📄 mysocket.h
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#if !defined(AFX_MYSOCKET_H__F0FFA7D3_3F98_4DF9_A96E_E0834798659B__INCLUDED_)
#define AFX_MYSOCKET_H__F0FFA7D3_3F98_4DF9_A96E_E0834798659B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CXxxlogonDlg;
class CMySocket : public CAsyncSocket
{
// Attributes
public:
CXxxlogonDlg* m_pDlg;
// Operations
public:
CMySocket(CXxxlogonDlg *pDlg);
virtual ~CMySocket();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMySocket)
public:
virtual void OnClose(int nErrorCode);
virtual void OnReceive(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CMySocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYSOCKET_H__F0FFA7D3_3F98_4DF9_A96E_E0834798659B__INCLUDED_)
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