📄 gd.c
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/* Refuse to draw if no style is set. */ return; } p = im->style[im->stylePos++]; if ((p != gdTransparent) && (p != 0)) { gdImageSetPixel (im, x, y, gdBrushed); } im->stylePos = im->stylePos % im->styleLength; break; case gdBrushed: gdImageBrushApply (im, x, y); break; case gdTiled: gdImageTileApply (im, x, y); break; default: if (gdImageBoundsSafe (im, x, y)) { if (im->trueColor) { if (im->alphaBlendingFlag) { im->tpixels[y][x] = gdAlphaBlend (im->tpixels[y][x], color); } else { im->tpixels[y][x] = color; } } else { im->pixels[y][x] = color; } } break; }}static voidgdImageBrushApply (gdImagePtr im, int x, int y){ int lx, ly; int hy; int hx; int x1, y1, x2, y2; int srcx, srcy; if (!im->brush) { return; } hy = gdImageSY (im->brush) / 2; y1 = y - hy; y2 = y1 + gdImageSY (im->brush); hx = gdImageSX (im->brush) / 2; x1 = x - hx; x2 = x1 + gdImageSX (im->brush); srcy = 0; if (im->trueColor) { for (ly = y1; (ly < y2); ly++) { srcx = 0; for (lx = x1; (lx < x2); lx++) { int p; p = gdImageGetTrueColorPixel ( im->brush, srcx, srcy); gdImageSetPixel (im, lx, ly, p); srcx++; } srcy++; } } else { for (ly = y1; (ly < y2); ly++) { srcx = 0; for (lx = x1; (lx < x2); lx++) { int p; p = gdImageGetPixel (im->brush, srcx, srcy); /* Allow for non-square brushes! */ if (p != gdImageGetTransparent (im->brush)) { /* Truecolor brush. Very slow on a palette destination. */ if (im->brush->trueColor) { gdImageSetPixel (im, lx, ly, gdImageColorResolveAlpha ( im, gdTrueColorGetRed (p), gdTrueColorGetGreen (p), gdTrueColorGetBlue (p), gdTrueColorGetAlpha (p))); } else { gdImageSetPixel (im, lx, ly, im->brushColorMap[p]); } } srcx++; } srcy++; } }}static voidgdImageTileApply (gdImagePtr im, int x, int y){ int srcx, srcy; int p; if (!im->tile) { return; } srcx = x % gdImageSX (im->tile); srcy = y % gdImageSY (im->tile); if (im->trueColor) { p = gdImageGetTrueColorPixel (im->tile, srcx, srcy); gdImageSetPixel (im, x, y, p); } else { /* Allow for transparency */ if (p != gdImageGetTransparent (im->tile)) { if (im->tile->trueColor) { /* Truecolor tile. Very slow on a palette destination. */ gdImageSetPixel (im, x, y, gdImageColorResolveAlpha ( im, gdTrueColorGetRed (p), gdTrueColorGetGreen (p), gdTrueColorGetBlue (p), gdTrueColorGetAlpha (p))); } else { gdImageSetPixel (im, x, y, im->tileColorMap[p]); } } }}intgdImageGetPixel (gdImagePtr im, int x, int y){ if (gdImageBoundsSafe (im, x, y)) { if (im->trueColor) { return im->tpixels[y][x]; } else { return im->pixels[y][x]; } } else { return 0; }}intgdImageGetTrueColorPixel (gdImagePtr im, int x, int y){ int p = gdImageGetPixel (im, x, y); if (!im->trueColor) { return gdTrueColorAlpha (im->red[p], im->green[p], im->blue[p], (im->transparent == p) ? gdAlphaTransparent : gdAlphaOpaque); } else { return p; }}/* Bresenham as presented in Foley & Van Dam */voidgdImageLine (gdImagePtr im, int x1, int y1, int x2, int y2, int color){ int dx, dy, incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag; int