color should be the same as colour used in background bitmap at 
designed position.

Note: 
All x, y positions and objects numbers is counting from 0 to 15.

First row of this bitmap define background color of each 16 avaliable
objects, pixel by pixel (pixel color at x=0 and y=0 mean background
color of object0, x=1,y=0 -> object1 ect.)

Second row define foreground color of each 16 avaliable elements

Thrid row define colors of volume and progress bars. 
x=0,y=2 -> playing progressbar background color
x=1,y=2 -> playing progressbar foreground color
x=2,y=2 -> volume bar background color
x=3,y=2 -> volume bar foreground color 
x=4,y=2 -> power off bar background color
x=5,y=2 -> power off bar foreground color
x=6,y=2 -> contrast value bar background color
x=7,y=2 -> contrast value bar foreground color

Objects numbers: (see lcd_layout.h file too)
 0 - Playlist name
 1 - Artist name
 2 - Song name
 3 - Playlist and Song numbers
 4 - Song time
 5 - "Low Battery !" text displayed instead of icons during playing
 6 - Blinking "Paused" string color 1
 7 - Blinking "Paused" string color 2
 8 - Balance control indicator
 9 - Yampp model and firmware version displayed at startup
10 - "Battery Charge" text displayed at STOP state
11 - "PC Link Active" text
12 - "Low Battery !" text displayed if you try start playing with empty battery
13 - Menu items texts
14 - Browse songs items texts
15 - Backlight modes and time modes texts displayed during change mode from menu.

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