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📄 memdev_banding.c

📁 ucGui 的示范例子源码,里面包含好多哟, 有LIST 控件,BUTTON 控件,窗口管理,尤其是透明窗口管理.非常的形象.
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/**********************************************************************                SEGGER MICROCONTROLLER SYSTEME GmbH                 **        Solutions for real time microcontroller applications        **                                                                    **                    emWin GSC sample code                           **                                                                    ***********************************************************************----------------------------------------------------------------------File        : MEMDEV_Banding.cPurpose     : Example demonstrating the use of banding memory devices----------------------------------------------------------------------*/#include "GUI.h"/*********************************************************************       defines**********************************************************************/#define USE_BANDING_MEMDEV (1) /* Set to 0 for drawing without banding memory device */#define SIZE_OF_ARRAY(Array) (sizeof(Array) / sizeof(Array[0]))/*********************************************************************       static variables**********************************************************************/static const GUI_POINT aPoints[] = {  {-50,  0},  {-10, 10},  {  0, 50},  { 10, 10},  { 50,  0},  { 10,-10},  {  0,-50},  {-10,-10}};typedef struct {  int XPos_Poly, YPos_Poly;  int XPos_Text, YPos_Text;  GUI_POINT aPointsDest[8];} tDrawItContext;/*********************************************************************       static code**********************************************************************//*********************************************************************       _DrawIt*/static void _DrawIt(void * pData) {  tDrawItContext * pDrawItContext = (tDrawItContext *)pData;  GUI_Clear();  GUI_SetFont(&GUI_Font8x8);  GUI_SetTextMode(GUI_TM_TRANS);  /* draw background */  GUI_SetColor(GUI_GREEN);  GUI_FillRect(pDrawItContext->XPos_Text,                pDrawItContext->YPos_Text - 25,               pDrawItContext->XPos_Text + 100,               pDrawItContext->YPos_Text - 5);  /* draw polygon */  GUI_SetColor(GUI_BLUE);  GUI_FillPolygon(pDrawItContext->aPointsDest, SIZE_OF_ARRAY(aPoints), 160, 120);  /* draw foreground */  GUI_SetColor(GUI_RED);  GUI_FillRect(220 - pDrawItContext->XPos_Text,                pDrawItContext->YPos_Text + 5,               220 - pDrawItContext->XPos_Text + 100,               pDrawItContext->YPos_Text + 25);}/*********************************************************************       _DemoBandingMemdev*/static void _DemoBandingMemdev(void) {  tDrawItContext DrawItContext;  int i, swap=0;  GUI_SetBkColor(GUI_BLACK);  GUI_Clear();  GUI_SetColor(GUI_WHITE);  GUI_SetFont(&GUI_Font24_ASCII);  GUI_DispStringHCenterAt("MEMDEV_Banding - Sample", 160, 5);  GUI_SetFont(&GUI_Font8x9);  GUI_DispStringHCenterAt("Banding memory device\nwithout flickering", 160, 40);  DrawItContext.XPos_Poly = 160;  DrawItContext.YPos_Poly = 120;  DrawItContext.YPos_Text = 116;  while (1) {    swap = ~swap;    for (i = 0; i < 220; i++) {      float angle = i * 3.1415926 / 55;      DrawItContext.XPos_Text = (swap) ? i : 220 - i;      /* Rotate the polygon */      GUI_RotatePolygon(DrawItContext.aPointsDest, aPoints,                         SIZE_OF_ARRAY(aPoints), angle);      #if USE_BANDING_MEMDEV      {        GUI_RECT Rect = {0, 70, 320,170};        /* Use banding memory device for drawing */        GUI_MEMDEV_Draw(&Rect, &_DrawIt, &DrawItContext, 0, 0);      }      #else        /* Simple drawing without using memory devices */        _DrawIt((void *)&DrawItContext);      #endif      #ifdef WIN32        GUI_Delay(20); /* Use a short delay only in the simulation */      #endif    }  }}/*********************************************************************       MainTask**       Demonstrates banding memory devices**********************************************************************/void MainTask(void) {  GUI_Init();  _DemoBandingMemdev();}

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