📄 imagemagickobject_.h
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#pragma once#ifndef STRICT#define STRICT#endif#ifndef WINVER#define WINVER 0x0400#endif#ifndef _WIN32_WINNT#define _WIN32_WINNT 0x0400#endif #ifndef _WIN32_WINDOWS#define _WIN32_WINDOWS 0x0410#endif#ifndef _WIN32_IE#define _WIN32_IE 0x0400#endif#define _ATL_ATTRIBUTES#define _ATL_APARTMENT_THREADED#define _ATL_NO_AUTOMATIC_NAMESPACE#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS#define _ATL_ALL_WARNINGS#pragma warning(disable: 4103) // pragma pack#define _WINSOCKAPI_#include <atlbase.h>#include <atlcom.h>#include <atlwin.h>#include <atltypes.h>#include <atlctl.h>#include <atlhost.h>#include <atlsafe.h>using namespace ATL;#include <asptlb.h> // Active Server Pages Definitions#include <comsvcs.h>#include <iostream>using namespace std;namespace MagickLib{#define _VISUALC_//#define _MAGICKDLL_//#define _MAGICKLIB_#include <magick/api.h>#include <magick/nt_base.h>#include <magick/log.h>//#undef _MAGICKDLL_//#undef _MAGICKLIB_#undef inline#undef class}const DWORD dwErrorBase = 5000;const int nDefaultArgumentSize = 128;const LCID lcidDefault = 0;//// This routine converts a wide character string to ANSI and stores the new// string in a buffer allocated by the new operator//#define MAKE_WIDEPTR_FROMANSI(ptrname, ansistr) \ long __l##ptrname = (lstrlen(ansistr) + 1) * sizeof(WCHAR); \ void * __TempBuffer##ptrname = (void *) new char [ __l##ptrname ]; \ MultiByteToWideChar(CP_ACP, 0, ansistr, -1, (LPWSTR)__TempBuffer##ptrname.GetBuffer(), __l##ptrname); \ LPWSTR ptrname = (LPWSTR)__TempBuffer##ptrname//// This routine converts an ANSI string to a wide character string in a new// buffer area allocated using the new operator// We allocate lstrlenW(widestr) * 2 because its possible for a UNICODE char// to map to 2 ansi characters this is a quick guarantee that enough space// will be allocated.//#define MAKE_ANSIPTR_FROMWIDE(ptrname, widestr) \ long __l##ptrname = (lstrlenW(widestr) + 1) * 2 * sizeof(char); \ void * __TempBuffer##ptrname = (void *) new char [ __l##ptrname]; \ WideCharToMultiByte(CP_ACP, 0, widestr, -1, (LPSTR)__TempBuffer##ptrname, __l##ptrname, NULL, NULL); \ LPSTR ptrname = (LPSTR)__TempBuffer##ptrname#define MAKE_ANSIPTR_FROMWIDE_2(ptrname, widestr, wlen) \ long __l##ptrname = (wlen + 1) * 2 * sizeof(char); \ void * __TempBuffer##ptrname = (void *) new char [ __l##ptrname]; \ WideCharToMultiByte(CP_ACP, 0, widestr, -1, (LPSTR)__TempBuffer##ptrname, __l##ptrname, NULL, NULL); \ LPSTR ptrname = (LPSTR)__TempBuffer##ptrname//// This routine is used to make a copy of an existing ANSI string//#define MAKE_COPY_OF_ANSI(ptrname, ansistr) \ long __l##ptrname = (lstrlen(ansistr) + 1); \ void * __TempBuffer##ptrname = (void *) new char [ __l##ptrname ]; \ lstrcpyn((LPSTR)__TempBuffer##ptrname, (LPCSTR)ansistr, __l##ptrname); \ LPSTR ptrname = (LPSTR)__TempBuffer##ptrname#define _DbgBreak() __asm { int 3 }
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