spatialnetwork3d.java

来自「MASON代表多主体邻里或网络仿真(Multi-Agent Simulator 」· Java 代码 · 共 54 行

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package sim.portrayal3d.network;import sim.field.grid.*;import sim.field.continuous.*;import sim.field.network.*;import sim.util.*;/** A wrapper used by NetworkPortrayal3D to hold a Network and EITHER a Continuous3D OR a SparseGrid3D.    The Continuous3D/SparseGrid3D specifies the spatial location of the nodes; the Network specifies the    edges connecting those nodes. */public class SpatialNetwork3D    {    public Continuous3D field;    public SparseGrid3D grid;    public Network network;    public SpatialNetwork3D( final Continuous3D field, final Network network )        {        this.field = field;        this.network = network;        }        public SpatialNetwork3D( final SparseGrid3D grid, final Network network )        {        this.grid = grid;        this.network = network;        }    public Double3D getObjectLocation(Object node)        {        if (field!=null) return field.getObjectLocation(node);        else return new Double3D(grid.getObjectLocation(node));        }    public double getWidth()        {        if (field!=null) return field.getWidth();        else return grid.getWidth();        }            public double getHeight()        {        if (field!=null) return field.getHeight();        else return grid.getHeight();        }    public double getLength()         {        if (field!=null) return field.getLength();         else return grid.getLength();        }    }

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