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📄 tutorial5withui.java

📁 MASON代表多主体邻里或网络仿真(Multi-Agent Simulator of Neighborhoods or Networks)。它是乔治梅森大学用Java开发的离散事件多主体仿真核心库
💻 JAVA
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package sim.app.tutorial5;import sim.portrayal.network.*;import sim.portrayal.continuous.*;import sim.engine.*;import sim.display.*;import javax.swing.*;import java.awt.Color;public class Tutorial5WithUI extends GUIState    {    public Display2D display;    public JFrame displayFrame;    NetworkPortrayal2D edgePortrayal = new NetworkPortrayal2D();    ContinuousPortrayal2D nodePortrayal = new ContinuousPortrayal2D();    public static void main(String[] args)        {        Tutorial5WithUI vid = new Tutorial5WithUI();        Console c = new Console(vid);        c.setVisible(true);        }    public Tutorial5WithUI() { super(new Tutorial5( System.currentTimeMillis())); }    public Tutorial5WithUI(SimState state) { super(state); }    public String getName() { return "Tutorial 5"; }        public String getInfo() { return "<H2>Tutorial 5</H2> Balls and Rubber Bands!"; }    public Object getSimulationInspectedObject() { return state; }    public void start()        {        super.start();        setupPortrayals();        }    public void load(SimState state)        {        super.load(state);        setupPortrayals();        }    public void setupPortrayals()        {        Tutorial5 tut = (Tutorial5) state;                // tell the portrayals what to portray and how to portray them        edgePortrayal.setField( new SpatialNetwork2D( tut.balls, tut.bands ) );        edgePortrayal.setPortrayalForAll(new BandPortrayal2D());        nodePortrayal.setField( tut.balls );                // reschedule the displayer        display.reset();        display.setBackdrop(Color.white);        // redraw the display        display.repaint();        }    public void init(Controller c)        {        super.init(c);        // make the displayer        display = new Display2D(600,600,this,1);        // turn off clipping        display.setClipping(false);        displayFrame = display.createFrame();        displayFrame.setTitle("Tutorial 5 Display");        c.registerFrame(displayFrame);   // register the frame so it appears in the "Display" list        displayFrame.setVisible(true);        display.attach( edgePortrayal, "Bands" );        display.attach( nodePortrayal, "Balls" );        }    public void quit()        {        super.quit();        if (displayFrame!=null) displayFrame.dispose();        displayFrame = null;        display = null;        }    }

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