wid; int w, wstart; int thick = im->thick; dx = abs (x2 - x1); dy = abs (y2 - y1); if (dy <= dx) { /* More-or-less horizontal. use wid for vertical stroke */ wid = thick * cos (atan2 (dy, dx)); if (wid == 0) wid = 1; d = 2 * dy - dx; incr1 = 2 * dy; incr2 = 2 * (dy - dx); if (x1 > x2) { x = x2; y = y2; ydirflag = (-1); xend = x1; } else { x = x1; y = y1; ydirflag = 1; xend = x2; } /* Set up line thickness */ wstart = y - wid / 2; for (w = wstart; w < wstart + wid; w++) gdImageSetPixel (im, x, w, color); if (((y2 - y1) * ydirflag) > 0) { while (x < xend) { x++; if (d < 0) { d += incr1; } else { y++; d += incr2; } wstart = y - wid / 2; for (w = wstart; w < wstart + wid; w++) gdImageSetPixel (im, x, w, color); } } else { while (x < xend) { x++; if (d < 0) { d += incr1; } else { y--; d += incr2; } wstart = y - wid / 2; for (w = wstart; w < wstart + wid; w++) gdImageSetPixel (im, x, w, color); } } } else { /* More-or-less vertical. use wid for horizontal stroke */ wid = thick * sin (atan2 (dy, dx)); if (wid == 0) wid = 1; d = 2 * dx - dy; incr1 = 2 * dx; incr2 = 2 * (dx - dy); if (y1 > y2) { y = y2; x = x2; yend = y1; xdirflag = (-1); } else { y = y1; x = x1; yend = y2; xdirflag = 1; } /* Set up line thickness */ wstart = x - wid / 2; for (w = wstart; w < wstart + wid; w++) gdImageSetPixel (im, w, y, color); if (((x2 - x1) * xdirflag) > 0) { while (y < yend) { y++; if (d < 0) { d += incr1; } else { x++; d += incr2; } wstart = x - wid / 2; for (w = wstart; w < wstart + wid; w++) gdImageSetPixel (im, w, y, color); } } else { while (y < yend) { y++; if (d < 0) { d += incr1; } else { x--; d += incr2; } wstart = x - wid / 2; for (w = wstart; w < wstart + wid; w++) gdImageSetPixel (im, w, y, color); } } }}static void dashedSet (gdImagePtr im, int x, int y, int color, int *onP, int *dashStepP, int wid, int vert);voidgdImageDashedLine (gdImagePtr im, int x1, int y1, int x2, int y2, int color){ int dx, dy, incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag; int dashStep = 0; int on = 1; int wid; int w, wstart, vert; int thick = im->thick; dx = abs (x2 - x1); dy = abs (y2 - y1); if (dy <= dx) { /* More-or-less horizontal. use wid for vertical stroke */ wid = thick * sin (atan2 (dy, dx)); vert = 1; d = 2 * dy - dx; incr1 = 2 * dy; incr2 = 2 * (dy - dx); if (x1 > x2) { x = x2; y = y2; ydirflag = (-1); xend = x1; } else { x = x1; y = y1; ydirflag = 1; xend = x2; } dashedSet (im, x, y, color, &on, &dashStep, wid, vert); if (((y2 - y1) * ydirflag) > 0) { while (x < xend) { x++; if (d < 0) { d += incr1; } else { y++; d += incr2; } dashedSet (im, x, y, color, &on, &dashStep, wid, vert); } } else { while (x < xend) { x++; if (d < 0) { d += incr1; } else { y--; d += incr2; } dashedSet (im, x, y, color, &on, &dashStep, wid, vert); } } } else { /* More-or-less vertical. use wid for horizontal stroke */ wid = thick * sin (atan2 (dy, dx)); vert = 0; d = 2 * dx - dy; incr1 = 2 * dx; incr2 = 2 * (dx - dy); if (y1 > y2) { y = y2; x = x2; yend = y1; xdirflag = (-1); } else { y = y1; x = x1; yend = y2; xdirflag = 1; } dashedSet (im, x, y, color, &on, &dashStep, wid, vert); if (((x2 - x1) * xdirflag) > 0) { while (y < yend) { y++; if (d < 0) { d += incr1; } else { x++; d += incr2; } dashedSet (im, x, y, color, &on, &dashStep, wid, vert); } } else { while (y < yend) { y++; if (d < 0) { d += incr1; } else { x--; d += incr2; } dashedSet (im, x, y, color, &on, &dashStep, wid, vert); } } }}static voiddashedSet (gdImagePtr im, int x, int y, int color, int *onP, int *dashStepP, int wid, int vert){ int dashStep = *dashStepP; int on = *onP; int w, wstart; dashStep++; if (dashStep == gdDashSize) { dashStep = 0; on = !on; } if (on) { if (vert) { wstart = y - wid / 2; for (w = wstart; w < wstart + wid; w++) gdImageSetPixel (im, x, w, color); } else { wstart = x - wid / 2; for (w = wstart; w < wstart + wid; w++) gdImageSetPixel (im, w, y, color); } } *dashStepP = dashStep; *onP = on;}#ifdef ORIGINAL_BOUNDS_SAFEintgdImageBoundsSafe (gdImagePtr im, int x, int y){ return (!(((y < 0) || (y >= im->sy)) || ((x < 0) || (x >= im->sx))));}#endif /* ORIGINAL_BOUNDS_SAFE */voidgdImageChar (gdImagePtr im, gdFontPtr f, int x, int y, int c, int color){ int cx, cy; int px, py; int fline; cx = 0; cy = 0;#ifdef CHARSET_EBCDIC c = ASC (c);#endif /*CHARSET_EBCDIC */ if ((c < f->offset) || (c >= (f->offset + f->nchars))) { return; } fline = (c - f->offset) * f->h * f->w; for (py = y; (py < (y + f->h)); py++) { for (px = x; (px < (x + f->w)); px++) { if (f->data[fline + cy * f->w + cx]) { gdImageSetPixel (im, px, py, color); } cx++; } cx = 0; cy++; }}voidgdImageCharUp (gdImagePtr im, gdFontPtr f, int x, int y, int c, int color){ int cx, cy; int px, py; int fline; cx = 0; cy = 0;#ifdef CHARSET_EBCDIC c = ASC (c);#endif /*CHARSET_EBCDIC */ if ((c < f->offset) || (c >= (f->offset + f->nchars))) { return; } fline = (c - f->offset) * f->h * f->w; for (py = y; (py > (y - f->w)); py--) { for (px = x; (px < (x + f->h)); px++) { if (f->data[fline + cy * f->w + cx]) { gdImageSetPixel (im, px, py, color); } cy++; } cy = 0; cx++; }}voidgdImageString (gdImagePtr im, gdFontPtr f, int x, int y, unsigned char *s, int color){ int i; int l; l = strlen ((char *) s); for (i = 0; (i < l); i++) { gdImageChar (im, f, x, y, s[i], color); x += f->w; }}voidgdImageStringUp (gdImagePtr im, gdFontPtr f, int x, int y, unsigned char *s, int color){ int i; int l; l = strlen ((char *) s); for (i = 0; (i < l); i++) { gdImageCharUp (im, f, x, y, s[i], color); y -= f->w; }}static int strlen16 (unsigned short *s);voidgdImageString16 (gdImagePtr im, gdFontPtr f, int x, int y, unsigned short *s, int color){ int i; int l; l = strlen16 (s); for (i = 0; (i < l); i++) { gdImageChar (im, f, x, y, s[i], color); x += f->w; }}voidgdImageStringUp16 (gdImagePtr im, gdFontPtr f, int x, int y, unsigned short *s, int color){ int i; int l; l = strlen16 (s); for (i = 0; (i < l); i++) { gdImageCharUp (im, f, x, y, s[i], color); y -= f->w; }}
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