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📄 stdafx.h

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// stdafx.h : include file for standard system include files,//      or project specific include files that are used frequently,//      but are changed infrequently#if !defined(AFX_STDAFX_H__90A1621B_3F1D_4480_A1E4_948DCDE9EDC1__INCLUDED_)#define AFX_STDAFX_H__90A1621B_3F1D_4480_A1E4_948DCDE9EDC1__INCLUDED_#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000#define STRICT#ifndef _WIN32_WINNT#define _WIN32_WINNT 0x0400#endif#define _ATL_APARTMENT_THREADED#include <atlbase.h>//You may derive a class from CComModule and use it if you want to override//something, but do not change the name of _Moduleclass CMagickComModule : public CComModule{public:  CMagickComModule();  virtual ~CMagickComModule();    HINSTANCE m_hInstance;  // Global path to this DLL  TCHAR m_szAppPath[MAX_PATH];};extern CMagickComModule _Module;#include <atlcom.h>#include <comdef.h>		// for _variant_t and _bstr_t#define _DbgBreak() __asm { int 3 }//extern CComModule _Module;//#include <atlcom.h>//{{AFX_INSERT_LOCATION}}// Microsoft Visual C++ will insert additional declarations immediately before the previous line.#endif // !defined(AFX_STDAFX_H__90A1621B_3F1D_4480_A1E4_948DCDE9EDC1__INCLUDED)

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