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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Return the current number of available permits.</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../org/dbunit/util/concurrent/Semaphore.html#release()">release</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Release a permit</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../org/dbunit/util/concurrent/Semaphore.html#release(long)">release</A></B>(long&nbsp;n)</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Release N permits.</TD>
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<TD><B>Methods inherited from class java.lang.Object</B></TD>
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<A NAME="permits_"><!-- --></A><H3>
permits_</H3>
<PRE>
protected long <B>permits_</B></PRE>
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<DD>current number of available permits
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<A NAME="Semaphore(long)"><!-- --></A><H3>
Semaphore</H3>
<PRE>
public <B>Semaphore</B>(long&nbsp;initialPermits)</PRE>
<DL>
<DD>Create a Semaphore with the given initial number of permits. Using a seed of one makes the semaphore act as a mutual exclusion lock. Negative seeds are also allowed, in which case no acquires will proceed until the number of releases has pushed the number of permits past 0.
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<A NAME="acquire()"><!-- --></A><H3>
acquire</H3>
<PRE>
public void <B>acquire</B>()             throws java.lang.InterruptedException</PRE>
<DL>
<DD>Wait until a permit is available, and take one
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<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/dbunit/util/concurrent/Sync.html#acquire()">acquire</A></CODE> in interface <CODE><A HREF="../../../../org/dbunit/util/concurrent/Sync.html" title="interface in org.dbunit.util.concurrent">Sync</A></CODE></DL>
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<DT><B>Throws:</B><DD><CODE>java.lang.InterruptedException</CODE></DL>
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<A NAME="attempt(long)"><!-- --></A><H3>
attempt</H3>
<PRE>
public boolean <B>attempt</B>(long&nbsp;msecs)                throws java.lang.InterruptedException</PRE>
<DL>
<DD>Wait at most msecs millisconds for a permit.
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<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/dbunit/util/concurrent/Sync.html#attempt(long)">attempt</A></CODE> in interface <CODE><A HREF="../../../../org/dbunit/util/concurrent/Sync.html" title="interface in org.dbunit.util.concurrent">Sync</A></CODE></DL>
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<DT><B>Parameters:</B><DD><CODE>msecs</CODE> - the number of milleseconds to wait. An argument less than or equal to zero means not to wait at all.  However, this may still require access to a synchronization lock, which can impose unbounded delay if there is a lot of contention among threads.<DT><B>Returns:</B><DD>true if acquired<DT><B>Throws:</B><DD><CODE>java.lang.InterruptedException</CODE></DL>
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<A NAME="release()"><!-- --></A><H3>
release</H3>
<PRE>
public void <B>release</B>()</PRE>
<DL>
<DD>Release a permit
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../org/dbunit/util/concurrent/Sync.html#release()">release</A></CODE> in interface <CODE><A HREF="../../../../org/dbunit/util/concurrent/Sync.html" title="interface in org.dbunit.util.concurrent">Sync</A></CODE></DL>
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<A NAME="release(long)"><!-- --></A><H3>
release</H3>
<PRE>
public void <B>release</B>(long&nbsp;n)</PRE>
<DL>
<DD>Release N permits. <code>release(n)</code> is equivalent in effect to: <pre>   for (int i = 0; i < n; ++i) release(); </pre> <p> But may be more efficient in some semaphore implementations.
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<DT><B>Throws:</B><DD><CODE>java.lang.IllegalArgumentException</CODE> - if n is negative.</DL>
</DD>
</DL>
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<A NAME="permits()"><!-- --></A><H3>
permits</H3>
<PRE>
public long <B>permits</B>()</PRE>
<DL>
<DD>Return the current number of available permits. Returns an accurate, but possibly unstable value, that may change immediately after returning.
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