⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 imageportrayal2d.java

📁 MASON代表多主体邻里或网络仿真(Multi-Agent Simulator of Neighborhoods or Networks)。它是乔治梅森大学用Java开发的离散事件多主体仿真核心库
💻 JAVA
字号:
package sim.portrayal.simple;import sim.portrayal.*;import java.awt.*;/**   A simple portrayal for 2D visualization of images. It extends the SimplePortrayal2D and   it manages the drawing and hit-testing for rectangular shapes containing images/pictures.      <p>ImagePortrayal2D draws an image centered on the Portrayal's origin.     Images are not stretched to fill the info.draw.height x info.draw.width rectangle.  Instead, if the image   is taller than it is wide, then the width of the image will be info.draw.width * scale and the height   will stay in proportion; else the height of the image will be info.draw.height * scale and the   width will stay in proportion.*/// if you want something more sophisticated than this (such as responding// to the color values in a useful fashion) you may need to use Java2D's// drawImage(BufferedImage img, BufferedImageOp op,  int x, int y) method,// and that would be expensive.  :-)// if you want more exact control over the scaling method for the image// (nearest neighbor vs. bilinear), you can set the KEY_INTERPOLATION// rendering hint in Java2D.public class ImagePortrayal2D extends RectanglePortrayal2D    {    public Image image;        public ImagePortrayal2D(Image image)  { this(image,1.0); }    public ImagePortrayal2D(Image image, double scale)          {         super(null,scale);  // don't bother with color        this.image = image;        this.scale = scale;        }            // assumes the graphics already has its color set    public void draw(Object object, Graphics2D graphics, DrawInfo2D info)        {        if (image==null) return;        // in this example we ALWAYS draw the image, even if the color is set to 0 alpha...        final int iw = image.getWidth(null);        final int ih = image.getHeight(null);        double width;        double height;                if (ih > iw)            {            width = info.draw.width*scale;            height = (ih*width)/iw;  // ih/iw = height / width            }        else            {            height = info.draw.height * scale;            width = (iw * height)/ih;  // iw/ih = width/height            }        final int x = (int)(info.draw.x - width / 2.0);        final int y = (int)(info.draw.y - height / 2.0);        final int w = (int)(width);        final int h = (int)(height);        // draw centered on the origin        graphics.drawImage(image,x,y,w,h,null);        }            }

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -