⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 blob.h

📁 下载来的一个看图软件的源代码
💻 H
字号:
// This may look like C code, but it is really -*- C++ -*-//// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002//// Reference counted container class for Binary Large Objects (BLOBs)//#if !defined(Magick_BlobRef_header)#define Magick_BlobRef_header#include "Magick++/Include.h"#include <string>namespace Magick{  // Forward decl  class BlobRef;  class MagickDLLDecl Blob  {  public:    enum Allocator    {      MallocAllocator,      NewAllocator    };    // Default constructor    Blob ( void );    // Construct object with data, making a copy of the supplied data.    Blob ( const void* data_, size_t length_ );    // Copy constructor (reference counted)    Blob ( const Blob& blob_ );    // Destructor (reference counted)    virtual       ~Blob ();    // Assignment operator (reference counted)    Blob&         operator= ( const Blob& blob_ );    // Update object contents from Base64-encoded string representation.    void          base64 ( const std::string base64_ );    // Return Base64-encoded string representation.    std::string   base64 ( void );    // Update object contents, making a copy of the supplied data.    // Any existing data in the object is deallocated.    void          update ( const void* data_, size_t length_ );    // Update object contents, using supplied pointer directly (no    // copy). Any existing data in the object is deallocated.  The user    // must ensure that the pointer supplied is not deleted or    // otherwise modified after it has been supplied to this method.    // Specify allocator_ as "MallocAllocator" if memory is allocated    // via the C language malloc() function, or "NewAllocator" if    // memory is allocated via C++ 'new'.    void          updateNoCopy ( void* data_, size_t length_,                                 Allocator allocator_ = NewAllocator );    // Obtain pointer to data. The user should never try to modify or    // free this data since the Blob class manages its own data. The    // user must be finished with the data before allowing the Blob to    // be destroyed since the pointer is invalid once the Blob is    // destroyed.    const void*   data ( void ) const;    // Obtain data length    size_t length ( void ) const;  protected:  private:    BlobRef * _blobRef;  };} // namespace Magick#endif // Magick_BlobRef_header

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -