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📄 typecomserver_tlb.~pas

📁 Delphi 6分布式开发例程3.rar :)
💻 ~PAS
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unit TypeComServer_TLB;

// ************************************************************************ //
// WARNING                                                                    
// -------                                                                    
// The types declared in this file were generated from data read from a       
// Type Library. If this type library is explicitly or indirectly (via        
// another type library referring to this type library) re-imported, or the   
// 'Refresh' command of the Type Library Editor activated while editing the   
// Type Library, the contents of this file will be regenerated and all        
// manual modifications will be lost.                                         
// ************************************************************************ //

// PASTLWTR : $Revision:   1.130  $
// File generated on 2001-8-17 22:23:20 from Type Library described below.

// ************************************************************************  //
// Type Lib: G:\book_delphi\Delphi6组件开发\第二章  COM组件\S2_4\dll\TypeComServer.tlb (1)
// LIBID: {BB8900A7-AC2D-437C-96BF-C747EEA14918}
// LCID: 0
// Helpfile: 
// DepndLst: 
//   (1) v2.0 stdole, (C:\WINNT\System32\stdole2.tlb)
//   (2) v4.0 StdVCL, (C:\WINNT\System32\stdvcl40.dll)
// ************************************************************************ //
{$TYPEDADDRESS OFF} // Unit must be compiled without type-checked pointers. 
{$WARN SYMBOL_PLATFORM OFF}
{$WRITEABLECONST ON}

interface

uses ActiveX, Classes, Graphics, StdVCL, Variants, Windows;
  

// *********************************************************************//
// GUIDS declared in the TypeLibrary. Following prefixes are used:        
//   Type Libraries     : LIBID_xxxx                                      
//   CoClasses          : CLASS_xxxx                                      
//   DISPInterfaces     : DIID_xxxx                                       
//   Non-DISP interfaces: IID_xxxx                                        
// *********************************************************************//
const
  // TypeLibrary Major and minor versions
  TypeComServerMajorVersion = 1;
  TypeComServerMinorVersion = 0;

  LIBID_TypeComServer: TGUID = '{BB8900A7-AC2D-437C-96BF-C747EEA14918}';

  IID_ITypeDllServer: TGUID = '{56F87051-CD43-49C5-94BE-465DA804F9AE}';
  CLASS_TypeDllServer: TGUID = '{1AC0EEE3-D599-45A5-9D29-5AE87029812E}';
type

// *********************************************************************//
// Forward declaration of types defined in TypeLibrary                    
// *********************************************************************//
  ITypeDllServer = interface;

// *********************************************************************//
// Declaration of CoClasses defined in Type Library                       
// (NOTE: Here we map each CoClass to its Default Interface)              
// *********************************************************************//
  TypeDllServer = ITypeDllServer;


// *********************************************************************//
// Interface: ITypeDllServer
// Flags:     (256) OleAutomation
// GUID:      {56F87051-CD43-49C5-94BE-465DA804F9AE}
// *********************************************************************//
  ITypeDllServer = interface(IUnknown)
    ['{56F87051-CD43-49C5-94BE-465DA804F9AE}']
    procedure SetName(const NewName: WideString); stdcall;
    function  GetName: WideString; stdcall;
    function  GetSalary(Bonus: Single; BaseSalary: Single): Single; stdcall;
  end;

// *********************************************************************//
// The Class CoTypeDllServer provides a Create and CreateRemote method to          
// create instances of the default interface ITypeDllServer exposed by              
// the CoClass TypeDllServer. The functions are intended to be used by             
// clients wishing to automate the CoClass objects exposed by the         
// server of this typelibrary.                                            
// *********************************************************************//
  CoTypeDllServer = class
    class function Create: ITypeDllServer;
    class function CreateRemote(const MachineName: string): ITypeDllServer;
  end;

implementation

uses ComObj;

class function CoTypeDllServer.Create: ITypeDllServer;
begin
  Result := CreateComObject(CLASS_TypeDllServer) as ITypeDllServer;
end;

class function CoTypeDllServer.CreateRemote(const MachineName: string): ITypeDllServer;
begin
  Result := CreateRemoteComObject(MachineName, CLASS_TypeDllServer) as ITypeDllServer;
end;

end.

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