spatialnetwork3d.java
来自「MASON代表多主体邻里或网络仿真(Multi-Agent Simulator 」· Java 代码 · 共 54 行
JAVA
54 行
package sim.portrayal3d.network;import sim.field.grid.*;import sim.field.continuous.*;import sim.field.network.*;import sim.util.*;/** A wrapper used by NetworkPortrayal3D to hold a Network and EITHER a Continuous3D OR a SparseGrid3D. The Continuous3D/SparseGrid3D specifies the spatial location of the nodes; the Network specifies the edges connecting those nodes. */public class SpatialNetwork3D { public Continuous3D field; public SparseGrid3D grid; public Network network; public SpatialNetwork3D( final Continuous3D field, final Network network ) { this.field = field; this.network = network; } public SpatialNetwork3D( final SparseGrid3D grid, final Network network ) { this.grid = grid; this.network = network; } public Double3D getObjectLocation(Object node) { if (field!=null) return field.getObjectLocation(node); else return new Double3D(grid.getObjectLocation(node)); } public double getWidth() { if (field!=null) return field.getWidth(); else return grid.getWidth(); } public double getHeight() { if (field!=null) return field.getHeight(); else return grid.getHeight(); } public double getLength() { if (field!=null) return field.getLength(); else return grid.getLength(); } }
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